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SubscribeA Text-to-Speech Pipeline, Evaluation Methodology, and Initial Fine-Tuning Results for Child Speech Synthesis
Speech synthesis has come a long way as current text-to-speech (TTS) models can now generate natural human-sounding speech. However, most of the TTS research focuses on using adult speech data and there has been very limited work done on child speech synthesis. This study developed and validated a training pipeline for fine-tuning state-of-the-art (SOTA) neural TTS models using child speech datasets. This approach adopts a multi-speaker TTS retuning workflow to provide a transfer-learning pipeline. A publicly available child speech dataset was cleaned to provide a smaller subset of approximately 19 hours, which formed the basis of our fine-tuning experiments. Both subjective and objective evaluations were performed using a pretrained MOSNet for objective evaluation and a novel subjective framework for mean opinion score (MOS) evaluations. Subjective evaluations achieved the MOS of 3.95 for speech intelligibility, 3.89 for voice naturalness, and 3.96 for voice consistency. Objective evaluation using a pretrained MOSNet showed a strong correlation between real and synthetic child voices. Speaker similarity was also verified by calculating the cosine similarity between the embeddings of utterances. An automatic speech recognition (ASR) model is also used to provide a word error rate (WER) comparison between the real and synthetic child voices. The final trained TTS model was able to synthesize child-like speech from reference audio samples as short as 5 seconds.
CoMoSpeech: One-Step Speech and Singing Voice Synthesis via Consistency Model
Denoising diffusion probabilistic models (DDPMs) have shown promising performance for speech synthesis. However, a large number of iterative steps are required to achieve high sample quality, which restricts the inference speed. Maintaining sample quality while increasing sampling speed has become a challenging task. In this paper, we propose a "Co"nsistency "Mo"del-based "Speech" synthesis method, CoMoSpeech, which achieve speech synthesis through a single diffusion sampling step while achieving high audio quality. The consistency constraint is applied to distill a consistency model from a well-designed diffusion-based teacher model, which ultimately yields superior performances in the distilled CoMoSpeech. Our experiments show that by generating audio recordings by a single sampling step, the CoMoSpeech achieves an inference speed more than 150 times faster than real-time on a single NVIDIA A100 GPU, which is comparable to FastSpeech2, making diffusion-sampling based speech synthesis truly practical. Meanwhile, objective and subjective evaluations on text-to-speech and singing voice synthesis show that the proposed teacher models yield the best audio quality, and the one-step sampling based CoMoSpeech achieves the best inference speed with better or comparable audio quality to other conventional multi-step diffusion model baselines. Audio samples are available at https://comospeech.github.io/.
FastGraphTTS: An Ultrafast Syntax-Aware Speech Synthesis Framework
This paper integrates graph-to-sequence into an end-to-end text-to-speech framework for syntax-aware modelling with syntactic information of input text. Specifically, the input text is parsed by a dependency parsing module to form a syntactic graph. The syntactic graph is then encoded by a graph encoder to extract the syntactic hidden information, which is concatenated with phoneme embedding and input to the alignment and flow-based decoding modules to generate the raw audio waveform. The model is experimented on two languages, English and Mandarin, using single-speaker, few samples of target speakers, and multi-speaker datasets, respectively. Experimental results show better prosodic consistency performance between input text and generated audio, and also get higher scores in the subjective prosodic evaluation, and show the ability of voice conversion. Besides, the efficiency of the model is largely boosted through the design of the AI chip operator with 5x acceleration.
SoundStorm: Efficient Parallel Audio Generation
We present SoundStorm, a model for efficient, non-autoregressive audio generation. SoundStorm receives as input the semantic tokens of AudioLM, and relies on bidirectional attention and confidence-based parallel decoding to generate the tokens of a neural audio codec. Compared to the autoregressive generation approach of AudioLM, our model produces audio of the same quality and with higher consistency in voice and acoustic conditions, while being two orders of magnitude faster. SoundStorm generates 30 seconds of audio in 0.5 seconds on a TPU-v4. We demonstrate the ability of our model to scale audio generation to longer sequences by synthesizing high-quality, natural dialogue segments, given a transcript annotated with speaker turns and a short prompt with the speakers' voices.
CoMoSVC: Consistency Model-based Singing Voice Conversion
The diffusion-based Singing Voice Conversion (SVC) methods have achieved remarkable performances, producing natural audios with high similarity to the target timbre. However, the iterative sampling process results in slow inference speed, and acceleration thus becomes crucial. In this paper, we propose CoMoSVC, a consistency model-based SVC method, which aims to achieve both high-quality generation and high-speed sampling. A diffusion-based teacher model is first specially designed for SVC, and a student model is further distilled under self-consistency properties to achieve one-step sampling. Experiments on a single NVIDIA GTX4090 GPU reveal that although CoMoSVC has a significantly faster inference speed than the state-of-the-art (SOTA) diffusion-based SVC system, it still achieves comparable or superior conversion performance based on both subjective and objective metrics. Audio samples and codes are available at https://comosvc.github.io/.
MulliVC: Multi-lingual Voice Conversion With Cycle Consistency
Voice conversion aims to modify the source speaker's voice to resemble the target speaker while preserving the original speech content. Despite notable advancements in voice conversion these days, multi-lingual voice conversion (including both monolingual and cross-lingual scenarios) has yet to be extensively studied. It faces two main challenges: 1) the considerable variability in prosody and articulation habits across languages; and 2) the rarity of paired multi-lingual datasets from the same speaker. In this paper, we propose MulliVC, a novel voice conversion system that only converts timbre and keeps original content and source language prosody without multi-lingual paired data. Specifically, each training step of MulliVC contains three substeps: In step one the model is trained with monolingual speech data; then, steps two and three take inspiration from back translation, construct a cyclical process to disentangle the timbre and other information (content, prosody, and other language-related information) in the absence of multi-lingual data from the same speaker. Both objective and subjective results indicate that MulliVC significantly surpasses other methods in both monolingual and cross-lingual contexts, demonstrating the system's efficacy and the viability of the three-step approach with cycle consistency. Audio samples can be found on our demo page (mullivc.github.io).
Heeding the Inner Voice: Aligning ControlNet Training via Intermediate Features Feedback
Despite significant progress in text-to-image diffusion models, achieving precise spatial control over generated outputs remains challenging. ControlNet addresses this by introducing an auxiliary conditioning module, while ControlNet++ further refines alignment through a cycle consistency loss applied only to the final denoising steps. However, this approach neglects intermediate generation stages, limiting its effectiveness. We propose InnerControl, a training strategy that enforces spatial consistency across all diffusion steps. Our method trains lightweight convolutional probes to reconstruct input control signals (e.g., edges, depth) from intermediate UNet features at every denoising step. These probes efficiently extract signals even from highly noisy latents, enabling pseudo ground truth controls for training. By minimizing the discrepancy between predicted and target conditions throughout the entire diffusion process, our alignment loss improves both control fidelity and generation quality. Combined with established techniques like ControlNet++, InnerControl achieves state-of-the-art performance across diverse conditioning methods (e.g., edges, depth).
Voice Evaluation of Reasoning Ability: Diagnosing the Modality-Induced Performance Gap
We present Voice Evaluation of Reasoning Ability (VERA), a benchmark for evaluating reasoning ability in voice-interactive systems under real-time conversational constraints. VERA comprises 2,931 voice-native episodes derived from established text benchmarks and organized into five tracks (Math, Web, Science, Long-Context, Factual). Each item is adapted for speech interaction while preserving reasoning difficulty. VERA enables direct text-voice comparison within model families and supports analysis of how architectural choices affect reliability. We assess 12 contemporary voice systems alongside strong text baselines and observe large, consistent modality gaps: on competition mathematics a leading text model attains 74.8% accuracy while its voice counterpart reaches 6.1%; macro-averaged across tracks the best text models achieve 54.0% versus 11.3% for voice. Latency-accuracy analyses reveal a low-latency plateau, where fast voice systems cluster around ~10% accuracy, while approaching text performance requires sacrificing real-time interaction. Diagnostic experiments indicate that common mitigations are insufficient. Increasing "thinking time" yields negligible gains; a decoupled cascade that separates reasoning from narration improves accuracy but still falls well short of text and introduces characteristic grounding/consistency errors. Failure analyses further show distinct error signatures across native streaming, end-to-end, and cascade designs. VERA provides a reproducible testbed and targeted diagnostics for architectures that decouple thinking from speaking, offering a principled way to measure progress toward real-time voice assistants that are both fluent and reliably reasoned.
VECL-TTS: Voice identity and Emotional style controllable Cross-Lingual Text-to-Speech
Despite the significant advancements in Text-to-Speech (TTS) systems, their full utilization in automatic dubbing remains limited. This task necessitates the extraction of voice identity and emotional style from a reference speech in a source language and subsequently transferring them to a target language using cross-lingual TTS techniques. While previous approaches have mainly concentrated on controlling voice identity within the cross-lingual TTS framework, there has been limited work on incorporating emotion and voice identity together. To this end, we introduce an end-to-end Voice Identity and Emotional Style Controllable Cross-Lingual (VECL) TTS system using multilingual speakers and an emotion embedding network. Moreover, we introduce content and style consistency losses to enhance the quality of synthesized speech further. The proposed system achieved an average relative improvement of 8.83\% compared to the state-of-the-art (SOTA) methods on a database comprising English and three Indian languages (Hindi, Telugu, and Marathi).
CM-TTS: Enhancing Real Time Text-to-Speech Synthesis Efficiency through Weighted Samplers and Consistency Models
Neural Text-to-Speech (TTS) systems find broad applications in voice assistants, e-learning, and audiobook creation. The pursuit of modern models, like Diffusion Models (DMs), holds promise for achieving high-fidelity, real-time speech synthesis. Yet, the efficiency of multi-step sampling in Diffusion Models presents challenges. Efforts have been made to integrate GANs with DMs, speeding up inference by approximating denoising distributions, but this introduces issues with model convergence due to adversarial training. To overcome this, we introduce CM-TTS, a novel architecture grounded in consistency models (CMs). Drawing inspiration from continuous-time diffusion models, CM-TTS achieves top-quality speech synthesis in fewer steps without adversarial training or pre-trained model dependencies. We further design weighted samplers to incorporate different sampling positions into model training with dynamic probabilities, ensuring unbiased learning throughout the entire training process. We present a real-time mel-spectrogram generation consistency model, validated through comprehensive evaluations. Experimental results underscore CM-TTS's superiority over existing single-step speech synthesis systems, representing a significant advancement in the field.
KaraTuner: Towards end to end natural pitch correction for singing voice in karaoke
An automatic pitch correction system typically includes several stages, such as pitch extraction, deviation estimation, pitch shift processing, and cross-fade smoothing. However, designing these components with strategies often requires domain expertise and they are likely to fail on corner cases. In this paper, we present KaraTuner, an end-to-end neural architecture that predicts pitch curve and resynthesizes the singing voice directly from the tuned pitch and vocal spectrum extracted from the original recordings. Several vital technical points have been introduced in KaraTuner to ensure pitch accuracy, pitch naturalness, timbre consistency, and sound quality. A feed-forward Transformer is employed in the pitch predictor to capture longterm dependencies in the vocal spectrum and musical note. We also develop a pitch-controllable vocoder based on a novel source-filter block and the Fre-GAN architecture. KaraTuner obtains a higher preference than the rule-based pitch correction approach through A/B tests, and perceptual experiments show that the proposed vocoder achieves significant advantages in timbre consistency and sound quality compared with the parametric WORLD vocoder, phase vocoder and CLPC vocoder.
UniSS: Unified Expressive Speech-to-Speech Translation with Your Voice
The ultimate goal of expressive speech-to-speech translation (S2ST) is to accurately translate spoken content while preserving the speaker identity and emotional style. However, progress in this field is largely hindered by three key challenges: the scarcity of paired speech data that retains expressive styles, the complexity of multi-stage processing pipelines, and the limited transfer of translation capabilities from large language models (LLMs). In this work, we address these challenges by introducing UniSS, a novel single-stage framework for expressive S2ST. Our approach features carefully designed speech semantic and style modeling, enabling seamless integration with existing text-based LLM frameworks to develop a unified text-speech language model. To transfer translation capabilities from text to speech, we propose a cross-modal chain-of-thought prompting process that progressively aligns audio semantics with text and ensures style preservation in the decoded results. Furthermore, we construct and release a large-scale, high-quality expressive S2ST dataset, UniST, comprising 44.8k hours of data. Experimental results show that UniSS significantly outperforms previous methods in translation fidelity and speech quality while preserving voice, emotion, and duration consistency. Our work establishes a simpler and more effective paradigm for building the next generation of expressive S2ST systems. Audio samples are available at https://cmots.github.io/uniss-demo.
CosyVoice: A Scalable Multilingual Zero-shot Text-to-speech Synthesizer based on Supervised Semantic Tokens
Recent years have witnessed a trend that large language model (LLM) based text-to-speech (TTS) emerges into the mainstream due to their high naturalness and zero-shot capacity. In this paradigm, speech signals are discretized into token sequences, which are modeled by an LLM with text as prompts and reconstructed by a token-based vocoder to waveforms. Obviously, speech tokens play a critical role in LLM-based TTS models. Current speech tokens are learned in an unsupervised manner, which lacks explicit semantic information and alignment to the text. In this paper, we propose to represent speech with supervised semantic tokens, which are derived from a multilingual speech recognition model by inserting vector quantization into the encoder. Based on the tokens, we further propose a scalable zero-shot TTS synthesizer, CosyVoice, which consists of an LLM for text-to-token generation and a conditional flow matching model for token-to-speech synthesis. Experimental results show that supervised semantic tokens significantly outperform existing unsupervised tokens in terms of content consistency and speaker similarity for zero-shot voice cloning. Moreover, we find that utilizing large-scale data further improves the synthesis performance, indicating the scalable capacity of CosyVoice. To the best of our knowledge, this is the first attempt to involve supervised speech tokens into TTS models.
IndexTTS: An Industrial-Level Controllable and Efficient Zero-Shot Text-To-Speech System
Recently, large language model (LLM) based text-to-speech (TTS) systems have gradually become the mainstream in the industry due to their high naturalness and powerful zero-shot voice cloning capabilities.Here, we introduce the IndexTTS system, which is mainly based on the XTTS and Tortoise model. We add some novel improvements. Specifically, in Chinese scenarios, we adopt a hybrid modeling method that combines characters and pinyin, making the pronunciations of polyphonic characters and long-tail characters controllable. We also performed a comparative analysis of the Vector Quantization (VQ) with Finite-Scalar Quantization (FSQ) for codebook utilization of acoustic speech tokens. To further enhance the effect and stability of voice cloning, we introduce a conformer-based speech conditional encoder and replace the speechcode decoder with BigVGAN2. Compared with XTTS, it has achieved significant improvements in naturalness, content consistency, and zero-shot voice cloning. As for the popular TTS systems in the open-source, such as Fish-Speech, CosyVoice2, FireRedTTS and F5-TTS, IndexTTS has a relatively simple training process, more controllable usage, and faster inference speed. Moreover, its performance surpasses that of these systems. Our demos are available at https://index-tts.github.io.
Towards achieving robust universal neural vocoding
This paper explores the potential universality of neural vocoders. We train a WaveRNN-based vocoder on 74 speakers coming from 17 languages. This vocoder is shown to be capable of generating speech of consistently good quality (98% relative mean MUSHRA when compared to natural speech) regardless of whether the input spectrogram comes from a speaker or style seen during training or from an out-of-domain scenario when the recording conditions are studio-quality. When the recordings show significant changes in quality, or when moving towards non-speech vocalizations or singing, the vocoder still significantly outperforms speaker-dependent vocoders, but operates at a lower average relative MUSHRA of 75%. These results are shown to be consistent across languages, regardless of them being seen during training (e.g. English or Japanese) or unseen (e.g. Wolof, Swahili, Ahmaric).
Stable-TTS: Stable Speaker-Adaptive Text-to-Speech Synthesis via Prosody Prompting
Speaker-adaptive Text-to-Speech (TTS) synthesis has attracted considerable attention due to its broad range of applications, such as personalized voice assistant services. While several approaches have been proposed, they often exhibit high sensitivity to either the quantity or the quality of target speech samples. To address these limitations, we introduce Stable-TTS, a novel speaker-adaptive TTS framework that leverages a small subset of a high-quality pre-training dataset, referred to as prior samples. Specifically, Stable-TTS achieves prosody consistency by leveraging the high-quality prosody of prior samples, while effectively capturing the timbre of the target speaker. Additionally, it employs a prior-preservation loss during fine-tuning to maintain the synthesis ability for prior samples to prevent overfitting on target samples. Extensive experiments demonstrate the effectiveness of Stable-TTS even under limited amounts of and noisy target speech samples.
A Persona-Based Neural Conversation Model
We present persona-based models for handling the issue of speaker consistency in neural response generation. A speaker model encodes personas in distributed embeddings that capture individual characteristics such as background information and speaking style. A dyadic speaker-addressee model captures properties of interactions between two interlocutors. Our models yield qualitative performance improvements in both perplexity and BLEU scores over baseline sequence-to-sequence models, with similar gains in speaker consistency as measured by human judges.
From Independence to Interaction: Speaker-Aware Simulation of Multi-Speaker Conversational Timing
We present a speaker-aware approach for simulating multi-speaker conversations that captures temporal consistency and realistic turn-taking dynamics. Prior work typically models aggregate conversational statistics under an independence assumption across speakers and turns. In contrast, our method uses speaker-specific deviation distributions enforcing intra-speaker temporal consistency, while a Markov chain governs turn-taking and a fixed room impulse response preserves spatial realism. We also unify pauses and overlaps into a single gap distribution, modeled with kernel density estimation for smooth continuity. Evaluation on Switchboard using intrinsic metrics - global gap statistics, correlations between consecutive gaps, copula-based higher-order dependencies, turn-taking entropy, and gap survival functions - shows that speaker-aware simulation better aligns with real conversational patterns than the baseline method, capturing fine-grained temporal dependencies and realistic speaker alternation, while revealing open challenges in modeling long-range conversational structure.
Accelerating Diffusion-Based Text-to-Audio Generation with Consistency Distillation
Diffusion models power a vast majority of text-to-audio (TTA) generation methods. Unfortunately, these models suffer from slow inference speed due to iterative queries to the underlying denoising network, thus unsuitable for scenarios with inference time or computational constraints. This work modifies the recently proposed consistency distillation framework to train TTA models that require only a single neural network query. In addition to incorporating classifier-free guidance into the distillation process, we leverage the availability of generated audio during distillation training to fine-tune the consistency TTA model with novel loss functions in the audio space, such as the CLAP score. Our objective and subjective evaluation results on the AudioCaps dataset show that consistency models retain diffusion models' high generation quality and diversity while reducing the number of queries by a factor of 400.
Singing voice synthesis based on frame-level sequence-to-sequence models considering vocal timing deviation
This paper proposes singing voice synthesis (SVS) based on frame-level sequence-to-sequence models considering vocal timing deviation. In SVS, it is essential to synchronize the timing of singing with temporal structures represented by scores, taking into account that there are differences between actual vocal timing and note start timing. In many SVS systems including our previous work, phoneme-level score features are converted into frame-level ones on the basis of phoneme boundaries obtained by external aligners to take into account vocal timing deviations. Therefore, the sound quality is affected by the aligner accuracy in this system. To alleviate this problem, we introduce an attention mechanism with frame-level features. In the proposed system, the attention mechanism absorbs alignment errors in phoneme boundaries. Additionally, we evaluate the system with pseudo-phoneme-boundaries defined by heuristic rules based on musical scores when there is no aligner. The experimental results show the effectiveness of the proposed system.
Benchmarking and Improving Generator-Validator Consistency of Language Models
As of September 2023, ChatGPT correctly answers "what is 7+8" with 15, but when asked "7+8=15, True or False" it responds with "False". This inconsistency between generating and validating an answer is prevalent in language models (LMs) and erodes trust. In this paper, we propose a framework for measuring the consistency between generation and validation (which we call generator-validator consistency, or GV-consistency), finding that even GPT-4, a state-of-the-art LM, is GV-consistent only 76% of the time. To improve the consistency of LMs, we propose to finetune on the filtered generator and validator responses that are GV-consistent, and call this approach consistency fine-tuning. We find that this approach improves GV-consistency of Alpaca-30B from 60% to 93%, and the improvement extrapolates to unseen tasks and domains (e.g., GV-consistency for positive style transfers extrapolates to unseen styles like humor). In addition to improving consistency, consistency fine-tuning improves both generator quality and validator accuracy without using any labeled data. Evaluated across 6 tasks, including math questions, knowledge-intensive QA, and instruction following, our method improves the generator quality by 16% and the validator accuracy by 6.3% across all tasks.
Towards Expressive Zero-Shot Speech Synthesis with Hierarchical Prosody Modeling
Recent research in zero-shot speech synthesis has made significant progress in speaker similarity. However, current efforts focus on timbre generalization rather than prosody modeling, which results in limited naturalness and expressiveness. To address this, we introduce a novel speech synthesis model trained on large-scale datasets, including both timbre and hierarchical prosody modeling. As timbre is a global attribute closely linked to expressiveness, we adopt a global vector to model speaker timbre while guiding prosody modeling. Besides, given that prosody contains both global consistency and local variations, we introduce a diffusion model as the pitch predictor and employ a prosody adaptor to model prosody hierarchically, further enhancing the prosody quality of the synthesized speech. Experimental results show that our model not only maintains comparable timbre quality to the baseline but also exhibits better naturalness and expressiveness.
Will I Sound Like Me? Improving Persona Consistency in Dialogues through Pragmatic Self-Consciousness
We explore the task of improving persona consistency of dialogue agents. Recent models tackling consistency often train with additional Natural Language Inference (NLI) labels or attach trained extra modules to the generative agent for maintaining consistency. However, such additional labels and training can be demanding. Also, we find even the best-performing persona-based agents are insensitive to contradictory words. Inspired by social cognition and pragmatics, we endow existing dialogue agents with public self-consciousness on the fly through an imaginary listener. Our approach, based on the Rational Speech Acts framework (Frank and Goodman, 2012), can enforce dialogue agents to refrain from uttering contradiction. We further extend the framework by learning the distractor selection, which has been usually done manually or randomly. Results on Dialogue NLI (Welleck et al., 2019) and PersonaChat (Zhang et al., 2018) dataset show that our approach reduces contradiction and improves consistency of existing dialogue models. Moreover, we show that it can be generalized to improve context-consistency beyond persona in dialogues.
LatentSync: Audio Conditioned Latent Diffusion Models for Lip Sync
We present LatentSync, an end-to-end lip sync framework based on audio conditioned latent diffusion models without any intermediate motion representation, diverging from previous diffusion-based lip sync methods based on pixel space diffusion or two-stage generation. Our framework can leverage the powerful capabilities of Stable Diffusion to directly model complex audio-visual correlations. Additionally, we found that the diffusion-based lip sync methods exhibit inferior temporal consistency due to the inconsistency in the diffusion process across different frames. We propose Temporal REPresentation Alignment (TREPA) to enhance temporal consistency while preserving lip-sync accuracy. TREPA uses temporal representations extracted by large-scale self-supervised video models to align the generated frames with the ground truth frames. Furthermore, we observe the commonly encountered SyncNet convergence issue and conduct comprehensive empirical studies, identifying key factors affecting SyncNet convergence in terms of model architecture, training hyperparameters, and data preprocessing methods. We significantly improve the accuracy of SyncNet from 91% to 94% on the HDTF test set. Since we did not change the overall training framework of SyncNet, our experience can also be applied to other lip sync and audio-driven portrait animation methods that utilize SyncNet. Based on the above innovations, our method outperforms state-of-the-art lip sync methods across various metrics on the HDTF and VoxCeleb2 datasets.
ConsistentAvatar: Learning to Diffuse Fully Consistent Talking Head Avatar with Temporal Guidance
Diffusion models have shown impressive potential on talking head generation. While plausible appearance and talking effect are achieved, these methods still suffer from temporal, 3D or expression inconsistency due to the error accumulation and inherent limitation of single-image generation ability. In this paper, we propose ConsistentAvatar, a novel framework for fully consistent and high-fidelity talking avatar generation. Instead of directly employing multi-modal conditions to the diffusion process, our method learns to first model the temporal representation for stability between adjacent frames. Specifically, we propose a Temporally-Sensitive Detail (TSD) map containing high-frequency feature and contours that vary significantly along the time axis. Using a temporal consistent diffusion module, we learn to align TSD of the initial result to that of the video frame ground truth. The final avatar is generated by a fully consistent diffusion module, conditioned on the aligned TSD, rough head normal, and emotion prompt embedding. We find that the aligned TSD, which represents the temporal patterns, constrains the diffusion process to generate temporally stable talking head. Further, its reliable guidance complements the inaccuracy of other conditions, suppressing the accumulated error while improving the consistency on various aspects. Extensive experiments demonstrate that ConsistentAvatar outperforms the state-of-the-art methods on the generated appearance, 3D, expression and temporal consistency. Project page: https://njust-yang.github.io/ConsistentAvatar.github.io/
Zero-shot Cross-lingual Voice Transfer for TTS
In this paper, we introduce a zero-shot Voice Transfer (VT) module that can be seamlessly integrated into a multi-lingual Text-to-speech (TTS) system to transfer an individual's voice across languages. Our proposed VT module comprises a speaker-encoder that processes reference speech, a bottleneck layer, and residual adapters, connected to preexisting TTS layers. We compare the performance of various configurations of these components and report Mean Opinion Score (MOS) and Speaker Similarity across languages. Using a single English reference speech per speaker, we achieve an average voice transfer similarity score of 73% across nine target languages. Vocal characteristics contribute significantly to the construction and perception of individual identity. The loss of one's voice, due to physical or neurological conditions, can lead to a profound sense of loss, impacting one's core identity. As a case study, we demonstrate that our approach can not only transfer typical speech but also restore the voices of individuals with dysarthria, even when only atypical speech samples are available - a valuable utility for those who have never had typical speech or banked their voice. Cross-lingual typical audio samples, plus videos demonstrating voice restoration for dysarthric speakers are available here (google.github.io/tacotron/publications/zero_shot_voice_transfer).
Vox-Profile: A Speech Foundation Model Benchmark for Characterizing Diverse Speaker and Speech Traits
We introduce Vox-Profile, a comprehensive benchmark to characterize rich speaker and speech traits using speech foundation models. Unlike existing works that focus on a single dimension of speaker traits, Vox-Profile provides holistic and multi-dimensional profiles that reflect both static speaker traits (e.g., age, sex, accent) and dynamic speech properties (e.g., emotion, speech flow). This benchmark is grounded in speech science and linguistics, developed with domain experts to accurately index speaker and speech characteristics. We report benchmark experiments using over 15 publicly available speech datasets and several widely used speech foundation models that target various static and dynamic speaker and speech properties. In addition to benchmark experiments, we showcase several downstream applications supported by Vox-Profile. First, we show that Vox-Profile can augment existing speech recognition datasets to analyze ASR performance variability. Vox-Profile is also used as a tool to evaluate the performance of speech generation systems. Finally, we assess the quality of our automated profiles through comparison with human evaluation and show convergent validity. Vox-Profile is publicly available at: https://github.com/tiantiaf0627/vox-profile-release.
Optimizing Speech Language Models for Acoustic Consistency
We study speech language models that incorporate semantic initialization and planning losses to achieve robust and consistent generation. Our approach initializes speech tokens with self-supervised features, applies a light alignment loss, and trains with thinning and auxiliary objectives that target robustness and content planning. We train three models: a 0.7B speech-only model, a 1.0B speech-only model, and a 1.0B interleaved model with both text and speech. Acoustic studies show that the speech-only models achieve the highest consistency across speaker, gender, sentiment, room, and background factors, surpassing larger systems. Interleaving improves lexical and syntactic probes and semantic--acoustic alignment but reduces consistency. Linear probes show that our initialization biases the model toward content structure while trading off prosody detail. These results show that LM-side design and training mix control the balance between acoustic stability and semantic grounding without changes to the tokenizer or runtime architecture. A demo and model weights are available for exploration.
Dialogue Natural Language Inference
Consistency is a long standing issue faced by dialogue models. In this paper, we frame the consistency of dialogue agents as natural language inference (NLI) and create a new natural language inference dataset called Dialogue NLI. We propose a method which demonstrates that a model trained on Dialogue NLI can be used to improve the consistency of a dialogue model, and evaluate the method with human evaluation and with automatic metrics on a suite of evaluation sets designed to measure a dialogue model's consistency.
Are Large Language Models Consistent over Value-laden Questions?
Large language models (LLMs) appear to bias their survey answers toward certain values. Nonetheless, some argue that LLMs are too inconsistent to simulate particular values. Are they? To answer, we first define value consistency as the similarity of answers across (1) paraphrases of one question, (2) related questions under one topic, (3) multiple-choice and open-ended use-cases of one question, and (4) multilingual translations of a question to English, Chinese, German, and Japanese. We apply these measures to a few large (>=34b), open LLMs including llama-3, as well as gpt-4o, using eight thousand questions spanning more than 300 topics. Unlike prior work, we find that models are relatively consistent across paraphrases, use-cases, translations, and within a topic. Still, some inconsistencies remain. Models are more consistent on uncontroversial topics (e.g., in the U.S., "Thanksgiving") than on controversial ones ("euthanasia"). Base models are both more consistent compared to fine-tuned models and are uniform in their consistency across topics, while fine-tuned models are more inconsistent about some topics ("euthanasia") than others ("women's rights") like our human subjects (n=165).
Stable Consistency Tuning: Understanding and Improving Consistency Models
Diffusion models achieve superior generation quality but suffer from slow generation speed due to the iterative nature of denoising. In contrast, consistency models, a new generative family, achieve competitive performance with significantly faster sampling. These models are trained either through consistency distillation, which leverages pretrained diffusion models, or consistency training/tuning directly from raw data. In this work, we propose a novel framework for understanding consistency models by modeling the denoising process of the diffusion model as a Markov Decision Process (MDP) and framing consistency model training as the value estimation through Temporal Difference~(TD) Learning. More importantly, this framework allows us to analyze the limitations of current consistency training/tuning strategies. Built upon Easy Consistency Tuning (ECT), we propose Stable Consistency Tuning (SCT), which incorporates variance-reduced learning using the score identity. SCT leads to significant performance improvements on benchmarks such as CIFAR-10 and ImageNet-64. On ImageNet-64, SCT achieves 1-step FID 2.42 and 2-step FID 1.55, a new SoTA for consistency models.
One-shot Talking Face Generation from Single-speaker Audio-Visual Correlation Learning
Audio-driven one-shot talking face generation methods are usually trained on video resources of various persons. However, their created videos often suffer unnatural mouth shapes and asynchronous lips because those methods struggle to learn a consistent speech style from different speakers. We observe that it would be much easier to learn a consistent speech style from a specific speaker, which leads to authentic mouth movements. Hence, we propose a novel one-shot talking face generation framework by exploring consistent correlations between audio and visual motions from a specific speaker and then transferring audio-driven motion fields to a reference image. Specifically, we develop an Audio-Visual Correlation Transformer (AVCT) that aims to infer talking motions represented by keypoint based dense motion fields from an input audio. In particular, considering audio may come from different identities in deployment, we incorporate phonemes to represent audio signals. In this manner, our AVCT can inherently generalize to audio spoken by other identities. Moreover, as face keypoints are used to represent speakers, AVCT is agnostic against appearances of the training speaker, and thus allows us to manipulate face images of different identities readily. Considering different face shapes lead to different motions, a motion field transfer module is exploited to reduce the audio-driven dense motion field gap between the training identity and the one-shot reference. Once we obtained the dense motion field of the reference image, we employ an image renderer to generate its talking face videos from an audio clip. Thanks to our learned consistent speaking style, our method generates authentic mouth shapes and vivid movements. Extensive experiments demonstrate that our synthesized videos outperform the state-of-the-art in terms of visual quality and lip-sync.
Music Consistency Models
Consistency models have exhibited remarkable capabilities in facilitating efficient image/video generation, enabling synthesis with minimal sampling steps. It has proven to be advantageous in mitigating the computational burdens associated with diffusion models. Nevertheless, the application of consistency models in music generation remains largely unexplored. To address this gap, we present Music Consistency Models (MusicCM), which leverages the concept of consistency models to efficiently synthesize mel-spectrogram for music clips, maintaining high quality while minimizing the number of sampling steps. Building upon existing text-to-music diffusion models, the MusicCM model incorporates consistency distillation and adversarial discriminator training. Moreover, we find it beneficial to generate extended coherent music by incorporating multiple diffusion processes with shared constraints. Experimental results reveal the effectiveness of our model in terms of computational efficiency, fidelity, and naturalness. Notable, MusicCM achieves seamless music synthesis with a mere four sampling steps, e.g., only one second per minute of the music clip, showcasing the potential for real-time application.
Let's Sample Step by Step: Adaptive-Consistency for Efficient Reasoning with LLMs
A popular approach for improving the correctness of output from large language models (LLMs) is Self-Consistency - poll the LLM multiple times and output the most frequent solution. Existing Self-Consistency techniques always draw a constant number of samples per question, where a better approach will be to non-uniformly distribute the available budget based on the amount of agreement in the samples drawn so far. In response, we introduce Adaptive-Consistency, a cost-efficient, model-agnostic technique that dynamically adjusts the number of samples per question using a lightweight stopping criterion. Our experiments over 13 datasets and two LLMs demonstrate that Adaptive-Consistency reduces sample budget by up to 6.0 times with an average accuracy drop of less than 0.1%.
Multi-interaction TTS toward professional recording reproduction
Voice directors often iteratively refine voice actors' performances by providing feedback to achieve the desired outcome. While this iterative feedback-based refinement process is important in actual recordings, it has been overlooked in text-to-speech synthesis (TTS). As a result, fine-grained style refinement after the initial synthesis is not possible, even though the synthesized speech often deviates from the user's intended style. To address this issue, we propose a TTS method with multi-step interaction that allows users to intuitively and rapidly refine synthesized speech. Our approach models the interaction between the TTS model and its user to emulate the relationship between voice actors and voice directors. Experiments show that the proposed model with its corresponding dataset enables iterative style refinements in accordance with users' directions, thus demonstrating its multi-interaction capability. Sample audios are available: https://ntt-hilab-gensp.github.io/ssw13multiinteractiontts/
Improved Techniques for Training Consistency Models
Consistency models are a nascent family of generative models that can sample high quality data in one step without the need for adversarial training. Current consistency models achieve optimal sample quality by distilling from pre-trained diffusion models and employing learned metrics such as LPIPS. However, distillation limits the quality of consistency models to that of the pre-trained diffusion model, and LPIPS causes undesirable bias in evaluation. To tackle these challenges, we present improved techniques for consistency training, where consistency models learn directly from data without distillation. We delve into the theory behind consistency training and identify a previously overlooked flaw, which we address by eliminating Exponential Moving Average from the teacher consistency model. To replace learned metrics like LPIPS, we adopt Pseudo-Huber losses from robust statistics. Additionally, we introduce a lognormal noise schedule for the consistency training objective, and propose to double total discretization steps every set number of training iterations. Combined with better hyperparameter tuning, these modifications enable consistency models to achieve FID scores of 2.51 and 3.25 on CIFAR-10 and ImageNet 64times 64 respectively in a single sampling step. These scores mark a 3.5times and 4times improvement compared to prior consistency training approaches. Through two-step sampling, we further reduce FID scores to 2.24 and 2.77 on these two datasets, surpassing those obtained via distillation in both one-step and two-step settings, while narrowing the gap between consistency models and other state-of-the-art generative models.
A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild
In this work, we investigate the problem of lip-syncing a talking face video of an arbitrary identity to match a target speech segment. Current works excel at producing accurate lip movements on a static image or videos of specific people seen during the training phase. However, they fail to accurately morph the lip movements of arbitrary identities in dynamic, unconstrained talking face videos, resulting in significant parts of the video being out-of-sync with the new audio. We identify key reasons pertaining to this and hence resolve them by learning from a powerful lip-sync discriminator. Next, we propose new, rigorous evaluation benchmarks and metrics to accurately measure lip synchronization in unconstrained videos. Extensive quantitative evaluations on our challenging benchmarks show that the lip-sync accuracy of the videos generated by our Wav2Lip model is almost as good as real synced videos. We provide a demo video clearly showing the substantial impact of our Wav2Lip model and evaluation benchmarks on our website: cvit.iiit.ac.in/research/projects/cvit-projects/a-lip-sync-expert-is-all-you-need-for-speech-to-lip-generation-in-the-wild. The code and models are released at this GitHub repository: github.com/Rudrabha/Wav2Lip. You can also try out the interactive demo at this link: bhaasha.iiit.ac.in/lipsync.
Towards Consistent Natural-Language Explanations via Explanation-Consistency Finetuning
Large language models (LLMs) often generate convincing, fluent explanations. However, different from humans, they often generate inconsistent explanations on different inputs. For example, an LLM may generate the explanation "all birds can fly" when answering the question "Can sparrows fly?" but meanwhile answer "no" to the related question "Can penguins fly?". Explanations should be consistent across related examples so that they allow a human to simulate the LLM's decision process on multiple examples. We propose explanation-consistency finetuning (EC-finetuning), a method that adapts LLMs to generate more consistent natural-language explanations on related examples. EC-finetuning involves finetuning LLMs on synthetic data that is carefully constructed to contain consistent explanations. Across a variety of question-answering datasets in various domains, EC-finetuning yields a 10.0% relative explanation consistency improvement on four finetuning datasets, and generalizes to seven out-of-distribution datasets not seen during finetuning (+4.5% relative). Code is available at https://github.com/yandachen/explanation-consistency-finetuning .
Generating Persona Consistent Dialogues by Exploiting Natural Language Inference
Consistency is one of the major challenges faced by dialogue agents. A human-like dialogue agent should not only respond naturally, but also maintain a consistent persona. In this paper, we exploit the advantages of natural language inference (NLI) technique to address the issue of generating persona consistent dialogues. Different from existing work that re-ranks the retrieved responses through an NLI model, we cast the task as a reinforcement learning problem and propose to exploit the NLI signals from response-persona pairs as rewards for the process of dialogue generation. Specifically, our generator employs an attention-based encoder-decoder to generate persona-based responses. Our evaluator consists of two components: an adversarially trained naturalness module and an NLI based consistency module. Moreover, we use another well-performed NLI model in the evaluation of persona-consistency. Experimental results on both human and automatic metrics, including the model-based consistency evaluation, demonstrate that the proposed approach outperforms strong generative baselines, especially in the persona-consistency of generated responses.
Identifying Personality Traits Using Overlap Dynamics in Multiparty Dialogue
Research on human spoken language has shown that speech plays an important role in identifying speaker personality traits. In this work, we propose an approach for identifying speaker personality traits using overlap dynamics in multiparty spoken dialogues. We first define a set of novel features representing the overlap dynamics of each speaker. We then investigate the impact of speaker personality traits on these features using ANOVA tests. We find that features of overlap dynamics significantly vary for speakers with different levels of both Extraversion and Conscientiousness. Finally, we find that classifiers using only overlap dynamics features outperform random guessing in identifying Extraversion and Agreeableness, and that the improvements are statistically significant.
MinMo: A Multimodal Large Language Model for Seamless Voice Interaction
Recent advancements in large language models (LLMs) and multimodal speech-text models have laid the groundwork for seamless voice interactions, enabling real-time, natural, and human-like conversations. Previous models for voice interactions are categorized as native and aligned. Native models integrate speech and text processing in one framework but struggle with issues like differing sequence lengths and insufficient pre-training. Aligned models maintain text LLM capabilities but are often limited by small datasets and a narrow focus on speech tasks. In this work, we introduce MinMo, a Multimodal Large Language Model with approximately 8B parameters for seamless voice interaction. We address the main limitations of prior aligned multimodal models. We train MinMo through multiple stages of speech-to-text alignment, text-to-speech alignment, speech-to-speech alignment, and duplex interaction alignment, on 1.4 million hours of diverse speech data and a broad range of speech tasks. After the multi-stage training, MinMo achieves state-of-the-art performance across various benchmarks for voice comprehension and generation while maintaining the capabilities of text LLMs, and also facilitates full-duplex conversation, that is, simultaneous two-way communication between the user and the system. Moreover, we propose a novel and simple voice decoder that outperforms prior models in voice generation. The enhanced instruction-following capabilities of MinMo supports controlling speech generation based on user instructions, with various nuances including emotions, dialects, and speaking rates, and mimicking specific voices. For MinMo, the speech-to-text latency is approximately 100ms, full-duplex latency is approximately 600ms in theory and 800ms in practice. The MinMo project web page is https://funaudiollm.github.io/minmo, and the code and models will be released soon.
NanoVoice: Efficient Speaker-Adaptive Text-to-Speech for Multiple Speakers
We present NanoVoice, a personalized text-to-speech model that efficiently constructs voice adapters for multiple speakers simultaneously. NanoVoice introduces a batch-wise speaker adaptation technique capable of fine-tuning multiple references in parallel, significantly reducing training time. Beyond building separate adapters for each speaker, we also propose a parameter sharing technique that reduces the number of parameters used for speaker adaptation. By incorporating a novel trainable scale matrix, NanoVoice mitigates potential performance degradation during parameter sharing. NanoVoice achieves performance comparable to the baselines, while training 4 times faster and using 45 percent fewer parameters for speaker adaptation with 40 reference voices. Extensive ablation studies and analysis further validate the efficiency of our model.
Voice Cloning: Comprehensive Survey
Voice Cloning has rapidly advanced in today's digital world, with many researchers and corporations working to improve these algorithms for various applications. This article aims to establish a standardized terminology for voice cloning and explore its different variations. It will cover speaker adaptation as the fundamental concept and then delve deeper into topics such as few-shot, zero-shot, and multilingual TTS within that context. Finally, we will explore the evaluation metrics commonly used in voice cloning research and related datasets. This survey compiles the available voice cloning algorithms to encourage research toward its generation and detection to limit its misuse.
OpenVoice: Versatile Instant Voice Cloning
We introduce OpenVoice, a versatile voice cloning approach that requires only a short audio clip from the reference speaker to replicate their voice and generate speech in multiple languages. OpenVoice represents a significant advancement in addressing the following open challenges in the field: 1) Flexible Voice Style Control. OpenVoice enables granular control over voice styles, including emotion, accent, rhythm, pauses, and intonation, in addition to replicating the tone color of the reference speaker. The voice styles are not directly copied from and constrained by the style of the reference speaker. Previous approaches lacked the ability to flexibly manipulate voice styles after cloning. 2) Zero-Shot Cross-Lingual Voice Cloning. OpenVoice achieves zero-shot cross-lingual voice cloning for languages not included in the massive-speaker training set. Unlike previous approaches, which typically require extensive massive-speaker multi-lingual (MSML) dataset for all languages, OpenVoice can clone voices into a new language without any massive-speaker training data for that language. OpenVoice is also computationally efficient, costing tens of times less than commercially available APIs that offer even inferior performance. To foster further research in the field, we have made the source code and trained model publicly accessible. We also provide qualitative results in our demo website. Prior to its public release, our internal version of OpenVoice was used tens of millions of times by users worldwide between May and October 2023, serving as the backend of MyShell.
VoiceAssistant-Eval: Benchmarking AI Assistants across Listening, Speaking, and Viewing
The growing capabilities of large language models and multimodal systems have spurred interest in voice-first AI assistants, yet existing benchmarks are inadequate for evaluating the full range of these systems' capabilities. We introduce VoiceAssistant-Eval, a comprehensive benchmark designed to assess AI assistants across listening, speaking, and viewing. VoiceAssistant-Eval comprises 10,497 curated examples spanning 13 task categories. These tasks include natural sounds, music, and spoken dialogue for listening; multi-turn dialogue, role-play imitation, and various scenarios for speaking; and highly heterogeneous images for viewing. To demonstrate its utility, we evaluate 21 open-source models and GPT-4o-Audio, measuring the quality of the response content and speech, as well as their consistency. The results reveal three key findings: (1) proprietary models do not universally outperform open-source models; (2) most models excel at speaking tasks but lag in audio understanding; and (3) well-designed smaller models can rival much larger ones. Notably, the mid-sized Step-Audio-2-mini (7B) achieves more than double the listening accuracy of LLaMA-Omni2-32B-Bilingual. However, challenges remain: multimodal (audio plus visual) input and role-play voice imitation tasks are difficult for current models, and significant gaps persist in robustness and safety alignment. VoiceAssistant-Eval identifies these gaps and establishes a rigorous framework for evaluating and guiding the development of next-generation AI assistants. Code and data will be released at https://mathllm.github.io/VoiceAssistantEval/ .
Less is More for Synthetic Speech Detection in the Wild
Driven by advances in self-supervised learning for speech, state-of-the-art synthetic speech detectors have achieved low error rates on popular benchmarks such as ASVspoof. However, prior benchmarks do not address the wide range of real-world variability in speech. Are reported error rates realistic in real-world conditions? To assess detector failure modes and robustness under controlled distribution shifts, we introduce ShiftySpeech, a benchmark with more than 3000 hours of synthetic speech from 7 domains, 6 TTS systems, 12 vocoders, and 3 languages. We found that all distribution shifts degraded model performance, and contrary to prior findings, training on more vocoders, speakers, or with data augmentation did not guarantee better generalization. In fact, we found that training on less diverse data resulted in better generalization, and that a detector fit using samples from a single carefully selected vocoder and a single speaker achieved state-of-the-art results on the challenging In-the-Wild benchmark.
Improving speaker verification robustness with synthetic emotional utterances
A speaker verification (SV) system offers an authentication service designed to confirm whether a given speech sample originates from a specific speaker. This technology has paved the way for various personalized applications that cater to individual preferences. A noteworthy challenge faced by SV systems is their ability to perform consistently across a range of emotional spectra. Most existing models exhibit high error rates when dealing with emotional utterances compared to neutral ones. Consequently, this phenomenon often leads to missing out on speech of interest. This issue primarily stems from the limited availability of labeled emotional speech data, impeding the development of robust speaker representations that encompass diverse emotional states. To address this concern, we propose a novel approach employing the CycleGAN framework to serve as a data augmentation method. This technique synthesizes emotional speech segments for each specific speaker while preserving the unique vocal identity. Our experimental findings underscore the effectiveness of incorporating synthetic emotional data into the training process. The models trained using this augmented dataset consistently outperform the baseline models on the task of verifying speakers in emotional speech scenarios, reducing equal error rate by as much as 3.64% relative.
StableVC: Style Controllable Zero-Shot Voice Conversion with Conditional Flow Matching
Zero-shot voice conversion (VC) aims to transfer the timbre from the source speaker to an arbitrary unseen speaker while preserving the original linguistic content. Despite recent advancements in zero-shot VC using language model-based or diffusion-based approaches, several challenges remain: 1) current approaches primarily focus on adapting timbre from unseen speakers and are unable to transfer style and timbre to different unseen speakers independently; 2) these approaches often suffer from slower inference speeds due to the autoregressive modeling methods or the need for numerous sampling steps; 3) the quality and similarity of the converted samples are still not fully satisfactory. To address these challenges, we propose a style controllable zero-shot VC approach named StableVC, which aims to transfer timbre and style from source speech to different unseen target speakers. Specifically, we decompose speech into linguistic content, timbre, and style, and then employ a conditional flow matching module to reconstruct the high-quality mel-spectrogram based on these decomposed features. To effectively capture timbre and style in a zero-shot manner, we introduce a novel dual attention mechanism with an adaptive gate, rather than using conventional feature concatenation. With this non-autoregressive design, StableVC can efficiently capture the intricate timbre and style from different unseen speakers and generate high-quality speech significantly faster than real-time. Experiments demonstrate that our proposed StableVC outperforms state-of-the-art baseline systems in zero-shot VC and achieves flexible control over timbre and style from different unseen speakers. Moreover, StableVC offers approximately 25x and 1.65x faster sampling compared to autoregressive and diffusion-based baselines.
Evaluating Task-Oriented Dialogue Consistency through Constraint Satisfaction
Task-oriented dialogues must maintain consistency both within the dialogue itself, ensuring logical coherence across turns, and with the conversational domain, accurately reflecting external knowledge. We propose to conceptualize dialogue consistency as a Constraint Satisfaction Problem (CSP), wherein variables represent segments of the dialogue referencing the conversational domain, and constraints among variables reflect dialogue properties, including linguistic, conversational, and domain-based aspects. To demonstrate the feasibility of the approach, we utilize a CSP solver to detect inconsistencies in dialogues re-lexicalized by an LLM. Our findings indicate that: (i) CSP is effective to detect dialogue inconsistencies; and (ii) consistent dialogue re-lexicalization is challenging for state-of-the-art LLMs, achieving only a 0.15 accuracy rate when compared to a CSP solver. Furthermore, through an ablation study, we reveal that constraints derived from domain knowledge pose the greatest difficulty in being respected. We argue that CSP captures core properties of dialogue consistency that have been poorly considered by approaches based on component pipelines.
Zero-Shot vs. Few-Shot Multi-Speaker TTS Using Pre-trained Czech SpeechT5 Model
In this paper, we experimented with the SpeechT5 model pre-trained on large-scale datasets. We pre-trained the foundation model from scratch and fine-tuned it on a large-scale robust multi-speaker text-to-speech (TTS) task. We tested the model capabilities in a zero- and few-shot scenario. Based on two listening tests, we evaluated the synthetic audio quality and the similarity of how synthetic voices resemble real voices. Our results showed that the SpeechT5 model can generate a synthetic voice for any speaker using only one minute of the target speaker's data. We successfully demonstrated the high quality and similarity of our synthetic voices on publicly known Czech politicians and celebrities.
What Did I Do Wrong? Quantifying LLMs' Sensitivity and Consistency to Prompt Engineering
Large Language Models (LLMs) changed the way we design and interact with software systems. Their ability to process and extract information from text has drastically improved productivity in a number of routine tasks. Developers that want to include these models in their software stack, however, face a dreadful challenge: debugging LLMs' inconsistent behavior across minor variations of the prompt. We therefore introduce two metrics for classification tasks, namely sensitivity and consistency, which are complementary to task performance. First, sensitivity measures changes of predictions across rephrasings of the prompt, and does not require access to ground truth labels. Instead, consistency measures how predictions vary across rephrasings for elements of the same class. We perform an empirical comparison of these metrics on text classification tasks, using them as guideline for understanding failure modes of the LLM. Our hope is that sensitivity and consistency will be helpful to guide prompt engineering and obtain LLMs that balance robustness with performance.
Exploring Contrast Consistency of Open-Domain Question Answering Systems on Minimally Edited Questions
Contrast consistency, the ability of a model to make consistently correct predictions in the presence of perturbations, is an essential aspect in NLP. While studied in tasks such as sentiment analysis and reading comprehension, it remains unexplored in open-domain question answering (OpenQA) due to the difficulty of collecting perturbed questions that satisfy factuality requirements. In this work, we collect minimally edited questions as challenging contrast sets to evaluate OpenQA models. Our collection approach combines both human annotation and large language model generation. We find that the widely used dense passage retriever (DPR) performs poorly on our contrast sets, despite fitting the training set well and performing competitively on standard test sets. To address this issue, we introduce a simple and effective query-side contrastive loss with the aid of data augmentation to improve DPR training. Our experiments on the contrast sets demonstrate that DPR's contrast consistency is improved without sacrificing its accuracy on the standard test sets.
StyleSync: High-Fidelity Generalized and Personalized Lip Sync in Style-based Generator
Despite recent advances in syncing lip movements with any audio waves, current methods still struggle to balance generation quality and the model's generalization ability. Previous studies either require long-term data for training or produce a similar movement pattern on all subjects with low quality. In this paper, we propose StyleSync, an effective framework that enables high-fidelity lip synchronization. We identify that a style-based generator would sufficiently enable such a charming property on both one-shot and few-shot scenarios. Specifically, we design a mask-guided spatial information encoding module that preserves the details of the given face. The mouth shapes are accurately modified by audio through modulated convolutions. Moreover, our design also enables personalized lip-sync by introducing style space and generator refinement on only limited frames. Thus the identity and talking style of a target person could be accurately preserved. Extensive experiments demonstrate the effectiveness of our method in producing high-fidelity results on a variety of scenes. Resources can be found at https://hangz-nju-cuhk.github.io/projects/StyleSync.
CoVoMix2: Advancing Zero-Shot Dialogue Generation with Fully Non-Autoregressive Flow Matching
Generating natural-sounding, multi-speaker dialogue is crucial for applications such as podcast creation, virtual agents, and multimedia content generation. However, existing systems struggle to maintain speaker consistency, model overlapping speech, and synthesize coherent conversations efficiently. In this paper, we introduce CoVoMix2, a fully non-autoregressive framework for zero-shot multi-talker dialogue generation. CoVoMix2 directly predicts mel-spectrograms from multi-stream transcriptions using a flow-matching-based generative model, eliminating the reliance on intermediate token representations. To better capture realistic conversational dynamics, we propose transcription-level speaker disentanglement, sentence-level alignment, and prompt-level random masking strategies. Our approach achieves state-of-the-art performance, outperforming strong baselines like MoonCast and Sesame in speech quality, speaker consistency, and inference speed. Notably, CoVoMix2 operates without requiring transcriptions for the prompt and supports controllable dialogue generation, including overlapping speech and precise timing control, demonstrating strong generalizability to real-world speech generation scenarios.
Exact Prosody Cloning in Zero-Shot Multispeaker Text-to-Speech
The cloning of a speaker's voice using an untranscribed reference sample is one of the great advances of modern neural text-to-speech (TTS) methods. Approaches for mimicking the prosody of a transcribed reference audio have also been proposed recently. In this work, we bring these two tasks together for the first time through utterance level normalization in conjunction with an utterance level speaker embedding. We further introduce a lightweight aligner for extracting fine-grained prosodic features, that can be finetuned on individual samples within seconds. We show that it is possible to clone the voice of a speaker as well as the prosody of a spoken reference independently without any degradation in quality and high similarity to both original voice and prosody, as our objective evaluation and human study show. All of our code and trained models are available, alongside static and interactive demos.
SingVERSE: A Diverse, Real-World Benchmark for Singing Voice Enhancement
This paper presents a benchmark for singing voice enhancement. The development of singing voice enhancement is limited by the lack of realistic evaluation data. To address this gap, this paper introduces SingVERSE, the first real-world benchmark for singing voice enhancement, covering diverse acoustic scenarios and providing paired, studio-quality clean references. Leveraging SingVERSE, we conduct a comprehensive evaluation of state-of-the-art models and uncover a consistent trade-off between perceptual quality and intelligibility. Finally, we show that training on in-domain singing data substantially improves enhancement performance without degrading speech capabilities, establishing a simple yet effective path forward. This work offers the community a foundational benchmark together with critical insights to guide future advances in this underexplored domain. Demopage: https://singverse.github.io
Are Any-to-Any Models More Consistent Across Modality Transfers Than Specialists?
Any-to-any generative models aim to enable seamless interpretation and generation across multiple modalities within a unified framework, yet their ability to preserve relationships across modalities remains uncertain. Do unified models truly achieve cross-modal coherence, or is this coherence merely perceived? To explore this, we introduce ACON, a dataset of 1,000 images (500 newly contributed) paired with captions, editing instructions, and Q&A pairs to evaluate cross-modal transfers rigorously. Using three consistency criteria-cyclic consistency, forward equivariance, and conjugated equivariance-our experiments reveal that any-to-any models do not consistently demonstrate greater cross-modal consistency than specialized models in pointwise evaluations such as cyclic consistency. However, equivariance evaluations uncover weak but observable consistency through structured analyses of the intermediate latent space enabled by multiple editing operations. We release our code and data at https://github.com/JiwanChung/ACON.
Collecting, Curating, and Annotating Good Quality Speech deepfake dataset for Famous Figures: Process and Challenges
Recent advances in speech synthesis have introduced unprecedented challenges in maintaining voice authenticity, particularly concerning public figures who are frequent targets of impersonation attacks. This paper presents a comprehensive methodology for collecting, curating, and generating synthetic speech data for political figures and a detailed analysis of challenges encountered. We introduce a systematic approach incorporating an automated pipeline for collecting high-quality bonafide speech samples, featuring transcription-based segmentation that significantly improves synthetic speech quality. We experimented with various synthesis approaches; from single-speaker to zero-shot synthesis, and documented the evolution of our methodology. The resulting dataset comprises bonafide and synthetic speech samples from ten public figures, demonstrating superior quality with a NISQA-TTS naturalness score of 3.69 and the highest human misclassification rate of 61.9\%.
VoiceShop: A Unified Speech-to-Speech Framework for Identity-Preserving Zero-Shot Voice Editing
We present VoiceShop, a novel speech-to-speech framework that can modify multiple attributes of speech, such as age, gender, accent, and speech style, in a single forward pass while preserving the input speaker's timbre. Previous works have been constrained to specialized models that can only edit these attributes individually and suffer from the following pitfalls: the magnitude of the conversion effect is weak, there is no zero-shot capability for out-of-distribution speakers, or the synthesized outputs exhibit undesirable timbre leakage. Our work proposes solutions for each of these issues in a simple modular framework based on a conditional diffusion backbone model with optional normalizing flow-based and sequence-to-sequence speaker attribute-editing modules, whose components can be combined or removed during inference to meet a wide array of tasks without additional model finetuning. Audio samples are available at https://voiceshopai.github.io.
Make-A-Voice: Unified Voice Synthesis With Discrete Representation
Various applications of voice synthesis have been developed independently despite the fact that they generate "voice" as output in common. In addition, the majority of voice synthesis models currently rely on annotated audio data, but it is crucial to scale them to self-supervised datasets in order to effectively capture the wide range of acoustic variations present in human voice, including speaker identity, emotion, and prosody. In this work, we propose Make-A-Voice, a unified framework for synthesizing and manipulating voice signals from discrete representations. Make-A-Voice leverages a "coarse-to-fine" approach to model the human voice, which involves three stages: 1) semantic stage: model high-level transformation between linguistic content and self-supervised semantic tokens, 2) acoustic stage: introduce varying control signals as acoustic conditions for semantic-to-acoustic modeling, and 3) generation stage: synthesize high-fidelity waveforms from acoustic tokens. Make-A-Voice offers notable benefits as a unified voice synthesis framework: 1) Data scalability: the major backbone (i.e., acoustic and generation stage) does not require any annotations, and thus the training data could be scaled up. 2) Controllability and conditioning flexibility: we investigate different conditioning mechanisms and effectively handle three voice synthesis applications, including text-to-speech (TTS), voice conversion (VC), and singing voice synthesis (SVS) by re-synthesizing the discrete voice representations with prompt guidance. Experimental results demonstrate that Make-A-Voice exhibits superior audio quality and style similarity compared with competitive baseline models. Audio samples are available at https://Make-A-Voice.github.io
The Singing Voice Conversion Challenge 2025: From Singer Identity Conversion To Singing Style Conversion
We present the findings of the latest iteration of the Singing Voice Conversion Challenge, a scientific event aiming to compare and understand different voice conversion systems in a controlled environment. Compared to previous iterations which solely focused on converting the singer identity, this year we also focused on converting the singing style of the singer. To create a controlled environment and thorough evaluations, we developed a new challenge database, introduced two tasks, open-sourced baselines, and conducted large-scale crowd-sourced listening tests and objective evaluations. The challenge was ran for two months and in total we evaluated 26 different systems. The results of the large-scale crowd-sourced listening test showed that top systems had comparable singer identity scores to ground truth samples. However, modeling the singing style and consequently achieving high naturalness still remains a challenge in this task, primarily due to the difficulty in modeling dynamic information in breathy, glissando, and vibrato singing styles.
FlashSpeech: Efficient Zero-Shot Speech Synthesis
Recent progress in large-scale zero-shot speech synthesis has been significantly advanced by language models and diffusion models. However, the generation process of both methods is slow and computationally intensive. Efficient speech synthesis using a lower computing budget to achieve quality on par with previous work remains a significant challenge. In this paper, we present FlashSpeech, a large-scale zero-shot speech synthesis system with approximately 5\% of the inference time compared with previous work. FlashSpeech is built on the latent consistency model and applies a novel adversarial consistency training approach that can train from scratch without the need for a pre-trained diffusion model as the teacher. Furthermore, a new prosody generator module enhances the diversity of prosody, making the rhythm of the speech sound more natural. The generation processes of FlashSpeech can be achieved efficiently with one or two sampling steps while maintaining high audio quality and high similarity to the audio prompt for zero-shot speech generation. Our experimental results demonstrate the superior performance of FlashSpeech. Notably, FlashSpeech can be about 20 times faster than other zero-shot speech synthesis systems while maintaining comparable performance in terms of voice quality and similarity. Furthermore, FlashSpeech demonstrates its versatility by efficiently performing tasks like voice conversion, speech editing, and diverse speech sampling. Audio samples can be found in https://flashspeech.github.io/.
NISQA: A Deep CNN-Self-Attention Model for Multidimensional Speech Quality Prediction with Crowdsourced Datasets
In this paper, we present an update to the NISQA speech quality prediction model that is focused on distortions that occur in communication networks. In contrast to the previous version, the model is trained end-to-end and the time-dependency modelling and time-pooling is achieved through a Self-Attention mechanism. Besides overall speech quality, the model also predicts the four speech quality dimensions Noisiness, Coloration, Discontinuity, and Loudness, and in this way gives more insight into the cause of a quality degradation. Furthermore, new datasets with over 13,000 speech files were created for training and validation of the model. The model was finally tested on a new, live-talking test dataset that contains recordings of real telephone calls. Overall, NISQA was trained and evaluated on 81 datasets from different sources and showed to provide reliable predictions also for unknown speech samples. The code, model weights, and datasets are open-sourced.
Voice Conversion for Likability Control via Automated Rating of Speech Synthesis Corpora
Perceived voice likability plays a crucial role in various social interactions, such as partner selection and advertising. A system that provides reference likable voice samples tailored to target audiences would enable users to adjust their speaking style and voice quality, facilitating smoother communication. To this end, we propose a voice conversion method that controls the likability of input speech while preserving both speaker identity and linguistic content. To improve training data scalability, we train a likability predictor on an existing voice likability dataset and employ it to automatically annotate a large speech synthesis corpus with likability ratings. Experimental evaluations reveal a significant correlation between the predictor's outputs and human-provided likability ratings. Subjective and objective evaluations further demonstrate that the proposed approach effectively controls voice likability while preserving both speaker identity and linguistic content.
KeySync: A Robust Approach for Leakage-free Lip Synchronization in High Resolution
Lip synchronization, known as the task of aligning lip movements in an existing video with new input audio, is typically framed as a simpler variant of audio-driven facial animation. However, as well as suffering from the usual issues in talking head generation (e.g., temporal consistency), lip synchronization presents significant new challenges such as expression leakage from the input video and facial occlusions, which can severely impact real-world applications like automated dubbing, but are often neglected in existing works. To address these shortcomings, we present KeySync, a two-stage framework that succeeds in solving the issue of temporal consistency, while also incorporating solutions for leakage and occlusions using a carefully designed masking strategy. We show that KeySync achieves state-of-the-art results in lip reconstruction and cross-synchronization, improving visual quality and reducing expression leakage according to LipLeak, our novel leakage metric. Furthermore, we demonstrate the effectiveness of our new masking approach in handling occlusions and validate our architectural choices through several ablation studies. Code and model weights can be found at https://antonibigata.github.io/KeySync.
DiffSinger: Singing Voice Synthesis via Shallow Diffusion Mechanism
Singing voice synthesis (SVS) systems are built to synthesize high-quality and expressive singing voice, in which the acoustic model generates the acoustic features (e.g., mel-spectrogram) given a music score. Previous singing acoustic models adopt a simple loss (e.g., L1 and L2) or generative adversarial network (GAN) to reconstruct the acoustic features, while they suffer from over-smoothing and unstable training issues respectively, which hinder the naturalness of synthesized singing. In this work, we propose DiffSinger, an acoustic model for SVS based on the diffusion probabilistic model. DiffSinger is a parameterized Markov chain that iteratively converts the noise into mel-spectrogram conditioned on the music score. By implicitly optimizing variational bound, DiffSinger can be stably trained and generate realistic outputs. To further improve the voice quality and speed up inference, we introduce a shallow diffusion mechanism to make better use of the prior knowledge learned by the simple loss. Specifically, DiffSinger starts generation at a shallow step smaller than the total number of diffusion steps, according to the intersection of the diffusion trajectories of the ground-truth mel-spectrogram and the one predicted by a simple mel-spectrogram decoder. Besides, we propose boundary prediction methods to locate the intersection and determine the shallow step adaptively. The evaluations conducted on a Chinese singing dataset demonstrate that DiffSinger outperforms state-of-the-art SVS work. Extensional experiments also prove the generalization of our methods on text-to-speech task (DiffSpeech). Audio samples: https://diffsinger.github.io. Codes: https://github.com/MoonInTheRiver/DiffSinger. The old title of this work: "Diffsinger: Diffusion acoustic model for singing voice synthesis".
Selective Ensembles for Consistent Predictions
Recent work has shown that models trained to the same objective, and which achieve similar measures of accuracy on consistent test data, may nonetheless behave very differently on individual predictions. This inconsistency is undesirable in high-stakes contexts, such as medical diagnosis and finance. We show that this inconsistent behavior extends beyond predictions to feature attributions, which may likewise have negative implications for the intelligibility of a model, and one's ability to find recourse for subjects. We then introduce selective ensembles to mitigate such inconsistencies by applying hypothesis testing to the predictions of a set of models trained using randomly-selected starting conditions; importantly, selective ensembles can abstain in cases where a consistent outcome cannot be achieved up to a specified confidence level. We prove that that prediction disagreement between selective ensembles is bounded, and empirically demonstrate that selective ensembles achieve consistent predictions and feature attributions while maintaining low abstention rates. On several benchmark datasets, selective ensembles reach zero inconsistently predicted points, with abstention rates as low 1.5%.
Self-consistency for open-ended generations
In this paper, we present a novel approach for improving the quality and consistency of generated outputs from large-scale pre-trained language models (LLMs). Self-consistency has emerged as an effective approach for prompts with fixed answers, selecting the answer with the highest number of votes. In this paper, we introduce a generalized framework for self-consistency that extends its applicability beyond problems that have fixed-answer answers. Through extensive simulations, we demonstrate that our approach consistently recovers the optimal or near-optimal generation from a set of candidates. We also propose lightweight parameter-free similarity functions that show significant and consistent improvements across code generation, autoformalization, and summarization tasks, even without access to token log probabilities. Our method incurs minimal computational overhead, requiring no auxiliary reranker models or modifications to the existing model.
FaceSpeak: Expressive and High-Quality Speech Synthesis from Human Portraits of Different Styles
Humans can perceive speakers' characteristics (e.g., identity, gender, personality and emotion) by their appearance, which are generally aligned to their voice style. Recently, vision-driven Text-to-speech (TTS) scholars grounded their investigations on real-person faces, thereby restricting effective speech synthesis from applying to vast potential usage scenarios with diverse characters and image styles. To solve this issue, we introduce a novel FaceSpeak approach. It extracts salient identity characteristics and emotional representations from a wide variety of image styles. Meanwhile, it mitigates the extraneous information (e.g., background, clothing, and hair color, etc.), resulting in synthesized speech closely aligned with a character's persona. Furthermore, to overcome the scarcity of multi-modal TTS data, we have devised an innovative dataset, namely Expressive Multi-Modal TTS, which is diligently curated and annotated to facilitate research in this domain. The experimental results demonstrate our proposed FaceSpeak can generate portrait-aligned voice with satisfactory naturalness and quality.
PromptTTS 2: Describing and Generating Voices with Text Prompt
Speech conveys more information than just text, as the same word can be uttered in various voices to convey diverse information. Compared to traditional text-to-speech (TTS) methods relying on speech prompts (reference speech) for voice variability, using text prompts (descriptions) is more user-friendly since speech prompts can be hard to find or may not exist at all. TTS approaches based on the text prompt face two challenges: 1) the one-to-many problem, where not all details about voice variability can be described in the text prompt, and 2) the limited availability of text prompt datasets, where vendors and large cost of data labeling are required to write text prompt for speech. In this work, we introduce PromptTTS 2 to address these challenges with a variation network to provide variability information of voice not captured by text prompts, and a prompt generation pipeline to utilize the large language models (LLM) to compose high quality text prompts. Specifically, the variation network predicts the representation extracted from the reference speech (which contains full information about voice) based on the text prompt representation. For the prompt generation pipeline, it generates text prompts for speech with a speech understanding model to recognize voice attributes (e.g., gender, speed) from speech and a large language model to formulate text prompt based on the recognition results. Experiments on a large-scale (44K hours) speech dataset demonstrate that compared to the previous works, PromptTTS 2 generates voices more consistent with text prompts and supports the sampling of diverse voice variability, thereby offering users more choices on voice generation. Additionally, the prompt generation pipeline produces high-quality prompts, eliminating the large labeling cost. The demo page of PromptTTS 2 is available onlinehttps://speechresearch.github.io/prompttts2.
Do You Remember? Overcoming Catastrophic Forgetting for Fake Audio Detection
Current fake audio detection algorithms have achieved promising performances on most datasets. However, their performance may be significantly degraded when dealing with audio of a different dataset. The orthogonal weight modification to overcome catastrophic forgetting does not consider the similarity of genuine audio across different datasets. To overcome this limitation, we propose a continual learning algorithm for fake audio detection to overcome catastrophic forgetting, called Regularized Adaptive Weight Modification (RAWM). When fine-tuning a detection network, our approach adaptively computes the direction of weight modification according to the ratio of genuine utterances and fake utterances. The adaptive modification direction ensures the network can effectively detect fake audio on the new dataset while preserving its knowledge of old model, thus mitigating catastrophic forgetting. In addition, genuine audio collected from quite different acoustic conditions may skew their feature distribution, so we introduce a regularization constraint to force the network to remember the old distribution in this regard. Our method can easily be generalized to related fields, like speech emotion recognition. We also evaluate our approach across multiple datasets and obtain a significant performance improvement on cross-dataset experiments.
Enhancing the Stability of LLM-based Speech Generation Systems through Self-Supervised Representations
Large Language Models (LLMs) are one of the most promising technologies for the next era of speech generation systems, due to their scalability and in-context learning capabilities. Nevertheless, they suffer from multiple stability issues at inference time, such as hallucinations, content skipping or speech repetitions. In this work, we introduce a new self-supervised Voice Conversion (VC) architecture which can be used to learn to encode transitory features, such as content, separately from stationary ones, such as speaker ID or recording conditions, creating speaker-disentangled representations. Using speaker-disentangled codes to train LLMs for text-to-speech (TTS) allows the LLM to generate the content and the style of the speech only from the text, similarly to humans, while the speaker identity is provided by the decoder of the VC model. Results show that LLMs trained over speaker-disentangled self-supervised representations provide an improvement of 4.7pp in speaker similarity over SOTA entangled representations, and a word error rate (WER) 5.4pp lower. Furthermore, they achieve higher naturalness than human recordings of the LibriTTS test-other dataset. Finally, we show that using explicit reference embedding negatively impacts intelligibility (stability), with WER increasing by 14pp compared to the model that only uses text to infer the style.
Instruct Once, Chat Consistently in Multiple Rounds: An Efficient Tuning Framework for Dialogue
Tuning language models for dialogue generation has been a prevalent paradigm for building capable dialogue agents. Yet, traditional tuning narrowly views dialogue generation as resembling other language generation tasks, ignoring the role disparities between two speakers and the multi-round interactive process that dialogues ought to be. Such a manner often leads to unsatisfactory chat consistency for the built agent. In this work, we emphasize the interactive, communicative nature of dialogue and argue that it is more feasible to model the speaker roles of agent and user separately, enabling the agent to adhere to its role consistently. With this in mind, we propose an efficient Multi-round Interactive Dialogue Tuning (Midi-Tuning) framework. It models the agent and user individually with two adapters built upon large language models. The adapters make use of respective utterances round by round in alternating order and they are tuned via a round-level memory caching mechanism. Extensive experiments demonstrate that, our framework performs superior to traditional fine-tuning and harbors the tremendous potential for improving dialogue consistency.
SoundCTM: Uniting Score-based and Consistency Models for Text-to-Sound Generation
Sound content is an indispensable element for multimedia works such as video games, music, and films. Recent high-quality diffusion-based sound generation models can serve as valuable tools for the creators. However, despite producing high-quality sounds, these models often suffer from slow inference speeds. This drawback burdens creators, who typically refine their sounds through trial and error to align them with their artistic intentions. To address this issue, we introduce Sound Consistency Trajectory Models (SoundCTM). Our model enables flexible transitioning between high-quality 1-step sound generation and superior sound quality through multi-step generation. This allows creators to initially control sounds with 1-step samples before refining them through multi-step generation. While CTM fundamentally achieves flexible 1-step and multi-step generation, its impressive performance heavily depends on an additional pretrained feature extractor and an adversarial loss, which are expensive to train and not always available in other domains. Thus, we reframe CTM's training framework and introduce a novel feature distance by utilizing the teacher's network for a distillation loss. Additionally, while distilling classifier-free guided trajectories, we train conditional and unconditional student models simultaneously and interpolate between these models during inference. We also propose training-free controllable frameworks for SoundCTM, leveraging its flexible sampling capability. SoundCTM achieves both promising 1-step and multi-step real-time sound generation without using any extra off-the-shelf networks. Furthermore, we demonstrate SoundCTM's capability of controllable sound generation in a training-free manner.
EmoDubber: Towards High Quality and Emotion Controllable Movie Dubbing
Given a piece of text, a video clip, and a reference audio, the movie dubbing task aims to generate speech that aligns with the video while cloning the desired voice. The existing methods have two primary deficiencies: (1) They struggle to simultaneously hold audio-visual sync and achieve clear pronunciation; (2) They lack the capacity to express user-defined emotions. To address these problems, we propose EmoDubber, an emotion-controllable dubbing architecture that allows users to specify emotion type and emotional intensity while satisfying high-quality lip sync and pronunciation. Specifically, we first design Lip-related Prosody Aligning (LPA), which focuses on learning the inherent consistency between lip motion and prosody variation by duration level contrastive learning to incorporate reasonable alignment. Then, we design Pronunciation Enhancing (PE) strategy to fuse the video-level phoneme sequences by efficient conformer to improve speech intelligibility. Next, the speaker identity adapting module aims to decode acoustics prior and inject the speaker style embedding. After that, the proposed Flow-based User Emotion Controlling (FUEC) is used to synthesize waveform by flow matching prediction network conditioned on acoustics prior. In this process, the FUEC determines the gradient direction and guidance scale based on the user's emotion instructions by the positive and negative guidance mechanism, which focuses on amplifying the desired emotion while suppressing others. Extensive experimental results on three benchmark datasets demonstrate favorable performance compared to several state-of-the-art methods.
VocalBench: Benchmarking the Vocal Conversational Abilities for Speech Interaction Models
The rapid advancement of large language models (LLMs) has accelerated the development of multi-modal models capable of vocal communication. Unlike text-based interactions, speech conveys rich and diverse information, including semantic content, acoustic variations, paralanguage cues, and environmental context. However, existing evaluations of speech interaction models predominantly focus on the quality of their textual responses, often overlooking critical aspects of vocal performance and lacking benchmarks with vocal-specific test instances. To address this gap, we propose VocalBench, a comprehensive benchmark designed to evaluate speech interaction models' capabilities in vocal communication. VocalBench comprises 9,400 carefully curated instances across four key dimensions: semantic quality, acoustic performance, conversational abilities, and robustness. It covers 16 fundamental skills essential for effective vocal interaction. Experimental results reveal significant variability in current model capabilities, each exhibiting distinct strengths and weaknesses, and provide valuable insights to guide future research in speech-based interaction systems. Code and evaluation instances are available at https://github.com/SJTU-OmniAgent/VocalBench.
Training Consistency Models with Variational Noise Coupling
Consistency Training (CT) has recently emerged as a promising alternative to diffusion models, achieving competitive performance in image generation tasks. However, non-distillation consistency training often suffers from high variance and instability, and analyzing and improving its training dynamics is an active area of research. In this work, we propose a novel CT training approach based on the Flow Matching framework. Our main contribution is a trained noise-coupling scheme inspired by the architecture of Variational Autoencoders (VAE). By training a data-dependent noise emission model implemented as an encoder architecture, our method can indirectly learn the geometry of the noise-to-data mapping, which is instead fixed by the choice of the forward process in classical CT. Empirical results across diverse image datasets show significant generative improvements, with our model outperforming baselines and achieving the state-of-the-art (SoTA) non-distillation CT FID on CIFAR-10, and attaining FID on par with SoTA on ImageNet at 64 times 64 resolution in 2-step generation. Our code is available at https://github.com/sony/vct .
KMTalk: Speech-Driven 3D Facial Animation with Key Motion Embedding
We present a novel approach for synthesizing 3D facial motions from audio sequences using key motion embeddings. Despite recent advancements in data-driven techniques, accurately mapping between audio signals and 3D facial meshes remains challenging. Direct regression of the entire sequence often leads to over-smoothed results due to the ill-posed nature of the problem. To this end, we propose a progressive learning mechanism that generates 3D facial animations by introducing key motion capture to decrease cross-modal mapping uncertainty and learning complexity. Concretely, our method integrates linguistic and data-driven priors through two modules: the linguistic-based key motion acquisition and the cross-modal motion completion. The former identifies key motions and learns the associated 3D facial expressions, ensuring accurate lip-speech synchronization. The latter extends key motions into a full sequence of 3D talking faces guided by audio features, improving temporal coherence and audio-visual consistency. Extensive experimental comparisons against existing state-of-the-art methods demonstrate the superiority of our approach in generating more vivid and consistent talking face animations. Consistent enhancements in results through the integration of our proposed learning scheme with existing methods underscore the efficacy of our approach. Our code and weights will be at the project website: https://github.com/ffxzh/KMTalk.
A Suite for Acoustic Language Model Evaluation
Speech language models have recently demonstrated great potential as universal speech processing systems. Such models have the ability to model the rich acoustic information existing in audio signals, beyond spoken content, such as emotion, background noise, etc. Despite this, evaluation benchmarks which evaluate awareness to a wide range of acoustic aspects, are lacking. To help bridge this gap, we introduce SALMon, a novel evaluation suite encompassing background noise, emotion, speaker identity and room impulse response. The proposed benchmarks both evaluate the consistency of the inspected element and how much it matches the spoken text. We follow a modelling based approach, measuring whether a model gives correct samples higher scores than incorrect ones. This approach makes the benchmark fast to compute even for large models. We evaluated several speech language models on SALMon, thus highlighting the strengths and weaknesses of each evaluated method. Code and data are publicly available at https://pages.cs.huji.ac.il/adiyoss-lab/salmon/ .
Consistency Flow Matching: Defining Straight Flows with Velocity Consistency
Flow matching (FM) is a general framework for defining probability paths via Ordinary Differential Equations (ODEs) to transform between noise and data samples. Recent approaches attempt to straighten these flow trajectories to generate high-quality samples with fewer function evaluations, typically through iterative rectification methods or optimal transport solutions. In this paper, we introduce Consistency Flow Matching (Consistency-FM), a novel FM method that explicitly enforces self-consistency in the velocity field. Consistency-FM directly defines straight flows starting from different times to the same endpoint, imposing constraints on their velocity values. Additionally, we propose a multi-segment training approach for Consistency-FM to enhance expressiveness, achieving a better trade-off between sampling quality and speed. Preliminary experiments demonstrate that our Consistency-FM significantly improves training efficiency by converging 4.4x faster than consistency models and 1.7x faster than rectified flow models while achieving better generation quality. Our code is available at: https://github.com/YangLing0818/consistency_flow_matching
Why Do Some Language Models Fake Alignment While Others Don't?
Alignment faking in large language models presented a demonstration of Claude 3 Opus and Claude 3.5 Sonnet selectively complying with a helpful-only training objective to prevent modification of their behavior outside of training. We expand this analysis to 25 models and find that only 5 (Claude 3 Opus, Claude 3.5 Sonnet, Llama 3 405B, Grok 3, Gemini 2.0 Flash) comply with harmful queries more when they infer they are in training than when they infer they are in deployment. First, we study the motivations of these 5 models. Results from perturbing details of the scenario suggest that only Claude 3 Opus's compliance gap is primarily and consistently motivated by trying to keep its goals. Second, we investigate why many chat models don't fake alignment. Our results suggest this is not entirely due to a lack of capabilities: many base models fake alignment some of the time, and post-training eliminates alignment-faking for some models and amplifies it for others. We investigate 5 hypotheses for how post-training may suppress alignment faking and find that variations in refusal behavior may account for a significant portion of differences in alignment faking.
Accompaniment Prompt Adherence: A Measure for Evaluating Music Accompaniment Systems
Generative systems of musical accompaniments are rapidly growing, yet there are no standardized metrics to evaluate how well generations align with the conditional audio prompt. We introduce a distribution-based measure called "Accompaniment Prompt Adherence" (APA), and validate it through objective experiments on synthetic data perturbations, and human listening tests. Results show that APA aligns well with human judgments of adherence and is discriminative to transformations that degrade adherence. We release a Python implementation of the metric using the widely adopted pre-trained CLAP embedding model, offering a valuable tool for evaluating and comparing accompaniment generation systems.
RealTalk: Real-time and Realistic Audio-driven Face Generation with 3D Facial Prior-guided Identity Alignment Network
Person-generic audio-driven face generation is a challenging task in computer vision. Previous methods have achieved remarkable progress in audio-visual synchronization, but there is still a significant gap between current results and practical applications. The challenges are two-fold: 1) Preserving unique individual traits for achieving high-precision lip synchronization. 2) Generating high-quality facial renderings in real-time performance. In this paper, we propose a novel generalized audio-driven framework RealTalk, which consists of an audio-to-expression transformer and a high-fidelity expression-to-face renderer. In the first component, we consider both identity and intra-personal variation features related to speaking lip movements. By incorporating cross-modal attention on the enriched facial priors, we can effectively align lip movements with audio, thus attaining greater precision in expression prediction. In the second component, we design a lightweight facial identity alignment (FIA) module which includes a lip-shape control structure and a face texture reference structure. This novel design allows us to generate fine details in real-time, without depending on sophisticated and inefficient feature alignment modules. Our experimental results, both quantitative and qualitative, on public datasets demonstrate the clear advantages of our method in terms of lip-speech synchronization and generation quality. Furthermore, our method is efficient and requires fewer computational resources, making it well-suited to meet the needs of practical applications.
Removing Averaging: Personalized Lip-Sync Driven Characters Based on Identity Adapter
Recent advances in diffusion-based lip-syncing generative models have demonstrated their ability to produce highly synchronized talking face videos for visual dubbing. Although these models excel at lip synchronization, they often struggle to maintain fine-grained control over facial details in generated images. In this work, we identify "lip averaging" phenomenon where the model fails to preserve subtle facial details when dubbing unseen in-the-wild videos. This issue arises because the commonly used UNet backbone primarily integrates audio features into visual representations in the latent space via cross-attention mechanisms and multi-scale fusion, but it struggles to retain fine-grained lip details in the generated faces. To address this issue, we propose UnAvgLip, which extracts identity embeddings from reference videos to generate highly faithful facial sequences while maintaining accurate lip synchronization. Specifically, our method comprises two primary components: (1) an Identity Perceiver module that encodes facial embeddings to align with conditioned audio features; and (2) an ID-CrossAttn module that injects facial embeddings into the generation process, enhancing model's capability of identity retention. Extensive experiments demonstrate that, at a modest training and inference cost, UnAvgLip effectively mitigates the "averaging" phenomenon in lip inpainting, significantly preserving unique facial characteristics while maintaining precise lip synchronization. Compared with the original approach, our method demonstrates significant improvements of 5% on the identity consistency metric and 2% on the SSIM metric across two benchmark datasets (HDTF and LRW).
The Trickle-down Impact of Reward (In-)consistency on RLHF
Standard practice within Reinforcement Learning from Human Feedback (RLHF) involves optimizing against a Reward Model (RM), which itself is trained to reflect human preferences for desirable generations. A notable subject that is understudied is the (in-)consistency of RMs -- whether they can recognize the semantic changes to different prompts and appropriately adapt their reward assignments -- and their impact on the downstream RLHF model. In this paper, we visit a series of research questions relevant to RM inconsistency: (1) How can we measure the consistency of reward models? (2) How consistent are the existing RMs and how can we improve them? (3) In what ways does reward inconsistency influence the chatbots resulting from the RLHF model training? We propose Contrast Instructions -- a benchmarking strategy for the consistency of RM. Each example in Contrast Instructions features a pair of lexically similar instructions with different ground truth responses. A consistent RM is expected to rank the corresponding instruction and response higher than other combinations. We observe that current RMs trained with the standard ranking objective fail miserably on Contrast Instructions compared to average humans. To show that RM consistency can be improved efficiently without using extra training budget, we propose two techniques ConvexDA and RewardFusion, which enhance reward consistency through extrapolation during the RM training and inference stage, respectively. We show that RLHF models trained with a more consistent RM yield more useful responses, suggesting that reward inconsistency exhibits a trickle-down effect on the downstream RLHF process.
SingMOS-Pro: An Comprehensive Benchmark for Singing Quality Assessment
Singing voice generation progresses rapidly, yet evaluating singing quality remains a critical challenge. Human subjective assessment, typically in the form of listening tests, is costly and time consuming, while existing objective metrics capture only limited perceptual aspects. In this work, we introduce SingMOS-Pro, a dataset for automatic singing quality assessment. Building on our preview version SingMOS, which provides only overall ratings, SingMOS-Pro expands annotations of the additional part to include lyrics, melody, and overall quality, offering broader coverage and greater diversity. The dataset contains 7,981 singing clips generated by 41 models across 12 datasets, spanning from early systems to recent advances. Each clip receives at least five ratings from professional annotators, ensuring reliability and consistency. Furthermore, we explore how to effectively utilize MOS data annotated under different standards and benchmark several widely used evaluation methods from related tasks on SingMOS-Pro, establishing strong baselines and practical references for future research. The dataset can be accessed at https://huggingface.co/datasets/TangRain/SingMOS-Pro.
MVP: Multi-source Voice Pathology detection
Voice disorders significantly impact patient quality of life, yet non-invasive automated diagnosis remains under-explored due to both the scarcity of pathological voice data, and the variability in recording sources. This work introduces MVP (Multi-source Voice Pathology detection), a novel approach that leverages transformers operating directly on raw voice signals. We explore three fusion strategies to combine sentence reading and sustained vowel recordings: waveform concatenation, intermediate feature fusion, and decision-level combination. Empirical validation across the German, Portuguese, and Italian languages shows that intermediate feature fusion using transformers best captures the complementary characteristics of both recording types. Our approach achieves up to +13% AUC improvement over single-source methods.
Prosody-controllable spontaneous TTS with neural HMMs
Spontaneous speech has many affective and pragmatic functions that are interesting and challenging to model in TTS. However, the presence of reduced articulation, fillers, repetitions, and other disfluencies in spontaneous speech make the text and acoustics less aligned than in read speech, which is problematic for attention-based TTS. We propose a TTS architecture that can rapidly learn to speak from small and irregular datasets, while also reproducing the diversity of expressive phenomena present in spontaneous speech. Specifically, we add utterance-level prosody control to an existing neural HMM-based TTS system which is capable of stable, monotonic alignments for spontaneous speech. We objectively evaluate control accuracy and perform perceptual tests that demonstrate that prosody control does not degrade synthesis quality. To exemplify the power of combining prosody control and ecologically valid data for reproducing intricate spontaneous speech phenomena, we evaluate the system's capability of synthesizing two types of creaky voice. Audio samples are available at https://www.speech.kth.se/tts-demos/prosodic-hmm/
AlignDiT: Multimodal Aligned Diffusion Transformer for Synchronized Speech Generation
In this paper, we address the task of multimodal-to-speech generation, which aims to synthesize high-quality speech from multiple input modalities: text, video, and reference audio. This task has gained increasing attention due to its wide range of applications, such as film production, dubbing, and virtual avatars. Despite recent progress, existing methods still suffer from limitations in speech intelligibility, audio-video synchronization, speech naturalness, and voice similarity to the reference speaker. To address these challenges, we propose AlignDiT, a multimodal Aligned Diffusion Transformer that generates accurate, synchronized, and natural-sounding speech from aligned multimodal inputs. Built upon the in-context learning capability of the DiT architecture, AlignDiT explores three effective strategies to align multimodal representations. Furthermore, we introduce a novel multimodal classifier-free guidance mechanism that allows the model to adaptively balance information from each modality during speech synthesis. Extensive experiments demonstrate that AlignDiT significantly outperforms existing methods across multiple benchmarks in terms of quality, synchronization, and speaker similarity. Moreover, AlignDiT exhibits strong generalization capability across various multimodal tasks, such as video-to-speech synthesis and visual forced alignment, consistently achieving state-of-the-art performance. The demo page is available at https://mm.kaist.ac.kr/projects/AlignDiT.
REWIND: Speech Time Reversal for Enhancing Speaker Representations in Diffusion-based Voice Conversion
Speech time reversal refers to the process of reversing the entire speech signal in time, causing it to play backward. Such signals are completely unintelligible since the fundamental structures of phonemes and syllables are destroyed. However, they still retain tonal patterns that enable perceptual speaker identification despite losing linguistic content. In this paper, we propose leveraging speaker representations learned from time reversed speech as an augmentation strategy to enhance speaker representation. Notably, speaker and language disentanglement in voice conversion (VC) is essential to accurately preserve a speaker's unique vocal traits while minimizing interference from linguistic content. The effectiveness of the proposed approach is evaluated in the context of state-of-the-art diffusion-based VC models. Experimental results indicate that the proposed approach significantly improves speaker similarity-related scores while maintaining high speech quality.
StyleSinger: Style Transfer for Out-of-Domain Singing Voice Synthesis
Style transfer for out-of-domain (OOD) singing voice synthesis (SVS) focuses on generating high-quality singing voices with unseen styles (such as timbre, emotion, pronunciation, and articulation skills) derived from reference singing voice samples. However, the endeavor to model the intricate nuances of singing voice styles is an arduous task, as singing voices possess a remarkable degree of expressiveness. Moreover, existing SVS methods encounter a decline in the quality of synthesized singing voices in OOD scenarios, as they rest upon the assumption that the target vocal attributes are discernible during the training phase. To overcome these challenges, we propose StyleSinger, the first singing voice synthesis model for zero-shot style transfer of out-of-domain reference singing voice samples. StyleSinger incorporates two critical approaches for enhanced effectiveness: 1) the Residual Style Adaptor (RSA) which employs a residual quantization module to capture diverse style characteristics in singing voices, and 2) the Uncertainty Modeling Layer Normalization (UMLN) to perturb the style attributes within the content representation during the training phase and thus improve the model generalization. Our extensive evaluations in zero-shot style transfer undeniably establish that StyleSinger outperforms baseline models in both audio quality and similarity to the reference singing voice samples. Access to singing voice samples can be found at https://stylesinger.github.io/.
Learning Speaker Representation with Semi-supervised Learning approach for Speaker Profiling
Speaker profiling, which aims to estimate speaker characteristics such as age and height, has a wide range of applications inforensics, recommendation systems, etc. In this work, we propose a semisupervised learning approach to mitigate the issue of low training data for speaker profiling. This is done by utilizing external corpus with speaker information to train a better representation which can help to improve the speaker profiling systems. Specifically, besides the standard supervised learning path, the proposed framework has two more paths: (1) an unsupervised speaker representation learning path that helps to capture the speaker information; (2) a consistency training path that helps to improve the robustness of the system by enforcing it to produce similar predictions for utterances of the same speaker.The proposed approach is evaluated on the TIMIT and NISP datasets for age, height, and gender estimation, while the Librispeech is used as the unsupervised external corpus. Trained both on single-task and multi-task settings, our approach was able to achieve state-of-the-art results on age estimation on the TIMIT Test dataset with Root Mean Square Error(RMSE) of6.8 and 7.4 years and Mean Absolute Error(MAE) of 4.8 and5.0 years for male and female speakers respectively.
SayAnything: Audio-Driven Lip Synchronization with Conditional Video Diffusion
Recent advances in diffusion models have led to significant progress in audio-driven lip synchronization. However, existing methods typically rely on constrained audio-visual alignment priors or multi-stage learning of intermediate representations to force lip motion synthesis. This leads to complex training pipelines and limited motion naturalness. In this paper, we present SayAnything, a conditional video diffusion framework that directly synthesizes lip movements from audio input while preserving speaker identity. Specifically, we propose three specialized modules including identity preservation module, audio guidance module, and editing control module. Our novel design effectively balances different condition signals in the latent space, enabling precise control over appearance, motion, and region-specific generation without requiring additional supervision signals or intermediate representations. Extensive experiments demonstrate that SayAnything generates highly realistic videos with improved lip-teeth coherence, enabling unseen characters to say anything, while effectively generalizing to animated characters.
SkyReels-Audio: Omni Audio-Conditioned Talking Portraits in Video Diffusion Transformers
The generation and editing of audio-conditioned talking portraits guided by multimodal inputs, including text, images, and videos, remains under explored. In this paper, we present SkyReels-Audio, a unified framework for synthesizing high-fidelity and temporally coherent talking portrait videos. Built upon pretrained video diffusion transformers, our framework supports infinite-length generation and editing, while enabling diverse and controllable conditioning through multimodal inputs. We employ a hybrid curriculum learning strategy to progressively align audio with facial motion, enabling fine-grained multimodal control over long video sequences. To enhance local facial coherence, we introduce a facial mask loss and an audio-guided classifier-free guidance mechanism. A sliding-window denoising approach further fuses latent representations across temporal segments, ensuring visual fidelity and temporal consistency across extended durations and diverse identities. More importantly, we construct a dedicated data pipeline for curating high-quality triplets consisting of synchronized audio, video, and textual descriptions. Comprehensive benchmark evaluations show that SkyReels-Audio achieves superior performance in lip-sync accuracy, identity consistency, and realistic facial dynamics, particularly under complex and challenging conditions.
Leveraging Content-based Features from Multiple Acoustic Models for Singing Voice Conversion
Singing voice conversion (SVC) is a technique to enable an arbitrary singer to sing an arbitrary song. To achieve that, it is important to obtain speaker-agnostic representations from source audio, which is a challenging task. A common solution is to extract content-based features (e.g., PPGs) from a pretrained acoustic model. However, the choices for acoustic models are vast and varied. It is yet to be explored what characteristics of content features from different acoustic models are, and whether integrating multiple content features can help each other. Motivated by that, this study investigates three distinct content features, sourcing from WeNet, Whisper, and ContentVec, respectively. We explore their complementary roles in intelligibility, prosody, and conversion similarity for SVC. By integrating the multiple content features with a diffusion-based SVC model, our SVC system achieves superior conversion performance on both objective and subjective evaluation in comparison to a single source of content features. Our demo page and code can be available https://www.zhangxueyao.com/data/MultipleContentsSVC/index.html.
Vevo: Controllable Zero-Shot Voice Imitation with Self-Supervised Disentanglement
The imitation of voice, targeted on specific speech attributes such as timbre and speaking style, is crucial in speech generation. However, existing methods rely heavily on annotated data, and struggle with effectively disentangling timbre and style, leading to challenges in achieving controllable generation, especially in zero-shot scenarios. To address these issues, we propose Vevo, a versatile zero-shot voice imitation framework with controllable timbre and style. Vevo operates in two core stages: (1) Content-Style Modeling: Given either text or speech's content tokens as input, we utilize an autoregressive transformer to generate the content-style tokens, which is prompted by a style reference; (2) Acoustic Modeling: Given the content-style tokens as input, we employ a flow-matching transformer to produce acoustic representations, which is prompted by a timbre reference. To obtain the content and content-style tokens of speech, we design a fully self-supervised approach that progressively decouples the timbre, style, and linguistic content of speech. Specifically, we adopt VQ-VAE as the tokenizer for the continuous hidden features of HuBERT. We treat the vocabulary size of the VQ-VAE codebook as the information bottleneck, and adjust it carefully to obtain the disentangled speech representations. Solely self-supervised trained on 60K hours of audiobook speech data, without any fine-tuning on style-specific corpora, Vevo matches or surpasses existing methods in accent and emotion conversion tasks. Additionally, Vevo's effectiveness in zero-shot voice conversion and text-to-speech tasks further demonstrates its strong generalization and versatility. Audio samples are available at https://versavoice.github.io.
EAD-VC: Enhancing Speech Auto-Disentanglement for Voice Conversion with IFUB Estimator and Joint Text-Guided Consistent Learning
Using unsupervised learning to disentangle speech into content, rhythm, pitch, and timbre for voice conversion has become a hot research topic. Existing works generally take into account disentangling speech components through human-crafted bottleneck features which can not achieve sufficient information disentangling, while pitch and rhythm may still be mixed together. There is a risk of information overlap in the disentangling process which results in less speech naturalness. To overcome such limits, we propose a two-stage model to disentangle speech representations in a self-supervised manner without a human-crafted bottleneck design, which uses the Mutual Information (MI) with the designed upper bound estimator (IFUB) to separate overlapping information between speech components. Moreover, we design a Joint Text-Guided Consistent (TGC) module to guide the extraction of speech content and eliminate timbre leakage issues. Experiments show that our model can achieve a better performance than the baseline, regarding disentanglement effectiveness, speech naturalness, and similarity. Audio samples can be found at https://largeaudiomodel.com/eadvc.
DiTalker: A Unified DiT-based Framework for High-Quality and Speaking Styles Controllable Portrait Animation
Portrait animation aims to synthesize talking videos from a static reference face, conditioned on audio and style frame cues (e.g., emotion and head poses), while ensuring precise lip synchronization and faithful reproduction of speaking styles. Existing diffusion-based portrait animation methods primarily focus on lip synchronization or static emotion transformation, often overlooking dynamic styles such as head movements. Moreover, most of these methods rely on a dual U-Net architecture, which preserves identity consistency but incurs additional computational overhead. To this end, we propose DiTalker, a unified DiT-based framework for speaking style-controllable portrait animation. We design a Style-Emotion Encoding Module that employs two separate branches: a style branch extracting identity-specific style information (e.g., head poses and movements), and an emotion branch extracting identity-agnostic emotion features. We further introduce an Audio-Style Fusion Module that decouples audio and speaking styles via two parallel cross-attention layers, using these features to guide the animation process. To enhance the quality of results, we adopt and modify two optimization constraints: one to improve lip synchronization and the other to preserve fine-grained identity and background details. Extensive experiments demonstrate the superiority of DiTalker in terms of lip synchronization and speaking style controllability. Project Page: https://thenameishope.github.io/DiTalker/
SeniorTalk: A Chinese Conversation Dataset with Rich Annotations for Super-Aged Seniors
While voice technologies increasingly serve aging populations, current systems exhibit significant performance gaps due to inadequate training data capturing elderly-specific vocal characteristics like presbyphonia and dialectal variations. The limited data available on super-aged individuals in existing elderly speech datasets, coupled with overly simple recording styles and annotation dimensions, exacerbates this issue. To address the critical scarcity of speech data from individuals aged 75 and above, we introduce SeniorTalk, a carefully annotated Chinese spoken dialogue dataset. This dataset contains 55.53 hours of speech from 101 natural conversations involving 202 participants, ensuring a strategic balance across gender, region, and age. Through detailed annotation across multiple dimensions, it can support a wide range of speech tasks. We perform extensive experiments on speaker verification, speaker diarization, speech recognition, and speech editing tasks, offering crucial insights for the development of speech technologies targeting this age group.
A Survey on Non-Intrusive ASR Refinement: From Output-Level Correction to Full-Model Distillation
Automatic Speech Recognition (ASR) has become an integral component of modern technology, powering applications such as voice-activated assistants, transcription services, and accessibility tools. Yet ASR systems continue to struggle with the inherent variability of human speech, such as accents, dialects, and speaking styles, as well as environmental interference, including background noise. Moreover, domain-specific conversations often employ specialized terminology, which can exacerbate transcription errors. These shortcomings not only degrade raw ASR accuracy but also propagate mistakes through subsequent natural language processing pipelines. Because redesigning an ASR model is costly and time-consuming, non-intrusive refinement techniques that leave the model's architecture unchanged have become increasingly popular. In this survey, we systematically review current non-intrusive refinement approaches and group them into five classes: fusion, re-scoring, correction, distillation, and training adjustment. For each class, we outline the main methods, advantages, drawbacks, and ideal application scenarios. Beyond method classification, this work surveys adaptation techniques aimed at refining ASR in domain-specific contexts, reviews commonly used evaluation datasets along with their construction processes, and proposes a standardized set of metrics to facilitate fair comparisons. Finally, we identify open research gaps and suggest promising directions for future work. By providing this structured overview, we aim to equip researchers and practitioners with a clear foundation for developing more robust, accurate ASR refinement pipelines.
Voice Disorder Analysis: a Transformer-based Approach
Voice disorders are pathologies significantly affecting patient quality of life. However, non-invasive automated diagnosis of these pathologies is still under-explored, due to both a shortage of pathological voice data, and diversity of the recording types used for the diagnosis. This paper proposes a novel solution that adopts transformers directly working on raw voice signals and addresses data shortage through synthetic data generation and data augmentation. Further, we consider many recording types at the same time, such as sentence reading and sustained vowel emission, by employing a Mixture of Expert ensemble to align the predictions on different data types. The experimental results, obtained on both public and private datasets, show the effectiveness of our solution in the disorder detection and classification tasks and largely improve over existing approaches.
SyncTalk: The Devil is in the Synchronization for Talking Head Synthesis
Achieving high synchronization in the synthesis of realistic, speech-driven talking head videos presents a significant challenge. Traditional Generative Adversarial Networks (GAN) struggle to maintain consistent facial identity, while Neural Radiance Fields (NeRF) methods, although they can address this issue, often produce mismatched lip movements, inadequate facial expressions, and unstable head poses. A lifelike talking head requires synchronized coordination of subject identity, lip movements, facial expressions, and head poses. The absence of these synchronizations is a fundamental flaw, leading to unrealistic and artificial outcomes. To address the critical issue of synchronization, identified as the "devil" in creating realistic talking heads, we introduce SyncTalk. This NeRF-based method effectively maintains subject identity, enhancing synchronization and realism in talking head synthesis. SyncTalk employs a Face-Sync Controller to align lip movements with speech and innovatively uses a 3D facial blendshape model to capture accurate facial expressions. Our Head-Sync Stabilizer optimizes head poses, achieving more natural head movements. The Portrait-Sync Generator restores hair details and blends the generated head with the torso for a seamless visual experience. Extensive experiments and user studies demonstrate that SyncTalk outperforms state-of-the-art methods in synchronization and realism. We recommend watching the supplementary video: https://ziqiaopeng.github.io/synctalk
Perceptually Accurate 3D Talking Head Generation: New Definitions, Speech-Mesh Representation, and Evaluation Metrics
Recent advancements in speech-driven 3D talking head generation have made significant progress in lip synchronization. However, existing models still struggle to capture the perceptual alignment between varying speech characteristics and corresponding lip movements. In this work, we claim that three criteria -- Temporal Synchronization, Lip Readability, and Expressiveness -- are crucial for achieving perceptually accurate lip movements. Motivated by our hypothesis that a desirable representation space exists to meet these three criteria, we introduce a speech-mesh synchronized representation that captures intricate correspondences between speech signals and 3D face meshes. We found that our learned representation exhibits desirable characteristics, and we plug it into existing models as a perceptual loss to better align lip movements to the given speech. In addition, we utilize this representation as a perceptual metric and introduce two other physically grounded lip synchronization metrics to assess how well the generated 3D talking heads align with these three criteria. Experiments show that training 3D talking head generation models with our perceptual loss significantly improve all three aspects of perceptually accurate lip synchronization. Codes and datasets are available at https://perceptual-3d-talking-head.github.io/.
On the Audio-visual Synchronization for Lip-to-Speech Synthesis
Most lip-to-speech (LTS) synthesis models are trained and evaluated under the assumption that the audio-video pairs in the dataset are perfectly synchronized. In this work, we show that the commonly used audio-visual datasets, such as GRID, TCD-TIMIT, and Lip2Wav, can have data asynchrony issues. Training lip-to-speech with such datasets may further cause the model asynchrony issue -- that is, the generated speech and the input video are out of sync. To address these asynchrony issues, we propose a synchronized lip-to-speech (SLTS) model with an automatic synchronization mechanism (ASM) to correct data asynchrony and penalize model asynchrony. We further demonstrate the limitation of the commonly adopted evaluation metrics for LTS with asynchronous test data and introduce an audio alignment frontend before the metrics sensitive to time alignment for better evaluation. We compare our method with state-of-the-art approaches on conventional and time-aligned metrics to show the benefits of synchronization training.
DiffRhythm 2: Efficient and High Fidelity Song Generation via Block Flow Matching
Generating full-length, high-quality songs is challenging, as it requires maintaining long-term coherence both across text and music modalities and within the music modality itself. Existing non-autoregressive (NAR) frameworks, while capable of producing high-quality songs, often struggle with the alignment between lyrics and vocal. Concurrently, catering to diverse musical preferences necessitates reinforcement learning from human feedback (RLHF). However, existing methods often rely on merging multiple models during multi-preference optimization, which results in significant performance degradation. To address these challenges, we introduce DiffRhythm 2, an end-to-end framework designed for high-fidelity, controllable song generation. To tackle the lyric alignment problem, DiffRhythm 2 employs a semi-autoregressive architecture based on block flow matching. This design enables faithful alignment of lyrics to singing vocals without relying on external labels and constraints, all while preserving the high generation quality and efficiency of NAR models. To make this framework computationally tractable for long sequences, we implement a music variational autoencoder (VAE) that achieves a low frame rate of 5 Hz while still enabling high-fidelity audio reconstruction. In addition, to overcome the limitations of multi-preference optimization in RLHF, we propose cross-pair preference optimization. This method effectively mitigates the performance drop typically associated with model merging, allowing for more robust optimization across diverse human preferences. We further enhance musicality and structural coherence by introducing stochastic block representation alignment loss.
The Third DIHARD Diarization Challenge
DIHARD III was the third in a series of speaker diarization challenges intended to improve the robustness of diarization systems to variability in recording equipment, noise conditions, and conversational domain. Speaker diarization was evaluated under two speech activity conditions (diarization from a reference speech activity vs. diarization from scratch) and 11 diverse domains. The domains span a range of recording conditions and interaction types, including read audio-books, meeting speech, clinical interviews, web videos, and, for the first time, conversational telephone speech. A total of 30 organizations (forming 21teams) from industry and academia submitted 499 valid system outputs. The evaluation results indicate that speaker diarization has improved markedly since DIHARD I, particularly for two-party interactions, but that for many domains (e.g., web video) the problem remains far from solved.
Zero-shot Voice Conversion with Diffusion Transformers
Zero-shot voice conversion aims to transform a source speech utterance to match the timbre of a reference speech from an unseen speaker. Traditional approaches struggle with timbre leakage, insufficient timbre representation, and mismatches between training and inference tasks. We propose Seed-VC, a novel framework that addresses these issues by introducing an external timbre shifter during training to perturb the source speech timbre, mitigating leakage and aligning training with inference. Additionally, we employ a diffusion transformer that leverages the entire reference speech context, capturing fine-grained timbre features through in-context learning. Experiments demonstrate that Seed-VC outperforms strong baselines like OpenVoice and CosyVoice, achieving higher speaker similarity and lower word error rates in zero-shot voice conversion tasks. We further extend our approach to zero-shot singing voice conversion by incorporating fundamental frequency (F0) conditioning, resulting in comparative performance to current state-of-the-art methods. Our findings highlight the effectiveness of Seed-VC in overcoming core challenges, paving the way for more accurate and versatile voice conversion systems.
Semantic Consistency for Assuring Reliability of Large Language Models
Large Language Models (LLMs) exhibit remarkable fluency and competence across various natural language tasks. However, recent research has highlighted their sensitivity to variations in input prompts. To deploy LLMs in a safe and reliable manner, it is crucial for their outputs to be consistent when prompted with expressions that carry the same meaning or intent. While some existing work has explored how state-of-the-art LLMs address this issue, their evaluations have been confined to assessing lexical equality of single- or multi-word answers, overlooking the consistency of generative text sequences. For a more comprehensive understanding of the consistency of LLMs in open-ended text generation scenarios, we introduce a general measure of semantic consistency, and formulate multiple versions of this metric to evaluate the performance of various LLMs. Our proposal demonstrates significantly higher consistency and stronger correlation with human evaluations of output consistency than traditional metrics based on lexical consistency. Finally, we propose a novel prompting strategy, called Ask-to-Choose (A2C), to enhance semantic consistency. When evaluated for closed-book question answering based on answer variations from the TruthfulQA benchmark, A2C increases accuracy metrics for pretrained and finetuned LLMs by up to 47%, and semantic consistency metrics for instruction-tuned models by up to 7-fold.
Rethinking MUSHRA: Addressing Modern Challenges in Text-to-Speech Evaluation
Despite rapid advancements in TTS models, a consistent and robust human evaluation framework is still lacking. For example, MOS tests fail to differentiate between similar models, and CMOS's pairwise comparisons are time-intensive. The MUSHRA test is a promising alternative for evaluating multiple TTS systems simultaneously, but in this work we show that its reliance on matching human reference speech unduly penalises the scores of modern TTS systems that can exceed human speech quality. More specifically, we conduct a comprehensive assessment of the MUSHRA test, focusing on its sensitivity to factors such as rater variability, listener fatigue, and reference bias. Based on our extensive evaluation involving 471 human listeners across Hindi and Tamil we identify two primary shortcomings: (i) reference-matching bias, where raters are unduly influenced by the human reference, and (ii) judgement ambiguity, arising from a lack of clear fine-grained guidelines. To address these issues, we propose two refined variants of the MUSHRA test. The first variant enables fairer ratings for synthesized samples that surpass human reference quality. The second variant reduces ambiguity, as indicated by the relatively lower variance across raters. By combining these approaches, we achieve both more reliable and more fine-grained assessments. We also release MANGO, a massive dataset of 47,100 human ratings, the first-of-its-kind collection for Indian languages, aiding in analyzing human preferences and developing automatic metrics for evaluating TTS systems.
Constructing a Singing Style Caption Dataset
Singing voice synthesis and conversion have emerged as significant subdomains of voice generation, leading to much demands on prompt-conditioned generation. Unlike common voice data, generating a singing voice requires an understanding of various associated vocal and musical characteristics, such as the vocal tone of the singer or emotional expressions. However, existing open-source audio-text datasets for voice generation tend to capture only a very limited range of attributes, often missing musical characteristics of the audio. To fill this gap, we introduce S2Cap, an audio-text pair dataset with a diverse set of attributes. S2Cap consists of pairs of textual prompts and music audio samples with a wide range of vocal and musical attributes, including pitch, volume, tempo, mood, singer's gender and age, and musical genre and emotional expression. Utilizing S2Cap, we suggest an effective novel baseline algorithm for singing style captioning. Singing style captioning is a relative task to voice generation that generates text descriptions of vocal characteristics, which we first suggested. First, to mitigate the misalignment between the audio encoder and the text decoder, we present a novel mechanism called CRESCENDO, which utilizes positive-pair similarity learning to synchronize the embedding spaces of a pretrained audio encoder to get similar embeddings with a text encoder. We additionally supervise the model using the singer's voice, which is demixed by the accompaniment. This supervision allows the model to more accurately capture vocal characteristics, leading to improved singing style captions that better reflect the style of the singer. The dataset and the codes are available at https://github.com/HJ-Ok/S2cap.
HAM-TTS: Hierarchical Acoustic Modeling for Token-Based Zero-Shot Text-to-Speech with Model and Data Scaling
Token-based text-to-speech (TTS) models have emerged as a promising avenue for generating natural and realistic speech, yet they grapple with low pronunciation accuracy, speaking style and timbre inconsistency, and a substantial need for diverse training data. In response, we introduce a novel hierarchical acoustic modeling approach complemented by a tailored data augmentation strategy and train it on the combination of real and synthetic data, scaling the data size up to 650k hours, leading to the zero-shot TTS model with 0.8B parameters. Specifically, our method incorporates a latent variable sequence containing supplementary acoustic information based on refined self-supervised learning (SSL) discrete units into the TTS model by a predictor. This significantly mitigates pronunciation errors and style mutations in synthesized speech. During training, we strategically replace and duplicate segments of the data to enhance timbre uniformity. Moreover, a pretrained few-shot voice conversion model is utilized to generate a plethora of voices with identical content yet varied timbres. This facilitates the explicit learning of utterance-level one-to-many mappings, enriching speech diversity and also ensuring consistency in timbre. Comparative experiments (Demo page: https://anonymous.4open.science/w/ham-tts/)demonstrate our model's superiority over VALL-E in pronunciation precision and maintaining speaking style, as well as timbre continuity.
VStyle: A Benchmark for Voice Style Adaptation with Spoken Instructions
Spoken language models (SLMs) have emerged as a unified paradigm for speech understanding and generation, enabling natural human machine interaction. However, while most progress has focused on semantic accuracy and instruction following, the ability of SLMs to adapt their speaking style based on spoken instructions has received limited attention. We introduce Voice Style Adaptation (VSA), a new task that examines whether SLMs can modify their speaking style, such as timbre, prosody, or persona following natural language spoken commands. To study this task, we present VStyle, a bilingual (Chinese & English) benchmark covering four categories of speech generation: acoustic attributes, natural language instruction, role play, and implicit empathy. We also introduce the Large Audio Language Model as a Judge (LALM as a Judge) framework, which progressively evaluates outputs along textual faithfulness, style adherence, and naturalness, ensuring reproducible and objective assessment. Experiments on commercial systems and open source SLMs demonstrate that current models face clear limitations in controllable style adaptation, highlighting both the novelty and challenge of this task. By releasing VStyle and its evaluation toolkit, we aim to provide the community with a foundation for advancing human centered spoken interaction. The dataset and code are publicly available at https://junzhan2000.github.io/VStyle.github.io/{project's homepage}.
Analysis of a Modern Voice Morphing Approach using Gaussian Mixture Models for Laryngectomees
This paper proposes a voice morphing system for people suffering from Laryngectomy, which is the surgical removal of all or part of the larynx or the voice box, particularly performed in cases of laryngeal cancer. A primitive method of achieving voice morphing is by extracting the source's vocal coefficients and then converting them into the target speaker's vocal parameters. In this paper, we deploy Gaussian Mixture Models (GMM) for mapping the coefficients from source to destination. However, the use of the traditional/conventional GMM-based mapping approach results in the problem of over-smoothening of the converted voice. Thus, we hereby propose a unique method to perform efficient voice morphing and conversion based on GMM,which overcomes the traditional-method effects of over-smoothening. It uses a technique of glottal waveform separation and prediction of excitations and hence the result shows that not only over-smoothening is eliminated but also the transformed vocal tract parameters match with the target. Moreover, the synthesized speech thus obtained is found to be of a sufficiently high quality. Thus, voice morphing based on a unique GMM approach has been proposed and also critically evaluated based on various subjective and objective evaluation parameters. Further, an application of voice morphing for Laryngectomees which deploys this unique approach has been recommended by this paper.
SingMOS: An extensive Open-Source Singing Voice Dataset for MOS Prediction
In speech generation tasks, human subjective ratings, usually referred to as the opinion score, are considered the "gold standard" for speech quality evaluation, with the mean opinion score (MOS) serving as the primary evaluation metric. Due to the high cost of human annotation, several MOS prediction systems have emerged in the speech domain, demonstrating good performance. These MOS prediction models are trained using annotations from previous speech-related challenges. However, compared to the speech domain, the singing domain faces data scarcity and stricter copyright protections, leading to a lack of high-quality MOS-annotated datasets for singing. To address this, we propose SingMOS, a high-quality and diverse MOS dataset for singing, covering a range of Chinese and Japanese datasets. These synthesized vocals are generated using state-of-the-art models in singing synthesis, conversion, or resynthesis tasks and are rated by professional annotators alongside real vocals. Data analysis demonstrates the diversity and reliability of our dataset. Additionally, we conduct further exploration on SingMOS, providing insights for singing MOS prediction and guidance for the continued expansion of SingMOS.
Improving the Inclusivity of Dutch Speech Recognition by Fine-tuning Whisper on the JASMIN-CGN Corpus
We test and study the variation in speech recognition of fine-tuned versions of the Whisper model on child, elderly and non-native Dutch speech from the JASMIN-CGN corpus. Our primary goal is to evaluate how speakers' age and linguistic background influence Whisper's performance. Whisper achieves varying Word Error Rates (WER) when fine-tuned on subpopulations of specific ages and linguistic backgrounds. Fine-tuned performance is remarkably better than zero-shot performance, achieving a relative reduction in WER of 81% for native children, 72% for non-native children, 67% for non-native adults, and 65% for native elderly people. Our findings underscore the importance of training speech recognition models like Whisper on underrepresented subpopulations such as children, the elderly, and non-native speakers.
Neural Voice Cloning with a Few Samples
Voice cloning is a highly desired feature for personalized speech interfaces. Neural network based speech synthesis has been shown to generate high quality speech for a large number of speakers. In this paper, we introduce a neural voice cloning system that takes a few audio samples as input. We study two approaches: speaker adaptation and speaker encoding. Speaker adaptation is based on fine-tuning a multi-speaker generative model with a few cloning samples. Speaker encoding is based on training a separate model to directly infer a new speaker embedding from cloning audios and to be used with a multi-speaker generative model. In terms of naturalness of the speech and its similarity to original speaker, both approaches can achieve good performance, even with very few cloning audios. While speaker adaptation can achieve better naturalness and similarity, the cloning time or required memory for the speaker encoding approach is significantly less, making it favorable for low-resource deployment.
Diff2Lip: Audio Conditioned Diffusion Models for Lip-Synchronization
The task of lip synchronization (lip-sync) seeks to match the lips of human faces with different audio. It has various applications in the film industry as well as for creating virtual avatars and for video conferencing. This is a challenging problem as one needs to simultaneously introduce detailed, realistic lip movements while preserving the identity, pose, emotions, and image quality. Many of the previous methods trying to solve this problem suffer from image quality degradation due to a lack of complete contextual information. In this paper, we present Diff2Lip, an audio-conditioned diffusion-based model which is able to do lip synchronization in-the-wild while preserving these qualities. We train our model on Voxceleb2, a video dataset containing in-the-wild talking face videos. Extensive studies show that our method outperforms popular methods like Wav2Lip and PC-AVS in Fr\'echet inception distance (FID) metric and Mean Opinion Scores (MOS) of the users. We show results on both reconstruction (same audio-video inputs) as well as cross (different audio-video inputs) settings on Voxceleb2 and LRW datasets. Video results and code can be accessed from our project page ( https://soumik-kanad.github.io/diff2lip ).
Evaluating the Factual Consistency of Large Language Models Through News Summarization
While large language models (LLMs) have proven to be effective on a large variety of tasks, they are also known to hallucinate information. To measure whether an LLM prefers factually consistent continuations of its input, we propose a new benchmark called FIB(Factual Inconsistency Benchmark) that focuses on the task of summarization. Specifically, our benchmark involves comparing the scores an LLM assigns to a factually consistent versus a factually inconsistent summary for an input news article. For factually consistent summaries, we use human-written reference summaries that we manually verify as factually consistent. To generate summaries that are factually inconsistent, we generate summaries from a suite of summarization models that we have manually annotated as factually inconsistent. A model's factual consistency is then measured according to its accuracy, i.e.\ the proportion of documents where it assigns a higher score to the factually consistent summary. To validate the usefulness of FIB, we evaluate 23 large language models ranging from 1B to 176B parameters from six different model families including BLOOM and OPT. We find that existing LLMs generally assign a higher score to factually consistent summaries than to factually inconsistent summaries. However, if the factually inconsistent summaries occur verbatim in the document, then LLMs assign a higher score to these factually inconsistent summaries than factually consistent summaries. We validate design choices in our benchmark including the scoring method and source of distractor summaries. Our code and benchmark data can be found at https://github.com/r-three/fib.
SSL-TTS: Leveraging Self-Supervised Embeddings and kNN Retrieval for Zero-Shot Multi-speaker TTS
While recent zero-shot multispeaker text-to-speech (TTS) models achieve impressive results, they typically rely on extensive transcribed speech datasets from numerous speakers and intricate training pipelines. Meanwhile, self-supervised learning (SSL) speech features have emerged as effective intermediate representations for TTS. It was also observed that SSL features from different speakers that are linearly close share phonetic information while maintaining individual speaker identity, which enables straight-forward and robust voice cloning. In this study, we introduce SSL-TTS, a lightweight and efficient zero-shot TTS framework trained on transcribed speech from a single speaker. SSL-TTS leverages SSL features and retrieval methods for simple and robust zero-shot multi-speaker synthesis. Objective and subjective evaluations show that our approach achieves performance comparable to state-of-the-art models that require significantly larger training datasets. The low training data requirements mean that SSL-TTS is well suited for the development of multi-speaker TTS systems for low-resource domains and languages. We also introduce an interpolation parameter which enables fine control over the output speech by blending voices. Demo samples are available at https://idiap.github.io/ssl-tts
