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Dec 8

Alternating Gradient Descent and Mixture-of-Experts for Integrated Multimodal Perception

We present Integrated Multimodal Perception (IMP), a simple and scalable multimodal multi-task training and modeling approach. IMP integrates multimodal inputs including image, video, text, and audio into a single Transformer encoder with minimal modality-specific components. IMP makes use of a novel design that combines Alternating Gradient Descent (AGD) and Mixture-of-Experts (MoE) for efficient model \& task scaling. We conduct extensive empirical studies about IMP and reveal the following key insights: 1) performing gradient descent updates by alternating on diverse heterogeneous modalities, loss functions, and tasks, while also varying input resolutions, efficiently improves multimodal understanding. 2) model sparsification with MoE on a single modality-agnostic encoder substantially improves the performance, outperforming dense models that use modality-specific encoders or additional fusion layers and greatly mitigating the conflicts between modalities. IMP achieves competitive performance on a wide range of downstream tasks including image classification, video classification, image-text, and video-text retrieval. Most notably, we train a sparse IMP-MoE-L focusing on video tasks that achieves new state-of-the-art in zero-shot video classification. Our model achieves 77.0% on Kinetics-400, 76.8% on Kinetics-600, and 76.8% on Kinetics-700 zero-shot classification accuracy, improving the previous state-of-the-art by +5%, +6.7%, and +5.8%, respectively, while using only 15% of their total training computational cost.

  • 6 authors
·
May 10, 2023

HumanSense: From Multimodal Perception to Empathetic Context-Aware Responses through Reasoning MLLMs

While Multimodal Large Language Models (MLLMs) show immense promise for achieving truly human-like interactions, progress is hindered by the lack of fine-grained evaluation frameworks for human-centered scenarios, encompassing both the understanding of complex human intentions and the provision of empathetic, context-aware responses. Here we introduce HumanSense, a comprehensive benchmark designed to evaluate the human-centered perception and interaction capabilities of MLLMs, with a particular focus on deep understanding of extended multimodal contexts and the formulation of rational feedback. Our evaluation reveals that leading MLLMs still have considerable room for improvement, particularly for advanced interaction-oriented tasks. Supplementing visual input with audio and text information yields substantial improvements, and Omni-modal models show advantages on these tasks. Furthermore, we argue that appropriate feedback stems from a contextual analysis of the interlocutor's needs and emotions, with reasoning ability serving as the key to unlocking it. Accordingly, we employ a multi-stage, modality-progressive reinforcement learning to enhance the reasoning abilities of an Omni model, achieving substantial gains on evaluation results. Additionally, we observe that successful reasoning processes exhibit highly consistent thought patterns. By designing corresponding prompts, we also enhance the performance of non-reasoning models in a training-free manner. Project page: brightpinkhttps://digital-avatar.github.io/ai/HumanSense/

  • 7 authors
·
Aug 14 2

MODA: MOdular Duplex Attention for Multimodal Perception, Cognition, and Emotion Understanding

Multimodal large language models (MLLMs) recently showed strong capacity in integrating data among multiple modalities, empowered by a generalizable attention architecture. Advanced methods predominantly focus on language-centric tuning while less exploring multimodal tokens mixed through attention, posing challenges in high-level tasks that require fine-grained cognition and emotion understanding. In this work, we identify the attention deficit disorder problem in multimodal learning, caused by inconsistent cross-modal attention and layer-by-layer decayed attention activation. To address this, we propose a novel attention mechanism, termed MOdular Duplex Attention (MODA), simultaneously conducting the inner-modal refinement and inter-modal interaction. MODA employs a correct-after-align strategy to effectively decouple modality alignment from cross-layer token mixing. In the alignment phase, tokens are mapped to duplex modality spaces based on the basis vectors, enabling the interaction between visual and language modality. Further, the correctness of attention scores is ensured through adaptive masked attention, which enhances the model's flexibility by allowing customizable masking patterns for different modalities. Extensive experiments on 21 benchmark datasets verify the effectiveness of MODA in perception, cognition, and emotion tasks. Source code and demo are available in https://zzcheng.top/MODA.

  • 10 authors
·
Jul 6

CAMP-VQA: Caption-Embedded Multimodal Perception for No-Reference Quality Assessment of Compressed Video

The prevalence of user-generated content (UGC) on platforms such as YouTube and TikTok has rendered no-reference (NR) perceptual video quality assessment (VQA) vital for optimizing video delivery. Nonetheless, the characteristics of non-professional acquisition and the subsequent transcoding of UGC video on sharing platforms present significant challenges for NR-VQA. Although NR-VQA models attempt to infer mean opinion scores (MOS), their modeling of subjective scores for compressed content remains limited due to the absence of fine-grained perceptual annotations of artifact types. To address these challenges, we propose CAMP-VQA, a novel NR-VQA framework that exploits the semantic understanding capabilities of large vision-language models. Our approach introduces a quality-aware prompting mechanism that integrates video metadata (e.g., resolution, frame rate, bitrate) with key fragments extracted from inter-frame variations to guide the BLIP-2 pretraining approach in generating fine-grained quality captions. A unified architecture has been designed to model perceptual quality across three dimensions: semantic alignment, temporal characteristics, and spatial characteristics. These multimodal features are extracted and fused, then regressed to video quality scores. Extensive experiments on a wide variety of UGC datasets demonstrate that our model consistently outperforms existing NR-VQA methods, achieving improved accuracy without the need for costly manual fine-grained annotations. Our method achieves the best performance in terms of average rank and linear correlation (SRCC: 0.928, PLCC: 0.938) compared to state-of-the-art methods. The source code and trained models, along with a user-friendly demo, are available at: https://github.com/xinyiW915/CAMP-VQA.

  • 4 authors
·
Nov 10

DenseFusion-1M: Merging Vision Experts for Comprehensive Multimodal Perception

Existing Multimodal Large Language Models (MLLMs) increasingly emphasize complex understanding of various visual elements, including multiple objects, text information, and spatial relations. Their development for comprehensive visual perception hinges on the availability of high-quality image-text datasets that offer diverse visual elements and throughout image descriptions. However, the scarcity of such hyper-detailed datasets currently hinders progress within the MLLM community. The bottleneck stems from the limited perceptual capabilities of current caption engines, which fall short in providing complete and accurate annotations. To facilitate the cutting-edge research of MLLMs on comprehensive vision perception, we thereby propose Perceptual Fusion, using a low-budget but highly effective caption engine for complete and accurate image descriptions. Specifically, Perceptual Fusion integrates diverse perception experts as image priors to provide explicit information on visual elements and adopts an efficient MLLM as a centric pivot to mimic advanced MLLMs' perception abilities. We carefully select 1M highly representative images from uncurated LAION dataset and generate dense descriptions using our engine, dubbed DenseFusion-1M. Extensive experiments validate that our engine outperforms its counterparts, where the resulting dataset significantly improves the perception and cognition abilities of existing MLLMs across diverse vision-language benchmarks, especially with high-resolution images as inputs. The dataset and code are publicly available at https://github.com/baaivision/DenseFusion.

  • 6 authors
·
Jul 11, 2024 2

Griffon v2: Advancing Multimodal Perception with High-Resolution Scaling and Visual-Language Co-Referring

Large Vision Language Models have achieved fine-grained object perception, but the limitation of image resolution remains a significant obstacle to surpass the performance of task-specific experts in complex and dense scenarios. Such limitation further restricts the model's potential to achieve nuanced visual and language referring in domains such as GUI Agents, Counting and \etc. To address this issue, we introduce a unified high-resolution generalist model, Griffon v2, enabling flexible object referring with visual and textual prompts. To efficiently scaling up image resolution, we design a simple and lightweight down-sampling projector to overcome the input tokens constraint in Large Language Models. This design inherently preserves the complete contexts and fine details, and significantly improves multimodal perception ability especially for small objects. Building upon this, we further equip the model with visual-language co-referring capabilities through a plug-and-play visual tokenizer. It enables user-friendly interaction with flexible target images, free-form texts and even coordinates. Experiments demonstrate that Griffon v2 can localize any objects of interest with visual and textual referring, achieve state-of-the-art performance on REC, phrase grounding, and REG tasks, and outperform expert models in object detection and object counting. Data, codes and models will be released at https://github.com/jefferyZhan/Griffon.

  • 6 authors
·
Mar 14, 2024 3

Chat with the Environment: Interactive Multimodal Perception Using Large Language Models

Programming robot behavior in a complex world faces challenges on multiple levels, from dextrous low-level skills to high-level planning and reasoning. Recent pre-trained Large Language Models (LLMs) have shown remarkable reasoning ability in few-shot robotic planning. However, it remains challenging to ground LLMs in multimodal sensory input and continuous action output, while enabling a robot to interact with its environment and acquire novel information as its policies unfold. We develop a robot interaction scenario with a partially observable state, which necessitates a robot to decide on a range of epistemic actions in order to sample sensory information among multiple modalities, before being able to execute the task correctly. An interactive perception framework is therefore proposed with an LLM as its backbone, whose ability is exploited to instruct epistemic actions and to reason over the resulting multimodal sensations (vision, sound, haptics, proprioception), as well as to plan an entire task execution based on the interactively acquired information. Our study demonstrates that LLMs can provide high-level planning and reasoning skills and control interactive robot behavior in a multimodal environment, while multimodal modules with the context of the environmental state help ground the LLMs and extend their processing ability. The project website can be found at https://matcha-model.github.io{blue{https://matcha-model.github.io/}}.

  • 5 authors
·
Mar 14, 2023

Advancing Multimodal Reasoning Capabilities of Multimodal Large Language Models via Visual Perception Reward

Enhancing the multimodal reasoning capabilities of Multimodal Large Language Models (MLLMs) is a challenging task that has attracted increasing attention in the community. Recently, several studies have applied Reinforcement Learning with Verifiable Rewards (RLVR) to the multimodal domain in order to enhance the reasoning abilities of MLLMs. However, these works largely overlook the enhancement of multimodal perception capabilities in MLLMs, which serve as a core prerequisite and foundational component of complex multimodal reasoning. Through McNemar's test, we find that existing RLVR method fails to effectively enhance the multimodal perception capabilities of MLLMs, thereby limiting their further improvement in multimodal reasoning. To address this limitation, we propose Perception-R1, which introduces a novel visual perception reward that explicitly encourages MLLMs to perceive the visual content accurately, thereby can effectively incentivizing both their multimodal perception and reasoning capabilities. Specifically, we first collect textual visual annotations from the CoT trajectories of multimodal problems, which will serve as visual references for reward assignment. During RLVR training, we employ a judging LLM to assess the consistency between the visual annotations and the responses generated by MLLM, and assign the visual perception reward based on these consistency judgments. Extensive experiments on several multimodal reasoning benchmarks demonstrate the effectiveness of our Perception-R1, which achieves state-of-the-art performance on most benchmarks using only 1,442 training data.

  • 7 authors
·
Jun 8

Ming-Flash-Omni: A Sparse, Unified Architecture for Multimodal Perception and Generation

We propose Ming-Flash-Omni, an upgraded version of Ming-Omni, built upon a sparser Mixture-of-Experts (MoE) variant of Ling-Flash-2.0 with 100 billion total parameters, of which only 6.1 billion are active per token. This architecture enables highly efficient scaling (dramatically improving computational efficiency while significantly expanding model capacity) and empowers stronger unified multimodal intelligence across vision, speech, and language, representing a key step toward Artificial General Intelligence (AGI). Compared to its predecessor, the upgraded version exhibits substantial improvements across multimodal understanding and generation. We significantly advance speech recognition capabilities, achieving state-of-the-art performance in contextual ASR and highly competitive results in dialect-aware ASR. In image generation, Ming-Flash-Omni introduces high-fidelity text rendering and demonstrates marked gains in scene consistency and identity preservation during image editing. Furthermore, Ming-Flash-Omni introduces generative segmentation, a capability that not only achieves strong standalone segmentation performance but also enhances spatial control in image generation and improves editing consistency. Notably, Ming-Flash-Omni achieves state-of-the-art results in text-to-image generation and generative segmentation, and sets new records on all 12 contextual ASR benchmarks, all within a single unified architecture.

inclusionAI inclusionAI
·
Oct 28 1

Multimodal Safety Evaluation in Generative Agent Social Simulations

Can generative agents be trusted in multimodal environments? Despite advances in large language and vision-language models that enable agents to act autonomously and pursue goals in rich settings, their ability to reason about safety, coherence, and trust across modalities remains limited. We introduce a reproducible simulation framework for evaluating agents along three dimensions: (1) safety improvement over time, including iterative plan revisions in text-visual scenarios; (2) detection of unsafe activities across multiple categories of social situations; and (3) social dynamics, measured as interaction counts and acceptance ratios of social exchanges. Agents are equipped with layered memory, dynamic planning, multimodal perception, and are instrumented with SocialMetrics, a suite of behavioral and structural metrics that quantifies plan revisions, unsafe-to-safe conversions, and information diffusion across networks. Experiments show that while agents can detect direct multimodal contradictions, they often fail to align local revisions with global safety, reaching only a 55 percent success rate in correcting unsafe plans. Across eight simulation runs with three models - Claude, GPT-4o mini, and Qwen-VL - five agents achieved average unsafe-to-safe conversion rates of 75, 55, and 58 percent, respectively. Overall performance ranged from 20 percent in multi-risk scenarios with GPT-4o mini to 98 percent in localized contexts such as fire/heat with Claude. Notably, 45 percent of unsafe actions were accepted when paired with misleading visuals, showing a strong tendency to overtrust images. These findings expose critical limitations in current architectures and provide a reproducible platform for studying multimodal safety, coherence, and social dynamics.

  • 6 authors
·
Oct 8

Neural feels with neural fields: Visuo-tactile perception for in-hand manipulation

To achieve human-level dexterity, robots must infer spatial awareness from multimodal sensing to reason over contact interactions. During in-hand manipulation of novel objects, such spatial awareness involves estimating the object's pose and shape. The status quo for in-hand perception primarily employs vision, and restricts to tracking a priori known objects. Moreover, visual occlusion of objects in-hand is imminent during manipulation, preventing current systems to push beyond tasks without occlusion. We combine vision and touch sensing on a multi-fingered hand to estimate an object's pose and shape during in-hand manipulation. Our method, NeuralFeels, encodes object geometry by learning a neural field online and jointly tracks it by optimizing a pose graph problem. We study multimodal in-hand perception in simulation and the real-world, interacting with different objects via a proprioception-driven policy. Our experiments show final reconstruction F-scores of 81% and average pose drifts of 4.7,mm, further reduced to 2.3,mm with known CAD models. Additionally, we observe that under heavy visual occlusion we can achieve up to 94% improvements in tracking compared to vision-only methods. Our results demonstrate that touch, at the very least, refines and, at the very best, disambiguates visual estimates during in-hand manipulation. We release our evaluation dataset of 70 experiments, FeelSight, as a step towards benchmarking in this domain. Our neural representation driven by multimodal sensing can serve as a perception backbone towards advancing robot dexterity. Videos can be found on our project website https://suddhu.github.io/neural-feels/

  • 12 authors
·
Dec 20, 2023 1

Corvid: Improving Multimodal Large Language Models Towards Chain-of-Thought Reasoning

Recent advancements in multimodal large language models (MLLMs) have demonstrated exceptional performance in multimodal perception and understanding. However, leading open-source MLLMs exhibit significant limitations in complex and structured reasoning, particularly in tasks requiring deep reasoning for decision-making and problem-solving. In this work, we present Corvid, an MLLM with enhanced chain-of-thought (CoT) reasoning capabilities. Architecturally, Corvid incorporates a hybrid vision encoder for informative visual representation and a meticulously designed connector (GateMixer) to facilitate cross-modal alignment. To enhance Corvid's CoT reasoning capabilities, we introduce MCoT-Instruct-287K, a high-quality multimodal CoT instruction-following dataset, refined and standardized from diverse public reasoning sources. Leveraging this dataset, we fine-tune Corvid with a two-stage CoT-formatted training approach to progressively enhance its step-by-step reasoning abilities. Furthermore, we propose an effective inference-time scaling strategy that enables Corvid to mitigate over-reasoning and under-reasoning through self-verification. Extensive experiments demonstrate that Corvid outperforms existing o1-like MLLMs and state-of-the-art MLLMs with similar parameter scales, with notable strengths in mathematical reasoning and science problem-solving. Project page: https://mm-vl.github.io/corvid.

  • 5 authors
·
Jul 10

ShizhenGPT: Towards Multimodal LLMs for Traditional Chinese Medicine

Despite the success of large language models (LLMs) in various domains, their potential in Traditional Chinese Medicine (TCM) remains largely underexplored due to two critical barriers: (1) the scarcity of high-quality TCM data and (2) the inherently multimodal nature of TCM diagnostics, which involve looking, listening, smelling, and pulse-taking. These sensory-rich modalities are beyond the scope of conventional LLMs. To address these challenges, we present ShizhenGPT, the first multimodal LLM tailored for TCM. To overcome data scarcity, we curate the largest TCM dataset to date, comprising 100GB+ of text and 200GB+ of multimodal data, including 1.2M images, 200 hours of audio, and physiological signals. ShizhenGPT is pretrained and instruction-tuned to achieve deep TCM knowledge and multimodal reasoning. For evaluation, we collect recent national TCM qualification exams and build a visual benchmark for Medicinal Recognition and Visual Diagnosis. Experiments demonstrate that ShizhenGPT outperforms comparable-scale LLMs and competes with larger proprietary models. Moreover, it leads in TCM visual understanding among existing multimodal LLMs and demonstrates unified perception across modalities like sound, pulse, smell, and vision, paving the way toward holistic multimodal perception and diagnosis in TCM. Datasets, models, and code are publicly available. We hope this work will inspire further exploration in this field.

Meta-Transformer: A Unified Framework for Multimodal Learning

Multimodal learning aims to build models that can process and relate information from multiple modalities. Despite years of development in this field, it still remains challenging to design a unified network for processing various modalities (e.g. natural language, 2D images, 3D point clouds, audio, video, time series, tabular data) due to the inherent gaps among them. In this work, we propose a framework, named Meta-Transformer, that leverages a frozen encoder to perform multimodal perception without any paired multimodal training data. In Meta-Transformer, the raw input data from various modalities are mapped into a shared token space, allowing a subsequent encoder with frozen parameters to extract high-level semantic features of the input data. Composed of three main components: a unified data tokenizer, a modality-shared encoder, and task-specific heads for downstream tasks, Meta-Transformer is the first framework to perform unified learning across 12 modalities with unpaired data. Experiments on different benchmarks reveal that Meta-Transformer can handle a wide range of tasks including fundamental perception (text, image, point cloud, audio, video), practical application (X-Ray, infrared, hyperspectral, and IMU), and data mining (graph, tabular, and time-series). Meta-Transformer indicates a promising future for developing unified multimodal intelligence with transformers. Code will be available at https://github.com/invictus717/MetaTransformer

  • 7 authors
·
Jul 20, 2023 3

MME-Survey: A Comprehensive Survey on Evaluation of Multimodal LLMs

As a prominent direction of Artificial General Intelligence (AGI), Multimodal Large Language Models (MLLMs) have garnered increased attention from both industry and academia. Building upon pre-trained LLMs, this family of models further develops multimodal perception and reasoning capabilities that are impressive, such as writing code given a flow chart or creating stories based on an image. In the development process, evaluation is critical since it provides intuitive feedback and guidance on improving models. Distinct from the traditional train-eval-test paradigm that only favors a single task like image classification, the versatility of MLLMs has spurred the rise of various new benchmarks and evaluation methods. In this paper, we aim to present a comprehensive survey of MLLM evaluation, discussing four key aspects: 1) the summarised benchmarks types divided by the evaluation capabilities, including foundation capabilities, model self-analysis, and extented applications; 2) the typical process of benchmark counstruction, consisting of data collection, annotation, and precautions; 3) the systematic evaluation manner composed of judge, metric, and toolkit; 4) the outlook for the next benchmark. This work aims to offer researchers an easy grasp of how to effectively evaluate MLLMs according to different needs and to inspire better evaluation methods, thereby driving the progress of MLLM research.

  • 12 authors
·
Nov 22, 2024 2

JARVIS-1: Open-World Multi-task Agents with Memory-Augmented Multimodal Language Models

Achieving human-like planning and control with multimodal observations in an open world is a key milestone for more functional generalist agents. Existing approaches can handle certain long-horizon tasks in an open world. However, they still struggle when the number of open-world tasks could potentially be infinite and lack the capability to progressively enhance task completion as game time progresses. We introduce JARVIS-1, an open-world agent that can perceive multimodal input (visual observations and human instructions), generate sophisticated plans, and perform embodied control, all within the popular yet challenging open-world Minecraft universe. Specifically, we develop JARVIS-1 on top of pre-trained multimodal language models, which map visual observations and textual instructions to plans. The plans will be ultimately dispatched to the goal-conditioned controllers. We outfit JARVIS-1 with a multimodal memory, which facilitates planning using both pre-trained knowledge and its actual game survival experiences. In our experiments, JARVIS-1 exhibits nearly perfect performances across over 200 varying tasks from the Minecraft Universe Benchmark, ranging from entry to intermediate levels. JARVIS-1 has achieved a completion rate of 12.5% in the long-horizon diamond pickaxe task. This represents a significant increase up to 5 times compared to previous records. Furthermore, we show that JARVIS-1 is able to self-improve following a life-long learning paradigm thanks to multimodal memory, sparking a more general intelligence and improved autonomy. The project page is available at https://craftjarvis-jarvis1.github.io.

  • 12 authors
·
Nov 10, 2023 1

SmartAgent: Chain-of-User-Thought for Embodied Personalized Agent in Cyber World

Recent advances in embodied agents with multimodal perception and reasoning capabilities based on large vision-language models (LVLMs), excel in autonomously interacting either real or cyber worlds, helping people make intelligent decisions in complex environments. However, the current works are normally optimized by golden action trajectories or ideal task-oriented solutions toward a definitive goal. This paradigm considers limited user-oriented factors, which could be the reason for their performance reduction in a wide range of personal assistant applications. To address this, we propose Chain-of-User-Thought (COUT), a novel embodied reasoning paradigm that takes a chain of thought from basic action thinking to explicit and implicit personalized preference thought to incorporate personalized factors into autonomous agent learning. To target COUT, we introduce SmartAgent, an agent framework perceiving cyber environments and reasoning personalized requirements as 1) interacting with GUI to access an item pool, 2) generating users' explicit requirements implied by previous actions, and 3) recommending items to fulfill users' implicit requirements. To demonstrate SmartAgent's capabilities, we also create a brand-new dataset SmartSpot that offers a full-stage personalized action-involved environment. To our best knowledge, our work is the first to formulate the COUT process, serving as a preliminary attempt towards embodied personalized agent learning. Our extensive experiments on SmartSpot illuminate SmartAgent's functionality among a series of embodied and personalized sub-tasks. We will release code and data upon paper notification at https://github.com/tsinghua-fib-lab/SmartAgent.

  • 5 authors
·
Dec 10, 2024

Octopus: Embodied Vision-Language Programmer from Environmental Feedback

Large vision-language models (VLMs) have achieved substantial progress in multimodal perception and reasoning. Furthermore, when seamlessly integrated into an embodied agent, it signifies a crucial stride towards the creation of autonomous and context-aware systems capable of formulating plans and executing commands with precision. In this paper, we introduce Octopus, a novel VLM designed to proficiently decipher an agent's vision and textual task objectives and to formulate intricate action sequences and generate executable code. Our design allows the agent to adeptly handle a wide spectrum of tasks, ranging from mundane daily chores in simulators to sophisticated interactions in complex video games. Octopus is trained by leveraging GPT-4 to control an explorative agent to generate training data, i.e., action blueprints and the corresponding executable code, within our experimental environment called OctoVerse. We also collect the feedback that allows the enhanced training scheme of Reinforcement Learning with Environmental Feedback (RLEF). Through a series of experiments, we illuminate Octopus's functionality and present compelling results, and the proposed RLEF turns out to refine the agent's decision-making. By open-sourcing our model architecture, simulator, and dataset, we aspire to ignite further innovation and foster collaborative applications within the broader embodied AI community.

  • 11 authors
·
Oct 12, 2023 4

MINIMA: Modality Invariant Image Matching

Image matching for both cross-view and cross-modality plays a critical role in multimodal perception. In practice, the modality gap caused by different imaging systems/styles poses great challenges to the matching task. Existing works try to extract invariant features for specific modalities and train on limited datasets, showing poor generalization. In this paper, we present MINIMA, a unified image matching framework for multiple cross-modal cases. Without pursuing fancy modules, our MINIMA aims to enhance universal performance from the perspective of data scaling up. For such purpose, we propose a simple yet effective data engine that can freely produce a large dataset containing multiple modalities, rich scenarios, and accurate matching labels. Specifically, we scale up the modalities from cheap but rich RGB-only matching data, by means of generative models. Under this setting, the matching labels and rich diversity of the RGB dataset are well inherited by the generated multimodal data. Benefiting from this, we construct MD-syn, a new comprehensive dataset that fills the data gap for general multimodal image matching. With MD-syn, we can directly train any advanced matching pipeline on randomly selected modality pairs to obtain cross-modal ability. Extensive experiments on in-domain and zero-shot matching tasks, including 19 cross-modal cases, demonstrate that our MINIMA can significantly outperform the baselines and even surpass modality-specific methods. The dataset and code are available at https://github.com/LSXI7/MINIMA .

  • 6 authors
·
Dec 26, 2024 2

LongCat-Flash-Omni Technical Report

We introduce LongCat-Flash-Omni, a state-of-the-art open-source omni-modal model with 560 billion parameters, excelling at real-time audio-visual interaction. By adopting a curriculum-inspired progressive training strategy that transitions from simpler to increasingly complex modality sequence modeling tasks, LongCat-Flash-Omni attains comprehensive multimodal capabilities while maintaining strong unimodal capability. Building upon LongCat-Flash, which adopts a high-performance Shortcut-connected Mixture-of-Experts (MoE) architecture with zero-computation experts, LongCat-Flash-Omni integrates efficient multimodal perception and speech reconstruction modules. Despite its immense size of 560B parameters (with 27B activated), LongCat-Flash-Omni achieves low-latency real-time audio-visual interaction. For training infrastructure, we developed a modality-decoupled parallelism scheme specifically designed to manage the data and model heterogeneity inherent in large-scale multimodal training. This innovative approach demonstrates exceptional efficiency by sustaining over 90% of the throughput achieved by text-only training. Extensive evaluations show that LongCat-Flash-Omni achieves state-of-the-art performance on omni-modal benchmarks among open-source models. Furthermore, it delivers highly competitive results across a wide range of modality-specific tasks, including text, image, and video understanding, as well as audio understanding and generation. We provide a comprehensive overview of the model architecture design, training procedures, and data strategies, and open-source the model to foster future research and development in the community.

meituan-longcat LongCat
·
Oct 31 1

WavLLM: Towards Robust and Adaptive Speech Large Language Model

The recent advancements in large language models (LLMs) have revolutionized the field of natural language processing, progressively broadening their scope to multimodal perception and generation. However, effectively integrating listening capabilities into LLMs poses significant challenges, particularly with respect to generalizing across varied contexts and executing complex auditory tasks. In this work, we introduce WavLLM, a robust and adaptive speech large language model with dual encoders, and a prompt-aware LoRA weight adapter, optimized by a two-stage curriculum learning approach. Leveraging dual encoders, we decouple different types of speech information, utilizing a Whisper encoder to process the semantic content of speech, and a WavLM encoder to capture the unique characteristics of the speaker's identity. Within the curriculum learning framework, WavLLM first builds its foundational capabilities by optimizing on mixed elementary single tasks, followed by advanced multi-task training on more complex tasks such as combinations of the elementary tasks. To enhance the flexibility and adherence to different tasks and instructions, a prompt-aware LoRA weight adapter is introduced in the second advanced multi-task training stage. We validate the proposed model on universal speech benchmarks including tasks such as ASR, ST, SV, ER, and also apply it to specialized datasets like Gaokao English listening comprehension set for SQA, and speech Chain-of-Thought (CoT) evaluation set. Experiments demonstrate that the proposed model achieves state-of-the-art performance across a range of speech tasks on the same model size, exhibiting robust generalization capabilities in executing complex tasks using CoT approach. Furthermore, our model successfully completes Gaokao tasks without specialized training. The codes, models, audio, and Gaokao evaluation set can be accessed at aka.ms/wavllm.

  • 11 authors
·
Mar 31, 2024 1

MindGPT-4ov: An Enhanced MLLM via a Multi-Stage Post-Training Paradigm

We present MindGPT-4ov, a multimodal large language model (MLLM) that introduces a general post-training paradigm spanning data production, model training, and efficient deployment. It achieves state-of-the-art performance across multiple benchmarks at low cost, effectively enhancing the foundational capabilities of MLLMs and the generalization ability. Focusing on data construction, supervised fine-tuning strategies, and multimodal reinforcement learning methods, this work proposes three key innovations: (1) An information density-based data generation scheme, integrated with a dual-dimensional tree-structured label system, enabling automated generation of high-quality cross-domain data. (2) A collaborative curriculum supervised fine-tuning approach that balances the injection of domain-specific knowledge with the preservation of general capabilities. (3) A hybrid reinforcement learning paradigm that enhances reasoning ability while simultaneously addressing multi-objective optimization such as diversity exploration, maintenance of multimodal perception, and response conciseness. Moreover, we implement a series of infrastructure optimizations, such as 5D parallel training, operator optimization, and inference quantization to enhance training and inference efficiency while reducing the cost of domain adaptation. Experimental results demonstrate that the MindGPT-4ov model outperforms state-of-the-art models on benchmarks such as MMBench, MMStar, MathVision, and MathVista. In addition, MindGPT-4ov also demonstrates superior user experience in vertical domain tasks, enabling a seamless transition from academic research to industrial deployment. MindGPT-4ov provides a general post-training paradigm applicable to a wide range of MLLMs. The model weights, datasets, and code for the Qwen3-VL-based variants will be recently open-sourced to support the community's development of MLLMs.

  • 17 authors
·
Dec 2

BioMARS: A Multi-Agent Robotic System for Autonomous Biological Experiments

Large language models (LLMs) and vision-language models (VLMs) have the potential to transform biological research by enabling autonomous experimentation. Yet, their application remains constrained by rigid protocol design, limited adaptability to dynamic lab conditions, inadequate error handling, and high operational complexity. Here we introduce BioMARS (Biological Multi-Agent Robotic System), an intelligent platform that integrates LLMs, VLMs, and modular robotics to autonomously design, plan, and execute biological experiments. BioMARS uses a hierarchical architecture: the Biologist Agent synthesizes protocols via retrieval-augmented generation; the Technician Agent translates them into executable robotic pseudo-code; and the Inspector Agent ensures procedural integrity through multimodal perception and anomaly detection. The system autonomously conducts cell passaging and culture tasks, matching or exceeding manual performance in viability, consistency, and morphological integrity. It also supports context-aware optimization, outperforming conventional strategies in differentiating retinal pigment epithelial cells. A web interface enables real-time human-AI collaboration, while a modular backend allows scalable integration with laboratory hardware. These results highlight the feasibility of generalizable, AI-driven laboratory automation and the transformative role of language-based reasoning in biological research.

  • 10 authors
·
Jul 2

Retrieval Augmented Generation and Understanding in Vision: A Survey and New Outlook

Retrieval-augmented generation (RAG) has emerged as a pivotal technique in artificial intelligence (AI), particularly in enhancing the capabilities of large language models (LLMs) by enabling access to external, reliable, and up-to-date knowledge sources. In the context of AI-Generated Content (AIGC), RAG has proven invaluable by augmenting model outputs with supplementary, relevant information, thus improving their quality. Recently, the potential of RAG has extended beyond natural language processing, with emerging methods integrating retrieval-augmented strategies into the computer vision (CV) domain. These approaches aim to address the limitations of relying solely on internal model knowledge by incorporating authoritative external knowledge bases, thereby improving both the understanding and generation capabilities of vision models. This survey provides a comprehensive review of the current state of retrieval-augmented techniques in CV, focusing on two main areas: (I) visual understanding and (II) visual generation. In the realm of visual understanding, we systematically review tasks ranging from basic image recognition to complex applications such as medical report generation and multimodal question answering. For visual content generation, we examine the application of RAG in tasks related to image, video, and 3D generation. Furthermore, we explore recent advancements in RAG for embodied AI, with a particular focus on applications in planning, task execution, multimodal perception, interaction, and specialized domains. Given that the integration of retrieval-augmented techniques in CV is still in its early stages, we also highlight the key limitations of current approaches and propose future research directions to drive the development of this promising area.

  • 10 authors
·
Mar 23

SynopGround: A Large-Scale Dataset for Multi-Paragraph Video Grounding from TV Dramas and Synopses

Video grounding is a fundamental problem in multimodal content understanding, aiming to localize specific natural language queries in an untrimmed video. However, current video grounding datasets merely focus on simple events and are either limited to shorter videos or brief sentences, which hinders the model from evolving toward stronger multimodal understanding capabilities. To address these limitations, we present a large-scale video grounding dataset named SynopGround, in which more than 2800 hours of videos are sourced from popular TV dramas and are paired with accurately localized human-written synopses. Each paragraph in the synopsis serves as a language query and is manually annotated with precise temporal boundaries in the long video. These paragraph queries are tightly correlated to each other and contain a wealth of abstract expressions summarizing video storylines and specific descriptions portraying event details, which enables the model to learn multimodal perception on more intricate concepts over longer context dependencies. Based on the dataset, we further introduce a more complex setting of video grounding dubbed Multi-Paragraph Video Grounding (MPVG), which takes as input multiple paragraphs and a long video for grounding each paragraph query to its temporal interval. In addition, we propose a novel Local-Global Multimodal Reasoner (LGMR) to explicitly model the local-global structures of long-term multimodal inputs for MPVG. Our method provides an effective baseline solution to the multi-paragraph video grounding problem. Extensive experiments verify the proposed model's effectiveness as well as its superiority in long-term multi-paragraph video grounding over prior state-of-the-arts. Dataset and code are publicly available. Project page: https://synopground.github.io/.

  • 10 authors
·
Aug 3, 2024

Text-Based Reasoning About Vector Graphics

While large multimodal models excel in broad vision-language benchmarks, they often struggle with tasks requiring precise perception of low-level visual details, such as comparing line lengths or solving simple mazes. In particular, this failure mode persists in question-answering tasks about vector graphics -- images composed purely of 2D objects and shapes. To address this challenge, we propose the Visually Descriptive Language Model (VDLM), which performs text-based reasoning about vector graphics. VDLM leverages Scalable Vector Graphics (SVG) for a more precise visual description and first uses an off-the-shelf raster-to-SVG algorithm for encoding. Since existing language models cannot understand raw SVGs in a zero-shot setting, VDLM then bridges SVG with pretrained language models through a newly introduced intermediate symbolic representation, Primal Visual Description (PVD), comprising primitive attributes (e.g., shape, position, measurement) with their corresponding predicted values. PVD is task-agnostic and represents visual primitives that are universal across all vector graphics. It can be learned with procedurally generated (SVG, PVD) pairs and also enables the direct use of LLMs for generalization to complex reasoning tasks. By casting an image to a text-based representation, we can leverage the power of language models to learn alignment from SVG to visual primitives and generalize to unseen question-answering tasks. Empirical results show that VDLM achieves stronger zero-shot performance compared to state-of-the-art LMMs, such as GPT-4V, in various low-level multimodal perception and reasoning tasks on vector graphics. We additionally present extensive analyses on VDLM's performance, demonstrating that our framework offers better interpretability due to its disentangled perception and reasoning processes. Project page: https://mikewangwzhl.github.io/VDLM/

  • 7 authors
·
Apr 9, 2024

TouchSDF: A DeepSDF Approach for 3D Shape Reconstruction using Vision-Based Tactile Sensing

Humans rely on their visual and tactile senses to develop a comprehensive 3D understanding of their physical environment. Recently, there has been a growing interest in exploring and manipulating objects using data-driven approaches that utilise high-resolution vision-based tactile sensors. However, 3D shape reconstruction using tactile sensing has lagged behind visual shape reconstruction because of limitations in existing techniques, including the inability to generalise over unseen shapes, the absence of real-world testing, and limited expressive capacity imposed by discrete representations. To address these challenges, we propose TouchSDF, a Deep Learning approach for tactile 3D shape reconstruction that leverages the rich information provided by a vision-based tactile sensor and the expressivity of the implicit neural representation DeepSDF. Our technique consists of two components: (1) a Convolutional Neural Network that maps tactile images into local meshes representing the surface at the touch location, and (2) an implicit neural function that predicts a signed distance function to extract the desired 3D shape. This combination allows TouchSDF to reconstruct smooth and continuous 3D shapes from tactile inputs in simulation and real-world settings, opening up research avenues for robust 3D-aware representations and improved multimodal perception in robotics. Code and supplementary material are available at: https://touchsdf.github.io/

  • 6 authors
·
Nov 21, 2023

Syn-GRPO: Self-Evolving Data Synthesis for MLLM Perception Reasoning

RL (reinforcement learning) methods (e.g., GRPO) for MLLM (Multimodal LLM) perception ability has attracted wide research interest owing to its remarkable generalization ability. Nevertheless, existing reinforcement learning methods still face the problem of low data quality, where data samples cannot elicit diverse responses from MLLMs, thus restricting the exploration scope for MLLM reinforcement learning. Some methods attempt to mitigate this problem by imposing constraints on entropy, but none address it at its root. Therefore, to tackle this problem, this work proposes Syn-GRPO (Synthesis-GRPO), which employs an online data generator to synthesize high-quality training data with diverse responses in GRPO training. Specifically, Syn-GRPO consists of two components: (1) data server; (2) GRPO workflow. The data server synthesizes new samples from existing ones using an image generation model, featuring a decoupled and asynchronous scheme to achieve high generation efficiency. The GRPO workflow provides the data server with the new image descriptions, and it leverages a diversity reward to supervise the MLLM to predict image descriptions for synthesizing samples with diverse responses. Experiment results across three visual perception tasks demonstrate that Syn-GRPO improves the data quality by a large margin, achieving significant superior performance to existing MLLM perception methods, and Syn-GRPO presents promising potential for scaling long-term self-evolving RL. Our code is available at https://github.com/hqhQAQ/Syn-GRPO.

  • 7 authors
·
Nov 24

CALICO: Self-Supervised Camera-LiDAR Contrastive Pre-training for BEV Perception

Perception is crucial in the realm of autonomous driving systems, where bird's eye view (BEV)-based architectures have recently reached state-of-the-art performance. The desirability of self-supervised representation learning stems from the expensive and laborious process of annotating 2D and 3D data. Although previous research has investigated pretraining methods for both LiDAR and camera-based 3D object detection, a unified pretraining framework for multimodal BEV perception is missing. In this study, we introduce CALICO, a novel framework that applies contrastive objectives to both LiDAR and camera backbones. Specifically, CALICO incorporates two stages: point-region contrast (PRC) and region-aware distillation (RAD). PRC better balances the region- and scene-level representation learning on the LiDAR modality and offers significant performance improvement compared to existing methods. RAD effectively achieves contrastive distillation on our self-trained teacher model. CALICO's efficacy is substantiated by extensive evaluations on 3D object detection and BEV map segmentation tasks, where it delivers significant performance improvements. Notably, CALICO outperforms the baseline method by 10.5% and 8.6% on NDS and mAP. Moreover, CALICO boosts the robustness of multimodal 3D object detection against adversarial attacks and corruption. Additionally, our framework can be tailored to different backbones and heads, positioning it as a promising approach for multimodal BEV perception.

  • 6 authors
·
Jun 1, 2023

TextHawk: Exploring Efficient Fine-Grained Perception of Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) have shown impressive results on various multimodal tasks. However, most existing MLLMs are not well suited for document-oriented tasks, which require fine-grained image perception and information compression. In this paper, we present TextHawk, a MLLM that is specifically designed for document-oriented tasks, while preserving the general capabilities of MLLMs. TextHawk is aimed to explore efficient fine-grained perception by designing four dedicated components. Firstly, a ReSampling and ReArrangement (ReSA) module is proposed to reduce the redundancy in the document texts and lower the computational cost of the MLLM. We explore encoding the positions of each local feature by presenting Scalable Positional Embeddings (SPEs), which can preserve the scalability of various image sizes. A Query Proposal Network (QPN) is then adopted to initialize the queries dynamically among different sub-images. To further enhance the fine-grained visual perceptual ability of the MLLM, we design a Multi-Level Cross-Attention (MLCA) mechanism that captures the hierarchical structure and semantic relations of document images. Furthermore, we create a new instruction-tuning dataset for document-oriented tasks by enriching the multimodal document data with Gemini Pro. We conduct extensive experiments on both general and document-oriented MLLM benchmarks, and show that TextHawk outperforms the state-of-the-art methods, demonstrating its effectiveness and superiority in fine-grained document perception and general abilities.

  • 6 authors
·
Apr 14, 2024

Parameter-Inverted Image Pyramid Networks for Visual Perception and Multimodal Understanding

Image pyramids are widely adopted in top-performing methods to obtain multi-scale features for precise visual perception and understanding. However, current image pyramids use the same large-scale model to process multiple resolutions of images, leading to significant computational cost. To address this challenge, we propose a novel network architecture, called Parameter-Inverted Image Pyramid Networks (PIIP). Specifically, PIIP uses pretrained models (ViTs or CNNs) as branches to process multi-scale images, where images of higher resolutions are processed by smaller network branches to balance computational cost and performance. To integrate information from different spatial scales, we further propose a novel cross-branch feature interaction mechanism. To validate PIIP, we apply it to various perception models and a representative multimodal large language model called LLaVA, and conduct extensive experiments on various tasks such as object detection, segmentation, image classification and multimodal understanding. PIIP achieves superior performance compared to single-branch and existing multi-resolution approaches with lower computational cost. When applied to InternViT-6B, a large-scale vision foundation model, PIIP can improve its performance by 1%-2% on detection and segmentation with only 40%-60% of the original computation, finally achieving 60.0 box AP on MS COCO and 59.7 mIoU on ADE20K. For multimodal understanding, our PIIP-LLaVA achieves 73.0% accuracy on TextVQA and 74.5% on MMBench with only 2.8M training data. Our code is released at https://github.com/OpenGVLab/PIIP.

  • 11 authors
·
Jan 13 2

Do You See Me : A Multidimensional Benchmark for Evaluating Visual Perception in Multimodal LLMs

Multimodal Large Language Models (MLLMs) show reasoning promise, yet their visual perception is a critical bottleneck. Strikingly, MLLMs can produce correct answers even while misinterpreting crucial visual elements, masking these underlying failures. Our preliminary study on a joint perception-reasoning dataset revealed that for one leading MLLM, 29% of its correct answers to reasoning questions still exhibited visual perception errors. To systematically address this, we introduce "Do You See Me", a scalable benchmark with 1,758 images and 2,612 questions. It spans seven human-psychology inspired subtasks in 2D and 3D, featuring controllable complexity to rigorously evaluate MLLM visual skills. Our findings on 3 leading closed-source and 5 major open-source models reveal a stark deficit: humans achieve 96.49% accuracy, while top MLLMs average below 50%. This performance gap widens rapidly with increased task complexity (e.g., from 12% to 45% in the visual form constancy subtask). Further analysis into the root causes suggests that failures stem from challenges like misallocated visual attention and the instability of internal representations for fine-grained details, especially at or below encoder patch resolution. This underscores an urgent need for MLLMs with truly robust visual perception. The benchmark dataset, source code and evaluation scripts are available at https://github.com/microsoft/Do-You-See-Me.

  • 2 authors
·
May 28

Neuro-Inspired Information-Theoretic Hierarchical Perception for Multimodal Learning

Integrating and processing information from various sources or modalities are critical for obtaining a comprehensive and accurate perception of the real world in autonomous systems and cyber-physical systems. Drawing inspiration from neuroscience, we develop the Information-Theoretic Hierarchical Perception (ITHP) model, which utilizes the concept of information bottleneck. Different from most traditional fusion models that incorporate all modalities identically in neural networks, our model designates a prime modality and regards the remaining modalities as detectors in the information pathway, serving to distill the flow of information. Our proposed perception model focuses on constructing an effective and compact information flow by achieving a balance between the minimization of mutual information between the latent state and the input modal state, and the maximization of mutual information between the latent states and the remaining modal states. This approach leads to compact latent state representations that retain relevant information while minimizing redundancy, thereby substantially enhancing the performance of multimodal representation learning. Experimental evaluations on the MUStARD, CMU-MOSI, and CMU-MOSEI datasets demonstrate that our model consistently distills crucial information in multimodal learning scenarios, outperforming state-of-the-art benchmarks. Remarkably, on the CMU-MOSI dataset, ITHP surpasses human-level performance in the multimodal sentiment binary classification task across all evaluation metrics (i.e., Binary Accuracy, F1 Score, Mean Absolute Error, and Pearson Correlation).

  • 9 authors
·
Apr 14, 2024

Spotlight on Token Perception for Multimodal Reinforcement Learning

While Reinforcement Learning with Verifiable Rewards (RLVR) has advanced the reasoning capabilities of Large Vision-Language Models (LVLMs), most existing methods in multimodal reasoning neglect the critical role of visual perception within the RLVR optimization process. In this paper, we undertake a pioneering exploration of multimodal RLVR through the novel perspective of token perception, which measures the visual dependency of each generated token. With a granular analysis of Chain-of-Thought (CoT) processes, we uncover two key insights: first, token perception in a rollout trajectory is sparsely distributed, where only a small fraction of tokens have high visual dependency for visually-grounded reasoning; second, different trajectories exhibit significant divergence in their overall visual dependency. Based on these observations, we propose Visually-Perceptive Policy Optimization (VPPO), a novel policy gradient algorithm that explicitly leverages token perception to refine the learning signal. Specifically, VPPO achieves this through a dual mechanism: it reweights a trajectory's advantage by its overall visual dependency, and focuses policy updates exclusively on perceptually pivotal tokens. On a comprehensive suite of eight perception and reasoning benchmarks, VPPO demonstrates substantial gains over leading open-source RL-tuned models, with its effectiveness consistently validated across 7B and 32B model scales. Our findings not only establish a new token-level perceptual perspective for analyzing multimodal RLVR but also present a novel and effective optimization strategy to significantly enhance the multimodal reasoning capabilities of LVLMs.

  • 7 authors
·
Oct 10 3

OLA-VLM: Elevating Visual Perception in Multimodal LLMs with Auxiliary Embedding Distillation

The standard practice for developing contemporary MLLMs is to feed features from vision encoder(s) into the LLM and train with natural language supervision. In this work, we posit an overlooked opportunity to optimize the intermediate LLM representations through a vision perspective (objective), i.e., solely natural language supervision is sub-optimal for the MLLM's visual understanding ability. To that end, we propose OLA-VLM, the first approach distilling knowledge into the LLM's hidden representations from a set of target visual representations. Firstly, we formulate the objective during the pretraining stage in MLLMs as a coupled optimization of predictive visual embedding and next text-token prediction. Secondly, we investigate MLLMs trained solely with natural language supervision and identify a positive correlation between the quality of visual representations within these models and their downstream performance. Moreover, upon probing our OLA-VLM, we observe improved representation quality owing to the embedding optimization. Thirdly, we demonstrate that our OLA-VLM outperforms the single and multi-encoder baselines, proving our approach's superiority over explicitly feeding the corresponding features to the LLM. Particularly, OLA-VLM boosts performance by an average margin of up to 2.5% on various benchmarks, with a notable improvement of 8.7% on the Depth task in CV-Bench. Our code is open-sourced at https://github.com/SHI-Labs/OLA-VLM .

shi-labs SHI Labs
·
Dec 12, 2024 2

Divide, Conquer and Combine: A Training-Free Framework for High-Resolution Image Perception in Multimodal Large Language Models

Multimodal large language models (MLLMs) have experienced significant advancements recently, but still struggle to recognize and interpret intricate details in high-resolution (HR) images effectively. While state-of-the-art (SOTA) MLLMs claim to process images at 4K resolution, existing MLLM benchmarks only support up to 2K, leaving the capabilities of SOTA models on true HR images largely untested. Furthermore, existing methods for enhancing HR image perception in MLLMs rely on computationally expensive visual instruction tuning. To address these limitations, we introduce HR-Bench, the first deliberately designed benchmark to rigorously evaluate MLLM performance on 4K&8K images. Through extensive experiments, we demonstrate that while downsampling HR images leads to vision information loss, leveraging complementary modalities, e.g., text, can effectively compensate for this loss. Building upon this insight, we propose Divide, Conquer and Combine (DC^2), a novel training-free framework for enhancing MLLM perception of HR images. DC^2 follows a three-staged approach: 1) Divide: recursively partitioning the HR image into patches and merging similar patches to minimize computational overhead, 2) Conquer: leveraging the MLLM to generate accurate textual descriptions for each image patch, and 3) Combine: utilizing the generated text descriptions to enhance the MLLM's understanding of the overall HR image. Extensive experiments show that: 1) the SOTA MLLM achieves 63% accuracy, which is markedly lower than the 87% accuracy achieved by humans on HR-Bench; 2) our DC^2 brings consistent and significant improvements (a relative increase of +6% on HR-Bench and +8% on general multimodal benchmarks). The benchmark and code will be released to facilitate the multimodal R&D community.

  • 7 authors
·
Aug 28, 2024

Omni-Captioner: Data Pipeline, Models, and Benchmark for Omni Detailed Perception

Fine-grained perception of multimodal information is critical for advancing human-AI interaction. With recent progress in audio-visual technologies, Omni Language Models (OLMs), capable of processing audio and video signals in parallel, have emerged as a promising paradigm for achieving richer understanding and reasoning. However, their capacity to capture and describe fine-grained details remains limited explored. In this work, we present a systematic and comprehensive investigation of omni detailed perception from the perspectives of the data pipeline, models, and benchmark. We first identify an inherent "co-growth" between detail and hallucination in current OLMs. To address this, we propose Omni-Detective, an agentic data generation pipeline integrating tool-calling, to autonomously produce highly detailed yet minimally hallucinatory multimodal data. Based on the data generated with Omni-Detective, we train two captioning models: Audio-Captioner for audio-only detailed perception, and Omni-Captioner for audio-visual detailed perception. Under the cascade evaluation protocol, Audio-Captioner achieves the best performance on MMAU and MMAR among all open-source models, surpassing Gemini 2.5 Flash and delivering performance comparable to Gemini 2.5 Pro. On existing detailed captioning benchmarks, Omni-Captioner sets a new state-of-the-art on VDC and achieves the best trade-off between detail and hallucination on the video-SALMONN 2 testset. Given the absence of a dedicated benchmark for omni detailed perception, we design Omni-Cloze, a novel cloze-style evaluation for detailed audio, visual, and audio-visual captioning that ensures stable, efficient, and reliable assessment. Experimental results and analysis demonstrate the effectiveness of Omni-Detective in generating high-quality detailed captions, as well as the superiority of Omni-Cloze in evaluating such detailed captions.

  • 12 authors
·
Oct 14

DIP-R1: Deep Inspection and Perception with RL Looking Through and Understanding Complex Scenes

Multimodal Large Language Models (MLLMs) have demonstrated significant visual understanding capabilities, yet their fine-grained visual perception in complex real-world scenarios, such as densely crowded public areas, remains limited. Inspired by the recent success of reinforcement learning (RL) in both LLMs and MLLMs, in this paper, we explore how RL can enhance visual perception ability of MLLMs. Then we develop a novel RL-based framework, Deep Inspection and Perception with RL (DIP-R1) designed to enhance the visual perception capabilities of MLLMs, by comprehending complex scenes and looking through visual instances closely. DIP-R1 guides MLLMs through detailed inspection of visual scene via three simply designed rule-based reward modelings. First, we adopt a standard reasoning reward encouraging the model to include three step-by-step processes: 1) reasoning for understanding visual scenes, 2) observing for looking through interested but ambiguous regions, and 3) decision-making for predicting answer. Second, a variance-guided looking reward is designed to examine uncertain regions for the second observing process. It explicitly enables the model to inspect ambiguous areas, improving its ability to mitigate perceptual uncertainties. Third, we model a weighted precision-recall accuracy reward enhancing accurate decision-making. We explore its effectiveness across diverse fine-grained object detection data consisting of challenging real-world environments, such as densely crowded scenes. Built upon existing MLLMs, DIP-R1 achieves consistent and significant improvement across various in-domain and out-of-domain scenarios. It also outperforms various existing baseline models and supervised fine-tuning methods. Our findings highlight the substantial potential of integrating RL into MLLMs for enhancing capabilities in complex real-world perception tasks.

  • 5 authors
·
May 29

Multimodal Image Synthesis and Editing: The Generative AI Era

As information exists in various modalities in real world, effective interaction and fusion among multimodal information plays a key role for the creation and perception of multimodal data in computer vision and deep learning research. With superb power in modeling the interaction among multimodal information, multimodal image synthesis and editing has become a hot research topic in recent years. Instead of providing explicit guidance for network training, multimodal guidance offers intuitive and flexible means for image synthesis and editing. On the other hand, this field is also facing several challenges in alignment of multimodal features, synthesis of high-resolution images, faithful evaluation metrics, etc. In this survey, we comprehensively contextualize the advance of the recent multimodal image synthesis and editing and formulate taxonomies according to data modalities and model types. We start with an introduction to different guidance modalities in image synthesis and editing, and then describe multimodal image synthesis and editing approaches extensively according to their model types. After that, we describe benchmark datasets and evaluation metrics as well as corresponding experimental results. Finally, we provide insights about the current research challenges and possible directions for future research. A project associated with this survey is available at https://github.com/fnzhan/Generative-AI.

  • 9 authors
·
Dec 27, 2021

Catching the Details: Self-Distilled RoI Predictors for Fine-Grained MLLM Perception

Multimodal Large Language Models (MLLMs) require high-resolution visual information to perform fine-grained perception, yet processing entire high-resolution images is computationally prohibitive. While recent methods leverage a Region-of-Interest (RoI) mechanism to focus on salient areas, they typically present a difficult trade-off: training-based approaches depend on large-scale annotated datasets, while training-free methods that utilize the model's internal attention are computationally inefficient and less accurate, requiring either multi-pass prefill stages or reliance on the slow auto-regressive decoding process. In this paper, we propose an efficient, annotation-free Self-Distilled Region Proposal Network (SD-RPN) that resolves this trade-off. The SD-RPN is built around a pipeline that transforms the noisy attention maps from the MLLM's middle layers into high-quality pseudo-RoI labels by explicitly denoising the signal and resolving ambiguity. We use these labels to train a lightweight Region Proposal Network (RPN) that learns a more precise localization. This RPN is also highly efficient, predicting the RoI in a single forward pass using features from the MLLM's middle layers, decoupling RoI identification from the auto-regressive generation and avoiding costly multi-pass operations.To validate our approach, we integrate the framework into the LLaVA-1.5 architecture. Despite being trained on only a few (e.g. 10K) question-answer pairs, our method demonstrates exceptional data efficiency and generalization, achieving over a 10% absolute accuracy improvement on unseen benchmarks, including TextVQA, DocVQA, and V-Star. Our work presents a practical and scalable solution for enhancing the fine-grained perception of MLLMs without requiring costly supervision or full model fine-tuning. Code is available at https://github.com/YuHengsss/SD-RPN.

Neural Brain: A Neuroscience-inspired Framework for Embodied Agents

The rapid evolution of artificial intelligence (AI) has shifted from static, data-driven models to dynamic systems capable of perceiving and interacting with real-world environments. Despite advancements in pattern recognition and symbolic reasoning, current AI systems, such as large language models, remain disembodied, unable to physically engage with the world. This limitation has driven the rise of embodied AI, where autonomous agents, such as humanoid robots, must navigate and manipulate unstructured environments with human-like adaptability. At the core of this challenge lies the concept of Neural Brain, a central intelligence system designed to drive embodied agents with human-like adaptability. A Neural Brain must seamlessly integrate multimodal sensing and perception with cognitive capabilities. Achieving this also requires an adaptive memory system and energy-efficient hardware-software co-design, enabling real-time action in dynamic environments. This paper introduces a unified framework for the Neural Brain of embodied agents, addressing two fundamental challenges: (1) defining the core components of Neural Brain and (2) bridging the gap between static AI models and the dynamic adaptability required for real-world deployment. To this end, we propose a biologically inspired architecture that integrates multimodal active sensing, perception-cognition-action function, neuroplasticity-based memory storage and updating, and neuromorphic hardware/software optimization. Furthermore, we also review the latest research on embodied agents across these four aspects and analyze the gap between current AI systems and human intelligence. By synthesizing insights from neuroscience, we outline a roadmap towards the development of generalizable, autonomous agents capable of human-level intelligence in real-world scenarios.

ERGO: Efficient High-Resolution Visual Understanding for Vision-Language Models

Efficient processing of high-resolution images is crucial for real-world vision-language applications. However, existing Large Vision-Language Models (LVLMs) incur substantial computational overhead due to the large number of vision tokens. With the advent of "thinking with images" models, reasoning now extends beyond text to the visual domain. This capability motivates our two-stage "coarse-to-fine" reasoning pipeline: first, a downsampled image is analyzed to identify task-relevant regions; then, only these regions are cropped at full resolution and processed in a subsequent reasoning stage. This approach reduces computational cost while preserving fine-grained visual details where necessary. A major challenge lies in inferring which regions are truly relevant to a given query. Recent related methods often fail in the first stage after input-image downsampling, due to perception-driven reasoning, where clear visual information is required for effective reasoning. To address this issue, we propose ERGO (Efficient Reasoning & Guided Observation) that performs reasoning-driven perception-leveraging multimodal context to determine where to focus. Our model can account for perceptual uncertainty, expanding the cropped region to cover visually ambiguous areas for answering questions. To this end, we develop simple yet effective reward components in a reinforcement learning framework for coarse-to-fine perception. Across multiple datasets, our approach delivers higher accuracy than the original model and competitive methods, with greater efficiency. For instance, ERGO surpasses Qwen2.5-VL-7B on the V* benchmark by 4.7 points while using only 23% of the vision tokens, achieving a 3x inference speedup. The code and models can be found at: https://github.com/nota-github/ERGO.

  • 8 authors
·
Sep 26 2

UniTS: Unified Time Series Generative Model for Remote Sensing

One of the primary objectives of satellite remote sensing is to capture the complex dynamics of the Earth environment, which encompasses tasks such as reconstructing continuous cloud-free time series images, detecting land cover changes, and forecasting future surface evolution. However, existing methods typically require specialized models tailored to different tasks, lacking unified modeling of spatiotemporal features across multiple time series tasks. In this paper, we propose a Unified Time Series Generative Model (UniTS), a general framework applicable to various time series tasks, including time series reconstruction, time series cloud removal, time series semantic change detection, and time series forecasting. Based on the flow matching generative paradigm, UniTS constructs a deterministic evolution path from noise to targets under the guidance of task-specific conditions, achieving unified modeling of spatiotemporal representations for multiple tasks. The UniTS architecture consists of a diffusion transformer with spatio-temporal blocks, where we design an Adaptive Condition Injector (ACor) to enhance the model's conditional perception of multimodal inputs, enabling high-quality controllable generation. Additionally, we design a Spatiotemporal-aware Modulator (STM) to improve the ability of spatio-temporal blocks to capture complex spatiotemporal dependencies. Furthermore, we construct two high-quality multimodal time series datasets, TS-S12 and TS-S12CR, filling the gap of benchmark datasets for time series cloud removal and forecasting tasks. Extensive experiments demonstrate that UniTS exhibits exceptional generative and cognitive capabilities in both low-level and high-level time series tasks. It significantly outperforms existing methods, particularly when facing challenges such as severe cloud contamination, modality absence, and forecasting phenological variations.

  • 11 authors
·
Dec 4

From Perception to Cognition: A Survey of Vision-Language Interactive Reasoning in Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) strive to achieve a profound, human-like understanding of and interaction with the physical world, but often exhibit a shallow and incoherent integration when acquiring information (Perception) and conducting reasoning (Cognition). This disconnect leads to a spectrum of reasoning failures, with hallucination being the most prominent. Collectively, these issues expose a fundamental challenge: the ability to process pixels does not yet confer the ability to construct a coherent, credible internal world model. To systematically dissect and address this challenge, this survey introduces a novel and unified analytical framework: ``From Perception to Cognition." We deconstruct the complex process of vision-language interactive understanding into two interdependent layers: Perception, the foundational ability to accurately extract visual information and achieve fine-grained alignment with textual instructions; and Cognition, the higher-order capability for proactive, multi-step, goal-oriented reasoning built upon this perceptual foundation, the core of which is the formation of a dynamic observe-think-verify reasoning loop. Guided by this framework, this paper systematically analyzes the key bottlenecks of current MLLMs at both layers. It surveys the landscape of cutting-edge methods designed to address these challenges, spanning from techniques that enhance low-level visual representations to those that improve high-level reasoning paradigms. Furthermore, we review critical benchmarks and delineate future research directions. This survey aims to provide the research community with a clear, structured perspective for understanding the intrinsic limitations of current MLLMs and to illuminate the path toward building next-generation models capable of deep reasoning and a genuine understanding of the world.

  • 22 authors
·
Sep 29

Perception Tokens Enhance Visual Reasoning in Multimodal Language Models

Multimodal language models (MLMs) still face challenges in fundamental visual perception tasks where specialized models excel. Tasks requiring reasoning about 3D structures benefit from depth estimation, and reasoning about 2D object instances benefits from object detection. Yet, MLMs can not produce intermediate depth or boxes to reason over. Finetuning MLMs on relevant data doesn't generalize well and outsourcing computation to specialized vision tools is too compute-intensive and memory-inefficient. To address this, we introduce Perception Tokens, intrinsic image representations designed to assist reasoning tasks where language is insufficient. Perception tokens act as auxiliary reasoning tokens, akin to chain-of-thought prompts in language models. For example, in a depth-related task, an MLM augmented with perception tokens can reason by generating a depth map as tokens, enabling it to solve the problem effectively. We propose AURORA, a training method that augments MLMs with perception tokens for improved reasoning over visual inputs. AURORA leverages a VQVAE to transform intermediate image representations, such as depth maps into a tokenized format and bounding box tokens, which is then used in a multi-task training framework. AURORA achieves notable improvements across counting benchmarks: +10.8% on BLINK, +11.3% on CVBench, and +8.3% on SEED-Bench, outperforming finetuning approaches in generalization across datasets. It also improves on relative depth: over +6% on BLINK. With perception tokens, AURORA expands the scope of MLMs beyond language-based reasoning, paving the way for more effective visual reasoning capabilities.

  • 7 authors
·
Dec 4, 2024 2

Perception, Reason, Think, and Plan: A Survey on Large Multimodal Reasoning Models

Reasoning lies at the heart of intelligence, shaping the ability to make decisions, draw conclusions, and generalize across domains. In artificial intelligence, as systems increasingly operate in open, uncertain, and multimodal environments, reasoning becomes essential for enabling robust and adaptive behavior. Large Multimodal Reasoning Models (LMRMs) have emerged as a promising paradigm, integrating modalities such as text, images, audio, and video to support complex reasoning capabilities and aiming to achieve comprehensive perception, precise understanding, and deep reasoning. As research advances, multimodal reasoning has rapidly evolved from modular, perception-driven pipelines to unified, language-centric frameworks that offer more coherent cross-modal understanding. While instruction tuning and reinforcement learning have improved model reasoning, significant challenges remain in omni-modal generalization, reasoning depth, and agentic behavior. To address these issues, we present a comprehensive and structured survey of multimodal reasoning research, organized around a four-stage developmental roadmap that reflects the field's shifting design philosophies and emerging capabilities. First, we review early efforts based on task-specific modules, where reasoning was implicitly embedded across stages of representation, alignment, and fusion. Next, we examine recent approaches that unify reasoning into multimodal LLMs, with advances such as Multimodal Chain-of-Thought (MCoT) and multimodal reinforcement learning enabling richer and more structured reasoning chains. Finally, drawing on empirical insights from challenging benchmarks and experimental cases of OpenAI O3 and O4-mini, we discuss the conceptual direction of native large multimodal reasoning models (N-LMRMs), which aim to support scalable, agentic, and adaptive reasoning and planning in complex, real-world environments.

HIT-TMG Lychee Team
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May 7 3

Introducing Visual Perception Token into Multimodal Large Language Model

To utilize visual information, Multimodal Large Language Model (MLLM) relies on the perception process of its vision encoder. The completeness and accuracy of visual perception significantly influence the precision of spatial reasoning, fine-grained understanding, and other tasks. However, MLLM still lacks the autonomous capability to control its own visual perception processes, for example, selectively reviewing specific regions of an image or focusing on information related to specific object categories. In this work, we propose the concept of Visual Perception Token, aiming to empower MLLM with a mechanism to control its visual perception processes. We design two types of Visual Perception Tokens, termed the Region Selection Token and the Vision Re-Encoding Token. MLLMs autonomously generate these tokens, just as they generate text, and use them to trigger additional visual perception actions. The Region Selection Token explicitly identifies specific regions in an image that require further perception, while the Vision Re-Encoding Token uses its hidden states as control signals to guide additional visual perception processes. Extensive experiments demonstrate the advantages of these tokens in handling spatial reasoning, improving fine-grained understanding, and other tasks. On average, the introduction of Visual Perception Tokens improves the performance of a 2B model by 23.6\%, increasing its score from 0.572 to 0.708, and even outperforms a 7B parameter model by 13.4\% (from 0.624). Please check out our repo https://github.com/yu-rp/VisualPerceptionToken

  • 3 authors
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Feb 24 2

Perception Test: A Diagnostic Benchmark for Multimodal Video Models

We propose a novel multimodal video benchmark - the Perception Test - to evaluate the perception and reasoning skills of pre-trained multimodal models (e.g. Flamingo, BEiT-3, or GPT-4). Compared to existing benchmarks that focus on computational tasks (e.g. classification, detection or tracking), the Perception Test focuses on skills (Memory, Abstraction, Physics, Semantics) and types of reasoning (descriptive, explanatory, predictive, counterfactual) across video, audio, and text modalities, to provide a comprehensive and efficient evaluation tool. The benchmark probes pre-trained models for their transfer capabilities, in a zero-shot / few-shot or limited finetuning regime. For these purposes, the Perception Test introduces 11.6k real-world videos, 23s average length, designed to show perceptually interesting situations, filmed by around 100 participants worldwide. The videos are densely annotated with six types of labels (multiple-choice and grounded video question-answers, object and point tracks, temporal action and sound segments), enabling both language and non-language evaluations. The fine-tuning and validation splits of the benchmark are publicly available (CC-BY license), in addition to a challenge server with a held-out test split. Human baseline results compared to state-of-the-art video QA models show a significant gap in performance (91.4% vs 43.6%), suggesting that there is significant room for improvement in multimodal video understanding. Dataset, baselines code, and challenge server are available at https://github.com/deepmind/perception_test

  • 24 authors
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May 23, 2023

Is Cognition consistent with Perception? Assessing and Mitigating Multimodal Knowledge Conflicts in Document Understanding

Multimodal large language models (MLLMs) have shown impressive capabilities in document understanding, a rapidly growing research area with significant industrial demand in recent years. As a multimodal task, document understanding requires models to possess both perceptual and cognitive abilities. However, current MLLMs often face conflicts between perception and cognition. Taking a document VQA task (cognition) as an example, an MLLM might generate answers that do not match the corresponding visual content identified by its OCR (perception). This conflict suggests that the MLLM might struggle to establish an intrinsic connection between the information it "sees" and what it "understands." Such conflicts challenge the intuitive notion that cognition is consistent with perception, hindering the performance and explainability of MLLMs. In this paper, we define the conflicts between cognition and perception as Cognition and Perception (C&P) knowledge conflicts, a form of multimodal knowledge conflicts, and systematically assess them with a focus on document understanding. Our analysis reveals that even GPT-4o, a leading MLLM, achieves only 68.6% C&P consistency. To mitigate the C&P knowledge conflicts, we propose a novel method called Multimodal Knowledge Consistency Fine-tuning. This method first ensures task-specific consistency and then connects the cognitive and perceptual knowledge. Our method significantly reduces C&P knowledge conflicts across all tested MLLMs and enhances their performance in both cognitive and perceptual tasks in most scenarios.

  • 7 authors
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Nov 12, 2024

GPT-4o: Visual perception performance of multimodal large language models in piglet activity understanding

Animal ethology is an crucial aspect of animal research, and animal behavior labeling is the foundation for studying animal behavior. This process typically involves labeling video clips with behavioral semantic tags, a task that is complex, subjective, and multimodal. With the rapid development of multimodal large language models(LLMs), new application have emerged for animal behavior understanding tasks in livestock scenarios. This study evaluates the visual perception capabilities of multimodal LLMs in animal activity recognition. To achieve this, we created piglet test data comprising close-up video clips of individual piglets and annotated full-shot video clips. These data were used to assess the performance of four multimodal LLMs-Video-LLaMA, MiniGPT4-Video, Video-Chat2, and GPT-4 omni (GPT-4o)-in piglet activity understanding. Through comprehensive evaluation across five dimensions, including counting, actor referring, semantic correspondence, time perception, and robustness, we found that while current multimodal LLMs require improvement in semantic correspondence and time perception, they have initially demonstrated visual perception capabilities for animal activity recognition. Notably, GPT-4o showed outstanding performance, with Video-Chat2 and GPT-4o exhibiting significantly better semantic correspondence and time perception in close-up video clips compared to full-shot clips. The initial evaluation experiments in this study validate the potential of multimodal large language models in livestock scene video understanding and provide new directions and references for future research on animal behavior video understanding. Furthermore, by deeply exploring the influence of visual prompts on multimodal large language models, we expect to enhance the accuracy and efficiency of animal behavior recognition in livestock scenarios through human visual processing methods.

  • 5 authors
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Jun 14, 2024

ChatRex: Taming Multimodal LLM for Joint Perception and Understanding

Perception and understanding are two pillars of computer vision. While multimodal large language models (MLLM) have demonstrated remarkable visual understanding capabilities, they arguably lack accurate perception abilities, e.g. the stage-of-the-art model Qwen2-VL only achieves a 43.9 recall rate on the COCO dataset, limiting many tasks requiring the combination of perception and understanding. In this work, we aim to bridge this perception gap from both model designing and data development perspectives. We first introduce ChatRex, an MLLM with a decoupled perception design. Instead of having the LLM directly predict box coordinates, we feed the output boxes from a universal proposal network into the LLM, allowing it to output the corresponding box indices to represent its detection results, turning the regression task into a retrieval-based task that LLM handles more proficiently. From the data perspective, we build a fully automated data engine and construct the Rexverse-2M dataset which possesses multiple granularities to support the joint training of perception and understanding. After standard two-stage training, ChatRex demonstrates strong perception capabilities while preserving multimodal understanding performance. The combination of these two capabilities simultaneously unlocks many attractive applications, demonstrating the complementary roles of both perception and understanding in MLLM. Code is available at https://github.com/IDEA-Research/ChatRex.

  • 8 authors
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Nov 27, 2024 3

MLLMs Know Where to Look: Training-free Perception of Small Visual Details with Multimodal LLMs

Multimodal Large Language Models (MLLMs) have experienced rapid progress in visual recognition tasks in recent years. Given their potential integration into many critical applications, it is important to understand the limitations of their visual perception. In this work, we study whether MLLMs can perceive small visual details as effectively as large ones when answering questions about images. We observe that their performance is very sensitive to the size of the visual subject of the question, and further show that this effect is in fact causal by conducting an intervention study. Next, we study the attention patterns of MLLMs when answering visual questions, and intriguingly find that they consistently know where to look, even when they provide the wrong answer. Based on these findings, we then propose training-free visual intervention methods that leverage the internal knowledge of any MLLM itself, in the form of attention and gradient maps, to enhance its perception of small visual details. We evaluate our proposed methods on two widely-used MLLMs and seven visual question answering benchmarks and show that they can significantly improve MLLMs' accuracy without requiring any training. Our results elucidate the risk of applying MLLMs to visual recognition tasks concerning small details and indicate that visual intervention using the model's internal state is a promising direction to mitigate this risk.

  • 4 authors
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Feb 24 2

Perception-Aware Policy Optimization for Multimodal Reasoning

Reinforcement Learning with Verifiable Rewards (RLVR) has proven to be a highly effective strategy for endowing Large Language Models (LLMs) with robust multi-step reasoning abilities. However, its design and optimizations remain tailored to purely textual domains, resulting in suboptimal performance when applied to multimodal reasoning tasks. In particular, we observe that a major source of error in current multimodal reasoning lies in the perception of visual inputs. To address this bottleneck, we propose Perception-Aware Policy Optimization (PAPO), a simple yet effective extension of GRPO that encourages the model to learn to perceive while learning to reason, entirely from internal supervision signals. Notably, PAPO does not rely on additional data curation, external reward models, or proprietary models. Specifically, we introduce the Implicit Perception Loss in the form of a KL divergence term to the GRPO objective, which, despite its simplicity, yields significant overall improvements (4.4%) on diverse multimodal benchmarks. The improvements are more pronounced, approaching 8.0%, on tasks with high vision dependency. We also observe a substantial reduction (30.5%) in perception errors, indicating improved perceptual capabilities with PAPO. We conduct comprehensive analysis of PAPO and identify a unique loss hacking issue, which we rigorously analyze and mitigate through a Double Entropy Loss. Overall, our work introduces a deeper integration of perception-aware supervision into RLVR learning objectives and lays the groundwork for a new RL framework that encourages visually grounded reasoning. Project page: https://mikewangwzhl.github.io/PAPO.

Struct2D: A Perception-Guided Framework for Spatial Reasoning in Large Multimodal Models

Unlocking spatial reasoning in Large Multimodal Models (LMMs) is crucial for enabling intelligent interaction with 3D environments. While prior efforts often rely on explicit 3D inputs or specialized model architectures, we ask: can LMMs reason about 3D space using only structured 2D representations derived from perception? We introduce Struct2D, a perception-guided prompting framework that combines bird's-eye-view (BEV) images with object marks and object-centric metadata, optionally incorporating egocentric keyframes when needed. Using Struct2D, we conduct an in-depth zero-shot analysis of closed-source LMMs (e.g., GPT-o3) and find that they exhibit surprisingly strong spatial reasoning abilities when provided with structured 2D inputs, effectively handling tasks such as relative direction estimation and route planning. Building on these insights, we construct Struct2D-Set, a large-scale instruction tuning dataset with 200K fine-grained QA pairs across eight spatial reasoning categories, generated automatically from 3D indoor scenes. We fine-tune an open-source LMM (Qwen2.5VL) on Struct2D-Set, achieving competitive performance on multiple benchmarks, including 3D question answering, dense captioning, and object grounding. Our approach demonstrates that structured 2D inputs can effectively bridge perception and language reasoning in LMMs-without requiring explicit 3D representations as input. We will release both our code and dataset to support future research.

  • 7 authors
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Jun 4

Beyond Seeing: Evaluating Multimodal LLMs on Tool-Enabled Image Perception, Transformation, and Reasoning

Multimodal Large Language Models (MLLMs) are increasingly applied in real-world scenarios where user-provided images are often imperfect, requiring active image manipulations such as cropping, editing, or enhancement to uncover salient visual cues. Beyond static visual perception, MLLMs must also think with images: dynamically transforming visual content and integrating it with other tools to solve complex tasks. However, this shift from treating vision as passive context to a manipulable cognitive workspace remains underexplored. Most existing benchmarks still follow a think about images paradigm, where images are regarded as static inputs. To address this gap, we introduce VisualToolBench, a visual tool-use reasoning benchmark that rigorously evaluates MLLMs' ability to perceive, transform, and reason across complex visual-textual tasks under the think-with-images paradigm. VisualToolBench comprises 1,204 challenging, open-ended vision tasks (603 single-turn, 601 multi-turn) spanning across five diverse domains, each paired with detailed rubrics to enable systematic evaluation. Our evaluation shows that current MLLMs struggle with tasks requiring effective integration of vision and general-purpose tools. Even the strongest model (GPT-5-think) reaches only 18.68% pass rate. We further observe divergent tool-use behaviors, with OpenAI models benefiting from diverse image manipulations while Gemini-2.5-pro shows no improvement. By introducing the first benchmark centered on think with images, VisualToolBench offers critical insights for advancing visual intelligence in MLLMs.

  • 11 authors
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Oct 14

Combating Partial Perception Deficit in Autonomous Driving with Multimodal LLM Commonsense

Partial perception deficits can compromise autonomous vehicle safety by disrupting environmental understanding. Current protocols typically respond with immediate stops or minimal-risk maneuvers, worsening traffic flow and lacking flexibility for rare driving scenarios. In this paper, we propose LLM-RCO, a framework leveraging large language models to integrate human-like driving commonsense into autonomous systems facing perception deficits. LLM-RCO features four key modules: hazard inference, short-term motion planner, action condition verifier, and safety constraint generator. These modules interact with the dynamic driving environment, enabling proactive and context-aware control actions to override the original control policy of autonomous agents. To improve safety in such challenging conditions, we construct DriveLM-Deficit, a dataset of 53,895 video clips featuring deficits of safety-critical objects, complete with annotations for LLM-based hazard inference and motion planning fine-tuning. Extensive experiments in adverse driving conditions with the CARLA simulator demonstrate that systems equipped with LLM-RCO significantly improve driving performance, highlighting its potential for enhancing autonomous driving resilience against adverse perception deficits. Our results also show that LLMs fine-tuned with DriveLM-Deficit can enable more proactive movements instead of conservative stops in the context of perception deficits.

  • 7 authors
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Mar 10

Active-O3: Empowering Multimodal Large Language Models with Active Perception via GRPO

Active vision, also known as active perception, refers to the process of actively selecting where and how to look in order to gather task-relevant information. It is a critical component of efficient perception and decision-making in humans and advanced embodied agents. Recently, the use of Multimodal Large Language Models (MLLMs) as central planning and decision-making modules in robotic systems has gained extensive attention. However, despite the importance of active perception in embodied intelligence, there is little to no exploration of how MLLMs can be equipped with or learn active perception capabilities. In this paper, we first provide a systematic definition of MLLM-based active perception tasks. We point out that the recently proposed GPT-o3 model's zoom-in search strategy can be regarded as a special case of active perception; however, it still suffers from low search efficiency and inaccurate region selection. To address these issues, we propose ACTIVE-O3, a purely reinforcement learning based training framework built on top of GRPO, designed to equip MLLMs with active perception capabilities. We further establish a comprehensive benchmark suite to evaluate ACTIVE-O3 across both general open-world tasks, such as small-object and dense object grounding, and domain-specific scenarios, including small object detection in remote sensing and autonomous driving, as well as fine-grained interactive segmentation. In addition, ACTIVE-O3 also demonstrates strong zero-shot reasoning abilities on the V* Benchmark, without relying on any explicit reasoning data. We hope that our work can provide a simple codebase and evaluation protocol to facilitate future research on active perception in MLLMs.

  • 11 authors
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May 27 2

PCA-Bench: Evaluating Multimodal Large Language Models in Perception-Cognition-Action Chain

We present PCA-Bench, a multimodal decision-making benchmark for evaluating the integrated capabilities of Multimodal Large Language Models (MLLMs). Departing from previous benchmarks focusing on simplistic tasks and individual model capability, PCA-Bench introduces three complex scenarios: autonomous driving, domestic robotics, and open-world games. Given task instructions and diverse contexts, the model is required to seamlessly integrate multiple capabilities of Perception, Cognition, and Action in a reasoning chain to make accurate decisions. Moreover, PCA-Bench features error localization capabilities, scrutinizing model inaccuracies in areas such as perception, knowledge, or reasoning. This enhances the reliability of deploying MLLMs. To balance accuracy and efficiency in evaluation, we propose PCA-Eval, an automatic evaluation protocol, and assess 10 prevalent MLLMs. The results reveal significant performance disparities between open-source models and powerful proprietary models like GPT-4 Vision. To address this, we introduce Embodied-Instruction-Evolution (EIE), an automatic framework for synthesizing instruction tuning examples in multimodal embodied environments. EIE generates 7,510 training examples in PCA-Bench and enhances the performance of open-source MLLMs, occasionally surpassing GPT-4 Vision (+3\% in decision accuracy), thereby validating the effectiveness of EIE. Our findings suggest that robust MLLMs like GPT4-Vision show promise for decision-making in embodied agents, opening new avenues for MLLM research.

  • 10 authors
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Feb 21, 2024 1

INF-LLaVA: Dual-perspective Perception for High-Resolution Multimodal Large Language Model

With advancements in data availability and computing resources, Multimodal Large Language Models (MLLMs) have showcased capabilities across various fields. However, the quadratic complexity of the vision encoder in MLLMs constrains the resolution of input images. Most current approaches mitigate this issue by cropping high-resolution images into smaller sub-images, which are then processed independently by the vision encoder. Despite capturing sufficient local details, these sub-images lack global context and fail to interact with one another. To address this limitation, we propose a novel MLLM, INF-LLaVA, designed for effective high-resolution image perception. INF-LLaVA incorporates two innovative components. First, we introduce a Dual-perspective Cropping Module (DCM), which ensures that each sub-image contains continuous details from a local perspective and comprehensive information from a global perspective. Second, we introduce Dual-perspective Enhancement Module (DEM) to enable the mutual enhancement of global and local features, allowing INF-LLaVA to effectively process high-resolution images by simultaneously capturing detailed local information and comprehensive global context. Extensive ablation studies validate the effectiveness of these components, and experiments on a diverse set of benchmarks demonstrate that INF-LLaVA outperforms existing MLLMs. Code and pretrained model are available at https://github.com/WeihuangLin/INF-LLaVA.

  • 7 authors
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Jul 23, 2024 3

M3Net: Multimodal Multi-task Learning for 3D Detection, Segmentation, and Occupancy Prediction in Autonomous Driving

The perception system for autonomous driving generally requires to handle multiple diverse sub-tasks. However, current algorithms typically tackle individual sub-tasks separately, which leads to low efficiency when aiming at obtaining full-perception results. Some multi-task learning methods try to unify multiple tasks with one model, but do not solve the conflicts in multi-task learning. In this paper, we introduce M3Net, a novel multimodal and multi-task network that simultaneously tackles detection, segmentation, and 3D occupancy prediction for autonomous driving and achieves superior performance than single task model. M3Net takes multimodal data as input and multiple tasks via query-token interactions. To enhance the integration of multi-modal features for multi-task learning, we first propose the Modality-Adaptive Feature Integration (MAFI) module, which enables single-modality features to predict channel-wise attention weights for their high-performing tasks, respectively. Based on integrated features, we then develop task-specific query initialization strategies to accommodate the needs of detection/segmentation and 3D occupancy prediction. Leveraging the properly initialized queries, a shared decoder transforms queries and BEV features layer-wise, facilitating multi-task learning. Furthermore, we propose a Task-oriented Channel Scaling (TCS) module in the decoder to mitigate conflicts between optimizing for different tasks. Additionally, our proposed multi-task querying and TCS module support both Transformer-based decoder and Mamba-based decoder, demonstrating its flexibility to different architectures. M3Net achieves state-of-the-art multi-task learning performance on the nuScenes benchmarks.

  • 7 authors
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Mar 23

Gramian Multimodal Representation Learning and Alignment

Human perception integrates multiple modalities, such as vision, hearing, and language, into a unified understanding of the surrounding reality. While recent multimodal models have achieved significant progress by aligning pairs of modalities via contrastive learning, their solutions are unsuitable when scaling to multiple modalities. These models typically align each modality to a designated anchor without ensuring the alignment of all modalities with each other, leading to suboptimal performance in tasks requiring a joint understanding of multiple modalities. In this paper, we structurally rethink the pairwise conventional approach to multimodal learning and we present the novel Gramian Representation Alignment Measure (GRAM), which overcomes the above-mentioned limitations. GRAM learns and then aligns n modalities directly in the higher-dimensional space in which modality embeddings lie by minimizing the Gramian volume of the k-dimensional parallelotope spanned by the modality vectors, ensuring the geometric alignment of all modalities simultaneously. GRAM can replace cosine similarity in any downstream method, holding for 2 to n modalities and providing more meaningful alignment with respect to previous similarity measures. The novel GRAM-based contrastive loss function enhances the alignment of multimodal models in the higher-dimensional embedding space, leading to new state-of-the-art performance in downstream tasks such as video-audio-text retrieval and audio-video classification. The project page, the code, and the pretrained models are available at https://ispamm.github.io/GRAM/.

  • 4 authors
·
Dec 16, 2024

Visual Perception by Large Language Model's Weights

Existing Multimodal Large Language Models (MLLMs) follow the paradigm that perceives visual information by aligning visual features with the input space of Large Language Models (LLMs), and concatenating visual tokens with text tokens to form a unified sequence input for LLMs. These methods demonstrate promising results on various vision-language tasks but are limited by the high computational effort due to the extended input sequence resulting from the involvement of visual tokens. In this paper, instead of input space alignment, we propose a novel parameter space alignment paradigm that represents visual information as model weights. For each input image, we use a vision encoder to extract visual features, convert features into perceptual weights, and merge the perceptual weights with LLM's weights. In this way, the input of LLM does not require visual tokens, which reduces the length of the input sequence and greatly improves efficiency. Following this paradigm, we propose VLoRA with the perceptual weights generator. The perceptual weights generator is designed to convert visual features to perceptual weights with low-rank property, exhibiting a form similar to LoRA. The experimental results show that our VLoRA achieves comparable performance on various benchmarks for MLLMs, while significantly reducing the computational costs for both training and inference. The code and models will be made open-source.

  • 10 authors
·
May 30, 2024

RTV-Bench: Benchmarking MLLM Continuous Perception, Understanding and Reasoning through Real-Time Video

Multimodal Large Language Models (MLLMs) increasingly excel at perception, understanding, and reasoning. However, current benchmarks inadequately evaluate their ability to perform these tasks continuously in dynamic, real-world environments. To bridge this gap, we introduce RTV-Bench, a fine-grained benchmark for MLLM real-time video analysis. RTV-Bench uses three key principles: (1) Multi-Timestamp Question Answering (MTQA), where answers evolve with scene changes; (2) Hierarchical Question Structure, combining basic and advanced queries; and (3) Multi-dimensional Evaluation, assessing the ability of continuous perception, understanding, and reasoning. RTV-Bench contains 552 diverse videos (167.2 hours) and 4,631 high-quality QA pairs. We evaluated leading MLLMs, including proprietary (GPT-4o, Gemini 2.0), open-source offline (Qwen2.5-VL, VideoLLaMA3), and open-source real-time (VITA-1.5, InternLM-XComposer2.5-OmniLive) models. Experiment results show open-source real-time models largely outperform offline ones but still trail top proprietary models. Our analysis also reveals that larger model size or higher frame sampling rates do not significantly boost RTV-Bench performance, sometimes causing slight decreases. This underscores the need for better model architectures optimized for video stream processing and long sequences to advance real-time video analysis with MLLMs. Our benchmark toolkit is available at: https://github.com/LJungang/RTV-Bench.

  • 14 authors
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May 4

Empowering Multimodal LLMs with External Tools: A Comprehensive Survey

By integrating the perception capabilities of multimodal encoders with the generative power of Large Language Models (LLMs), Multimodal Large Language Models (MLLMs), exemplified by GPT-4V, have achieved great success in various multimodal tasks, pointing toward a promising pathway to artificial general intelligence. Despite this progress, the limited quality of multimodal data, poor performance on many complex downstream tasks, and inadequate evaluation protocols continue to hinder the reliability and broader applicability of MLLMs across diverse domains. Inspired by the human ability to leverage external tools for enhanced reasoning and problem-solving, augmenting MLLMs with external tools (e.g., APIs, expert models, and knowledge bases) offers a promising strategy to overcome these challenges. In this paper, we present a comprehensive survey on leveraging external tools to enhance MLLM performance. Our discussion is structured along four key dimensions about external tools: (1) how they can facilitate the acquisition and annotation of high-quality multimodal data; (2) how they can assist in improving MLLM performance on challenging downstream tasks; (3) how they enable comprehensive and accurate evaluation of MLLMs; (4) the current limitations and future directions of tool-augmented MLLMs. Through this survey, we aim to underscore the transformative potential of external tools in advancing MLLM capabilities, offering a forward-looking perspective on their development and applications. The project page of this paper is publicly available athttps://github.com/Lackel/Awesome-Tools-for-MLLMs.

  • 6 authors
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Aug 14

Phi-Ground Tech Report: Advancing Perception in GUI Grounding

With the development of multimodal reasoning models, Computer Use Agents (CUAs), akin to Jarvis from "Iron Man", are becoming a reality. GUI grounding is a core component for CUAs to execute actual actions, similar to mechanical control in robotics, and it directly leads to the success or failure of the system. It determines actions such as clicking and typing, as well as related parameters like the coordinates for clicks. Current end-to-end grounding models still achieve less than 65\% accuracy on challenging benchmarks like ScreenSpot-pro and UI-Vision, indicating they are far from being ready for deployment. % , as a single misclick can result in unacceptable consequences. In this work, we conduct an empirical study on the training of grounding models, examining details from data collection to model training. Ultimately, we developed the Phi-Ground model family, which achieves state-of-the-art performance across all five grounding benchmarks for models under 10B parameters in agent settings. In the end-to-end model setting, our model still achieves SOTA results with scores of \textbf{43.2} on ScreenSpot-pro and \textbf{27.2} on UI-Vision. We believe that the various details discussed in this paper, along with our successes and failures, not only clarify the construction of grounding models but also benefit other perception tasks. Project homepage: https://zhangmiaosen2000.github.io/Phi-Ground/{https://zhangmiaosen2000.github.io/Phi-Ground/}

  • 11 authors
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Jul 31 3

UI-JEPA: Towards Active Perception of User Intent through Onscreen User Activity

Generating user intent from a sequence of user interface (UI) actions is a core challenge in comprehensive UI understanding. Recent advancements in multimodal large language models (MLLMs) have led to substantial progress in this area, but their demands for extensive model parameters, computing power, and high latency makes them impractical for scenarios requiring lightweight, on-device solutions with low latency or heightened privacy. Additionally, the lack of high-quality datasets has hindered the development of such lightweight models. To address these challenges, we propose UI-JEPA, a novel framework that employs masking strategies to learn abstract UI embeddings from unlabeled data through self-supervised learning, combined with an LLM decoder fine-tuned for user intent prediction. We also introduce two new UI-grounded multimodal datasets, "Intent in the Wild" (IIW) and "Intent in the Tame" (IIT), designed for few-shot and zero-shot UI understanding tasks. IIW consists of 1.7K videos across 219 intent categories, while IIT contains 914 videos across 10 categories. We establish the first baselines for these datasets, showing that representations learned using a JEPA-style objective, combined with an LLM decoder, can achieve user intent predictions that match the performance of state-of-the-art large MLLMs, but with significantly reduced annotation and deployment resources. Measured by intent similarity scores, UI-JEPA outperforms GPT-4 Turbo and Claude 3.5 Sonnet by 10.0% and 7.2% respectively, averaged across two datasets. Notably, UI-JEPA accomplishes the performance with a 50.5x reduction in computational cost and a 6.6x improvement in latency in the IIW dataset. These results underscore the effectiveness of UI-JEPA, highlighting its potential for lightweight, high-performance UI understanding.

  • 5 authors
·
Sep 6, 2024

VisRL: Intention-Driven Visual Perception via Reinforced Reasoning

Visual understanding is inherently intention-driven - humans selectively focus on different regions of a scene based on their goals. Recent advances in large multimodal models (LMMs) enable flexible expression of such intentions through natural language, allowing queries to guide visual reasoning processes. Frameworks like Visual Chain-of-Thought have demonstrated the benefit of incorporating explicit reasoning steps, where the model predicts a focus region before answering a query. However, existing approaches rely heavily on supervised training with annotated intermediate bounding boxes, which severely limits scalability due to the combinatorial explosion of intention-region pairs. To overcome this limitation, we propose VisRL, the first framework that applies reinforcement learning (RL) to the problem of intention-driven visual perception. VisRL optimizes the entire visual reasoning process using only reward signals. By treating intermediate focus selection as an internal decision optimized through trial-and-error, our method eliminates the need for costly region annotations while aligning more closely with how humans learn to perceive the world. Extensive experiments across multiple benchmarks show that VisRL consistently outperforms strong baselines, demonstrating both its effectiveness and its strong generalization across different LMMs. Our code is available at https://github.com/zhangquanchen/VisRL.

  • 3 authors
·
Mar 10

SparkUI-Parser: Enhancing GUI Perception with Robust Grounding and Parsing

The existing Multimodal Large Language Models (MLLMs) for GUI perception have made great progress. However, the following challenges still exist in prior methods: 1) They model discrete coordinates based on text autoregressive mechanism, which results in lower grounding accuracy and slower inference speed. 2) They can only locate predefined sets of elements and are not capable of parsing the entire interface, which hampers the broad application and support for downstream tasks. To address the above issues, we propose SparkUI-Parser, a novel end-to-end framework where higher localization precision and fine-grained parsing capability of the entire interface are simultaneously achieved. Specifically, instead of using probability-based discrete modeling, we perform continuous modeling of coordinates based on a pre-trained Multimodal Large Language Model (MLLM) with an additional token router and coordinate decoder. This effectively mitigates the limitations inherent in the discrete output characteristics and the token-by-token generation process of MLLMs, consequently boosting both the accuracy and the inference speed. To further enhance robustness, a rejection mechanism based on a modified Hungarian matching algorithm is introduced, which empowers the model to identify and reject non-existent elements, thereby reducing false positives. Moreover, we present ScreenParse, a rigorously constructed benchmark to systematically assess structural perception capabilities of GUI models across diverse scenarios. Extensive experiments demonstrate that our approach consistently outperforms SOTA methods on ScreenSpot, ScreenSpot-v2, CAGUI-Grounding and ScreenParse benchmarks. The resources are available at https://github.com/antgroup/SparkUI-Parser.

  • 12 authors
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Sep 5

Evaluating and Advancing Multimodal Large Language Models in Ability Lens

As multimodal large language models (MLLMs) advance rapidly, rigorous evaluation has become essential, providing further guidance for their development. In this work, we focus on a unified and robust evaluation of vision perception abilities, the foundational skill of MLLMs. We find that existing perception benchmarks, each focusing on different question types, domains, and evaluation metrics, introduce significant evaluation variance, complicating comprehensive assessments of perception abilities when relying on any single benchmark. To address this, we introduce AbilityLens, a unified benchmark designed to evaluate MLLMs across six key perception abilities, focusing on both accuracy and stability, with each ability encompassing diverse question types, domains, and metrics. With the assistance of AbilityLens, we: (1) identify the strengths and weaknesses of current models, highlighting stability patterns and revealing a notable performance gap between open-source and closed-source models; (2) introduce an online evaluation mode, which uncovers interesting ability conflict and early convergence phenomena during MLLM training; and (3) design a simple ability-specific model merging method that combines the best ability checkpoint from early training stages, effectively mitigating performance decline due to ability conflict. The benchmark and online leaderboard will be released soon.

  • 9 authors
·
Nov 21, 2024