Spaces:
Running
Running
File size: 31,775 Bytes
b9c314d |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 |
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>3D Solar System Explorer with Textures</title>
<script src="https://cdn.tailwindcss.com"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/three@0.128.0/examples/js/controls/OrbitControls.min.js"></script>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.0.0-beta3/css/all.min.css">
<style>
.planet-info-card {
backdrop-filter: blur(10px);
background-color: rgba(15, 23, 42, 0.7);
border: 1px solid rgba(255, 255, 255, 0.1);
}
.ring {
position: absolute;
border: 2px solid rgba(255, 255, 255, 0.4);
border-radius: 50%;
transform: rotateX(75deg);
pointer-events: none;
}
#loading-screen {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: #0f172a;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
z-index: 9999;
transition: opacity 0.5s ease-out;
}
.loading-spinner {
width: 50px;
height: 50px;
border: 5px solid rgba(255, 255, 255, 0.3);
border-radius: 50%;
border-top-color: #3b82f6;
animation: spin 1s ease-in-out infinite;
}
@keyframes spin {
to { transform: rotate(360deg); }
}
#canvas-container {
transition: filter 0.3s ease;
}
.blur-effect {
filter: blur(4px);
}
</style>
</head>
<body class="bg-slate-900 text-slate-100 overflow-hidden">
<!-- Loading Screen -->
<div id="loading-screen">
<div class="loading-spinner mb-4"></div>
<p class="text-xl font-semibold">Loading the cosmos...</p>
<p class="text-slate-400 mt-2">Preparing your interstellar journey</p>
</div>
<div class="flex h-screen">
<!-- Sidebar -->
<div class="w-80 bg-slate-800/50 border-r border-slate-700/50 flex flex-col">
<div class="p-4 border-b border-slate-700/50">
<h1 class="text-2xl font-bold text-blue-400 flex items-center">
<i class="fas fa-globe-europe mr-2"></i>
Solar System Explorer
</h1>
<p class="text-slate-400 text-sm mt-1">Explore our cosmic neighborhood in 3D</p>
</div>
<div class="flex-1 overflow-y-auto p-4 space-y-4">
<div class="space-y-2">
<h2 class="text-lg font-semibold text-slate-300 flex items-center">
<i class="fas fa-sun mr-2 text-yellow-400"></i>
The Sun
</h2>
<button onclick="focusOnPlanet('sun')" class="w-full p-2 bg-slate-700/50 hover:bg-slate-700 rounded-lg text-left flex items-center">
<div class="w-6 h-6 rounded-full bg-yellow-500 mr-3"></div>
View the Sun
</button>
</div>
<div class="space-y-2">
<h2 class="text-lg font-semibold text-slate-300 flex items-center">
<i class="fas fa-globe-americas mr-2 text-blue-400"></i>
Rocky Planets
</h2>
<button onclick="focusOnPlanet('mercury')" class="w-full p-2 bg-slate-700/50 hover:bg-slate-700 rounded-lg text-left flex items-center">
<div class="w-6 h-6 rounded-full bg-gray-400 mr-3"></div>
Mercury
</button>
<button onclick="focusOnPlanet('venus')" class="w-full p-2 bg-slate-700/50 hover:bg-slate-700 rounded-lg text-left flex items-center">
<div class="w-6 h-6 rounded-full bg-yellow-200 mr-3"></div>
Venus
</button>
<button onclick="focusOnPlanet('earth')" class="w-full p-2 bg-slate-700/50 hover:bg-slate-700 rounded-lg text-left flex items-center">
<div class="w-6 h-6 rounded-full bg-blue-500 mr-3"></div>
Earth
</button>
<button onclick="focusOnPlanet('mars')" class="w-full p-2 bg-slate-700/50 hover:bg-slate-700 rounded-lg text-left flex items-center">
<div class="w-6 h-6 rounded-full bg-red-500 mr-3"></div>
Mars
</button>
</div>
<div class="space-y-2">
<h2 class="text-lg font-semibold text-slate-300 flex items-center">
<i class="fas fa-ring mr-2 text-purple-400"></i>
Gas Giants
</h2>
<button onclick="focusOnPlanet('jupiter')" class="w-full p-2 bg-slate-700/50 hover:bg-slate-700 rounded-lg text-left flex items-center">
<div class="w-6 h-6 rounded-full bg-yellow-300 mr-3"></div>
Jupiter
</button>
<button onclick="focusOnPlanet('saturn')" class="w-full p-2 bg-slate-700/50 hover:bg-slate-700 rounded-lg text-left flex items-center">
<div class="w-6 h-6 rounded-full bg-yellow-200 mr-3 relative">
<div class="ring" style="width: 16px; height: 16px; top: -3px; left: -3px;"></div>
</div>
Saturn
</button>
<button onclick="focusOnPlanet('uranus')" class="w-full p-2 bg-slate-700/50 hover:bg-slate-700 rounded-lg text-left flex items-center">
<div class="w-6 h-6 rounded-full bg-teal-300 mr-3"></div>
Uranus
</button>
<button onclick="focusOnPlanet('neptune')" class="w-full p-2 bg-slate-700/50 hover:bg-slate-700 rounded-lg text-left flex items-center">
<div class="w-6 h-6 rounded-full bg-blue-400 mr-3"></div>
Neptune
</button>
</div>
<div class="space-y-2">
<h2 class="text-lg font-semibold text-slate-300 flex items-center">
<i class="fas fa-star mr-2 text-slate-400"></i>
Dwarf Planets
</h2>
<button onclick="focusOnPlanet('pluto')" class="w-full p-2 bg-slate-700/50 hover:bg-slate-700 rounded-lg text-left flex items-center">
<div class="w-6 h-6 rounded-full bg-gray-300 mr-3"></div>
Pluto
</button>
</div>
</div>
<div class="p-4 border-t border-slate-700/50 text-sm text-slate-400">
<p>Use mouse to rotate, scroll to zoom</p>
<p class="mt-1">Hold right click to pan</p>
</div>
</div>
<!-- Main Content -->
<div class="flex-1 relative">
<div id="canvas-container" class="h-full w-full">
<!-- Three.js canvas will be inserted here -->
</div>
<!-- Planet Info Card -->
<div id="planet-info" class="planet-info-card absolute top-4 right-4 p-4 rounded-lg shadow-lg w-64 hidden">
<div class="flex justify-between items-start">
<div>
<h2 id="planet-name" class="text-xl font-bold"></h2>
<p id="planet-type" class="text-sm text-slate-300"></p>
</div>
<button onclick="hidePlanetInfo()" class="text-slate-400 hover:text-white">
<i class="fas fa-times"></i>
</button>
</div>
<div class="mt-4 space-y-3">
<div>
<p class="text-xs text-slate-400">Distance from Sun</p>
<p id="planet-distance" class="text-sm"></p>
</div>
<div>
<p class="text-xs text-slate-400">Diameter</p>
<p id="planet-diameter" class="text-sm"></p>
</div>
<div>
<p class="text-xs text-slate-400">Orbital Period</p>
<p id="planet-period" class="text-sm"></p>
</div>
<div>
<p class="text-xs text-slate-400">Surface Temperature</p>
<p id="planet-temperature" class="text-sm"></p>
</div>
</div>
<div class="mt-4 pt-3 border-t border-slate-700/50">
<p id="planet-fact" class="text-sm italic text-slate-300"></p>
</div>
</div>
<!-- Controls -->
<div class="absolute bottom-4 left-1/2 transform -translate-x-1/2 flex space-x-2">
<button onclick="toggleAutoRotate()" id="auto-rotate-btn" class="bg-slate-800/70 hover:bg-slate-700/70 p-2 rounded-full">
<i class="fas fa-sync-alt"></i>
</button>
<button onclick="resetCamera()" class="bg-slate-800/70 hover:bg-slate-700/70 p-2 rounded-full">
<i class="fas fa-home"></i>
</button>
<button onclick="toggleFullscreen()" class="bg-slate-800/70 hover:bg-slate-700/70 p-2 rounded-full">
<i class="fas fa-expand"></i>
</button>
</div>
<!-- Current Planet Indicator -->
<div id="current-planet-indicator" class="absolute top-4 left-4 bg-slate-800/70 px-3 py-1 rounded-full text-sm hidden">
Viewing: <span id="current-planet-name" class="font-semibold"></span>
</div>
</div>
</div>
<script>
// Three.js variables
let scene, camera, renderer, controls;
let planets = {};
let currentPlanet = null;
let autoRotate = true;
let planetMeshes = {};
let textureLoader = new THREE.TextureLoader();
let loadingManager = new THREE.LoadingManager();
// Planet data with texture URLs
const planetInfo = {
sun: {
name: "The Sun",
type: "Yellow Dwarf Star",
distance: "0 km (Center of Solar System)",
diameter: "1,392,700 km",
period: "N/A",
temperature: "5,500°C (Surface)",
fact: "The Sun contains 99.86% of the mass in the Solar System.",
textureUrl: "https://www.solarsystemscope.com/textures/download/2k_sun.jpg",
size: 10,
position: { x: 0, y: 0, z: 0 }
},
mercury: {
name: "Mercury",
type: "Terrestrial Planet",
distance: "57.9 million km",
diameter: "4,880 km",
period: "88 Earth days",
temperature: "-173°C to 427°C",
fact: "A day on Mercury (sunrise to sunrise) lasts 176 Earth days.",
textureUrl: "https://www.solarsystemscope.com/textures/download/2k_mercury.jpg",
size: 0.8,
position: { x: 20, y: 0, z: 0 }
},
venus: {
name: "Venus",
type: "Terrestrial Planet",
distance: "108.2 million km",
diameter: "12,104 km",
period: "225 Earth days",
temperature: "462°C (Average)",
fact: "Venus rotates in the opposite direction to most planets.",
textureUrl: "https://www.solarsystemscope.com/textures/download/2k_venus_surface.jpg",
size: 0.95,
position: { x: 30, y: 0, z: 0 }
},
earth: {
name: "Earth",
type: "Terrestrial Planet",
distance: "149.6 million km",
diameter: "12,742 km",
period: "365.25 days",
temperature: "-88°C to 58°C",
fact: "Earth is the only known planet to support life.",
textureUrl: "https://www.solarsystemscope.com/textures/download/2k_earth_daymap.jpg",
size: 1,
position: { x: 40, y: 0, z: 0 }
},
mars: {
name: "Mars",
type: "Terrestrial Planet",
distance: "227.9 million km",
diameter: "6,779 km",
period: "687 Earth days",
temperature: "-140°C to 20°C",
fact: "Mars has the largest volcano in the solar system - Olympus Mons.",
textureUrl: "https://www.solarsystemscope.com/textures/download/2k_mars.jpg",
size: 0.53,
position: { x: 50, y: 0, z: 0 }
},
jupiter: {
name: "Jupiter",
type: "Gas Giant",
distance: "778.5 million km",
diameter: "139,820 km",
period: "11.86 Earth years",
temperature: "-145°C (Cloud tops)",
fact: "Jupiter's Great Red Spot is a storm that has raged for at least 400 years.",
textureUrl: "https://www.solarsystemscope.com/textures/download/2k_jupiter.jpg",
size: 2.5,
position: { x: 70, y: 0, z: 0 }
},
saturn: {
name: "Saturn",
type: "Gas Giant",
distance: "1.43 billion km",
diameter: "116,460 km",
period: "29.46 Earth years",
temperature: "-178°C (Cloud tops)",
fact: "Saturn's rings are made mostly of chunks of ice and rock.",
textureUrl: "https://www.solarsystemscope.com/textures/download/2k_saturn.jpg",
ringTextureUrl: "https://www.solarsystemscope.com/textures/download/2k_saturn_ring_alpha.png",
size: 2,
position: { x: 90, y: 0, z: 0 }
},
uranus: {
name: "Uranus",
type: "Ice Giant",
distance: "2.87 billion km",
diameter: "50,724 km",
period: "84 Earth years",
temperature: "-216°C (Cloud tops)",
fact: "Uranus rotates on its side, with an axial tilt of 98 degrees.",
textureUrl: "https://www.solarsystemscope.com/textures/download/2k_uranus.jpg",
ringTextureUrl: "https://www.solarsystemscope.com/textures/download/2k_uranus_ring.png",
size: 1.5,
position: { x: 110, y: 0, z: 0 }
},
neptune: {
name: "Neptune",
type: "Ice Giant",
distance: "4.5 billion km",
diameter: "49,244 km",
period: "164.8 Earth years",
temperature: "-214°C (Cloud tops)",
fact: "Neptune has the strongest winds in the solar system, up to 2,100 km/h.",
textureUrl: "https://www.solarsystemscope.com/textures/download/2k_neptune.jpg",
size: 1.5,
position: { x: 130, y: 0, z: 0 }
},
pluto: {
name: "Pluto",
type: "Dwarf Planet",
distance: "5.9 billion km",
diameter: "2,377 km",
period: "248 Earth years",
temperature: "-233°C to -223°C",
fact: "Pluto was reclassified as a dwarf planet in 2006.",
textureUrl: "https://www.solarsystemscope.com/textures/download/2k_pluto.jpg",
size: 0.3,
position: { x: 150, y: 0, z: 0 }
}
};
// Initialize Three.js scene
function init() {
// Create scene
scene = new THREE.Scene();
scene.background = new THREE.Color(0x0f172a);
// Add ambient light
const ambientLight = new THREE.AmbientLight(0x404040);
scene.add(ambientLight);
// Add directional light (sun)
const directionalLight = new THREE.DirectionalLight(0xffffff, 1);
directionalLight.position.set(0, 0, 0);
scene.add(directionalLight);
// Create camera
camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
camera.position.set(0, 20, 50);
// Create renderer
renderer = new THREE.WebGLRenderer({ antialias: true });
renderer.setSize(window.innerWidth, window.innerHeight);
document.getElementById('canvas-container').appendChild(renderer.domElement);
// Add orbit controls
controls = new THREE.OrbitControls(camera, renderer.domElement);
controls.enableDamping = true;
controls.dampingFactor = 0.05;
controls.autoRotate = autoRotate;
controls.autoRotateSpeed = 0.5;
// Create planets with textures
createPlanetsWithTextures();
// Add stars background
addStars();
// Start with Earth focused
setTimeout(() => {
focusOnPlanet('earth');
hideLoadingScreen();
}, 1500);
// Handle window resize
window.addEventListener('resize', onWindowResize);
// Start animation loop
animate();
}
// Create all planets with textures
function createPlanetsWithTextures() {
// Create the Sun with texture
const sunGeometry = new THREE.SphereGeometry(planetInfo.sun.size, 64, 64);
const sunMaterial = new THREE.MeshBasicMaterial({
color: 0xffff00,
emissive: 0xffffbb,
emissiveIntensity: 1
});
const sun = new THREE.Mesh(sunGeometry, sunMaterial);
sun.position.set(0, 0, 0);
scene.add(sun);
planetMeshes.sun = sun;
// Load sun texture
textureLoader.load(planetInfo.sun.textureUrl, function(texture) {
sunMaterial.map = texture;
sunMaterial.needsUpdate = true;
});
// Create other planets with placeholder colors first
for (const planet in planetInfo) {
if (planet === 'sun') continue;
const geometry = new THREE.SphereGeometry(planetInfo[planet].size, 64, 64);
let material;
// Set placeholder colors based on planet type
if (planet === 'mercury') material = new THREE.MeshPhongMaterial({ color: 0xaaaaaa });
else if (planet === 'venus') material = new THREE.MeshPhongMaterial({ color: 0xffccaa });
else if (planet === 'earth') material = new THREE.MeshPhongMaterial({ color: 0x1a66ff });
else if (planet === 'mars') material = new THREE.MeshPhongMaterial({ color: 0xff3300 });
else if (planet === 'jupiter') material = new THREE.MeshPhongMaterial({ color: 0xffcc99 });
else if (planet === 'saturn') material = new THREE.MeshPhongMaterial({ color: 0xffdd99 });
else if (planet === 'uranus') material = new THREE.MeshPhongMaterial({ color: 0x99ffff });
else if (planet === 'neptune') material = new THREE.MeshPhongMaterial({ color: 0x3399ff });
else if (planet === 'pluto') material = new THREE.MeshPhongMaterial({ color: 0xcccccc });
const planetMesh = new THREE.Mesh(geometry, material);
// Position the planet
planetMesh.position.set(
planetInfo[planet].position.x,
planetInfo[planet].position.y,
planetInfo[planet].position.z
);
scene.add(planetMesh);
planetMeshes[planet] = planetMesh;
// Load actual textures
textureLoader.load(planetInfo[planet].textureUrl, function(texture) {
material.map = texture;
material.needsUpdate = true;
// Add rings to Saturn
if (planet === 'saturn') {
textureLoader.load(planetInfo.saturn.ringTextureUrl, function(ringTexture) {
const ringGeometry = new THREE.RingGeometry(2.2, 3.5, 64);
const ringMaterial = new THREE.MeshPhongMaterial({
map: ringTexture,
side: THREE.DoubleSide,
transparent: true,
opacity: 0.8
});
const ring = new THREE.Mesh(ringGeometry, ringMaterial);
ring.rotation.x = Math.PI / 2;
planetMesh.add(ring);
});
}
// Add rings to Uranus
if (planet === 'uranus') {
textureLoader.load(planetInfo.uranus.ringTextureUrl, function(ringTexture) {
const ringGeometry = new THREE.RingGeometry(1.8, 2.5, 64);
const ringMaterial = new THREE.MeshPhongMaterial({
map: ringTexture,
side: THREE.DoubleSide,
transparent: true,
opacity: 0.6
});
const ring = new THREE.Mesh(ringGeometry, ringMaterial);
ring.rotation.x = Math.PI / 2;
planetMesh.add(ring);
});
}
});
}
}
// Add stars background
function addStars() {
const starsGeometry = new THREE.BufferGeometry();
const starCount = 5000;
const positions = new Float32Array(starCount * 3);
for (let i = 0; i < starCount; i++) {
const i3 = i * 3;
positions[i3] = (Math.random() - 0.5) * 2000;
positions[i3 + 1] = (Math.random() - 0.5) * 2000;
positions[i3 + 2] = (Math.random() - 0.5) * 2000;
}
starsGeometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
const starsMaterial = new THREE.PointsMaterial({
color: 0xffffff,
size: 0.5,
transparent: true,
opacity: 0.8
});
const stars = new THREE.Points(starsGeometry, starsMaterial);
scene.add(stars);
}
// Focus camera on a specific planet
function focusOnPlanet(planetName) {
if (!planetMeshes[planetName]) return;
currentPlanet = planetName;
const planet = planetMeshes[planetName];
const planetData = planetInfo[planetName];
// Calculate target position (slightly above the planet)
const targetPosition = new THREE.Vector3(
planet.position.x,
planet.position.y + planetData.size * 0.5,
planet.position.z
);
// Calculate camera position based on planet size
const distance = planetData.size * 5;
const cameraPosition = new THREE.Vector3(
planet.position.x,
planet.position.y + planetData.size * 0.5,
planet.position.z + distance
);
// Animate camera movement
const duration = 1000;
const startTime = Date.now();
const animateCamera = () => {
const elapsed = Date.now() - startTime;
const progress = Math.min(elapsed / duration, 1);
// Ease in-out function
const easeProgress = progress < 0.5
? 2 * progress * progress
: 1 - Math.pow(-2 * progress + 2, 2) / 2;
// Interpolate positions
camera.position.lerpVectors(
camera.position,
cameraPosition,
easeProgress
);
controls.target.lerpVectors(
controls.target,
targetPosition,
easeProgress
);
if (progress < 1) {
requestAnimationFrame(animateCamera);
} else {
// Update UI after animation completes
updatePlanetUI(planetName);
}
};
animateCamera();
}
// Update planet information UI
function updatePlanetUI(planetName) {
const planetData = planetInfo[planetName];
document.getElementById('planet-name').textContent = planetData.name;
document.getElementById('planet-type').textContent = planetData.type;
document.getElementById('planet-distance').textContent = planetData.distance;
document.getElementById('planet-diameter').textContent = planetData.diameter;
document.getElementById('planet-period').textContent = planetData.period;
document.getElementById('planet-temperature').textContent = planetData.temperature;
document.getElementById('planet-fact').textContent = planetData.fact;
// Show planet info card
document.getElementById('planet-info').classList.remove('hidden');
// Update current planet indicator
document.getElementById('current-planet-name').textContent = planetData.name;
document.getElementById('current-planet-indicator').classList.remove('hidden');
// Add blur effect to canvas
document.getElementById('canvas-container').classList.add('blur-effect');
}
// Hide planet information UI
function hidePlanetInfo() {
document.getElementById('planet-info').classList.add('hidden');
document.getElementById('canvas-container').classList.remove('blur-effect');
}
// Toggle auto-rotation
function toggleAutoRotate() {
autoRotate = !autoRotate;
controls.autoRotate = autoRotate;
const btn = document.getElementById('auto-rotate-btn');
if (autoRotate) {
btn.classList.remove('bg-slate-700/70');
btn.classList.add('bg-blue-600/70');
} else {
btn.classList.remove('bg-blue-600/70');
btn.classList.add('bg-slate-700/70');
}
}
// Reset camera to default position
function resetCamera() {
camera.position.set(0, 20, 50);
controls.target.set(0, 0, 0);
currentPlanet = null;
// Hide planet info
document.getElementById('planet-info').classList.add('hidden');
document.getElementById('current-planet-indicator').classList.add('hidden');
document.getElementById('canvas-container').classList.remove('blur-effect');
}
// Toggle fullscreen mode
function toggleFullscreen() {
if (!document.fullscreenElement) {
document.documentElement.requestFullscreen();
} else {
if (document.exitFullscreen) {
document.exitFullscreen();
}
}
}
// Hide loading screen
function hideLoadingScreen() {
const loadingScreen = document.getElementById('loading-screen');
loadingScreen.style.opacity = '0';
setTimeout(() => {
loadingScreen.style.display = 'none';
}, 500);
}
// Handle window resize
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
// Animation loop
function animate() {
requestAnimationFrame(animate);
// Rotate planets
for (const planet in planetMeshes) {
if (planet === 'sun') continue;
// Each planet rotates at a different speed
let rotationSpeed = 0.005;
if (planet === 'mercury') rotationSpeed = 0.01;
if (planet === 'venus') rotationSpeed = -0.003; // Venus rotates backwards
if (planet === 'earth') rotationSpeed = 0.01;
if (planet === 'mars') rotationSpeed = 0.008;
if (planet === 'jupiter') rotationSpeed = 0.02;
if (planet === 'saturn') rotationSpeed = 0.015;
if (planet === 'uranus') rotationSpeed = -0.01; // Uranus rotates on its side
if (planet === 'neptune') rotationSpeed = 0.01;
if (planet === 'pluto') rotationSpeed = 0.005;
planetMeshes[planet].rotation.y += rotationSpeed;
}
// Required for damping
controls.update();
renderer.render(scene, camera);
}
// Initialize the app when the page loads
window.onload = init;
</script>
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=DK9/solor-system-explorer" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
</html> |