chrisxx commited on
Commit
7a00178
·
1 Parent(s): eacf528

Add instruction to click on page to enable keyboard controls

Browse files
Files changed (1) hide show
  1. static/index.html +3 -0
static/index.html CHANGED
@@ -59,6 +59,9 @@
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  <div id="waitingMessage" style="margin-top: 12px; padding: 8px; background: #333; border-radius: 4px; display: none; color: #ffa500;">
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  ⏳ Another player is currently using the stream. Please wait for them to finish.
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  </div>
 
 
 
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  <div style="margin-top: 12px; font-size: 14px; color: #aaa; line-height: 1.5;">
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  This demo uses a small transformer model trained with rectified flow matching to simulate Pong game frames conditioned on user inputs. The model generates 24×24 pixel frames in real-time using diffusion sampling with configurable steps. Performance targets ~16 FPS with 4 diffusion steps on GPU hardware.
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  </div>
 
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  <div id="waitingMessage" style="margin-top: 12px; padding: 8px; background: #333; border-radius: 4px; display: none; color: #ffa500;">
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  ⏳ Another player is currently using the stream. Please wait for them to finish.
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  </div>
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+ <div style="margin-top: 12px; padding: 8px; background: #222; border-radius: 4px; border-left: 3px solid #09f; color: #ccc; font-size: 13px;">
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+ 💡 <strong>Tip:</strong> Click anywhere on this page to enable keyboard controls. Use <strong>Arrow Keys</strong> or <strong>WASD</strong> to control the paddle.
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+ </div>
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  <div style="margin-top: 12px; font-size: 14px; color: #aaa; line-height: 1.5;">
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  This demo uses a small transformer model trained with rectified flow matching to simulate Pong game frames conditioned on user inputs. The model generates 24×24 pixel frames in real-time using diffusion sampling with configurable steps. Performance targets ~16 FPS with 4 diffusion steps on GPU hardware.
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  </div>