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SubscribeTPS++: Attention-Enhanced Thin-Plate Spline for Scene Text Recognition
Text irregularities pose significant challenges to scene text recognizers. Thin-Plate Spline (TPS)-based rectification is widely regarded as an effective means to deal with them. Currently, the calculation of TPS transformation parameters purely depends on the quality of regressed text borders. It ignores the text content and often leads to unsatisfactory rectified results for severely distorted text. In this work, we introduce TPS++, an attention-enhanced TPS transformation that incorporates the attention mechanism to text rectification for the first time. TPS++ formulates the parameter calculation as a joint process of foreground control point regression and content-based attention score estimation, which is computed by a dedicated designed gated-attention block. TPS++ builds a more flexible content-aware rectifier, generating a natural text correction that is easier to read by the subsequent recognizer. Moreover, TPS++ shares the feature backbone with the recognizer in part and implements the rectification at feature-level rather than image-level, incurring only a small overhead in terms of parameters and inference time. Experiments on public benchmarks show that TPS++ consistently improves the recognition and achieves state-of-the-art accuracy. Meanwhile, it generalizes well on different backbones and recognizers. Code is at https://github.com/simplify23/TPS_PP.
Enabling Region-Specific Control via Lassos in Point-Based Colorization
Point-based interactive colorization techniques allow users to effortlessly colorize grayscale images using user-provided color hints. However, point-based methods often face challenges when different colors are given to semantically similar areas, leading to color intermingling and unsatisfactory results-an issue we refer to as color collapse. The fundamental cause of color collapse is the inadequacy of points for defining the boundaries for each color. To mitigate color collapse, we introduce a lasso tool that can control the scope of each color hint. Additionally, we design a framework that leverages the user-provided lassos to localize the attention masks. The experimental results show that using a single lasso is as effective as applying 4.18 individual color hints and can achieve the desired outcomes in 30% less time than using points alone.
GPAvatar: Generalizable and Precise Head Avatar from Image(s)
Head avatar reconstruction, crucial for applications in virtual reality, online meetings, gaming, and film industries, has garnered substantial attention within the computer vision community. The fundamental objective of this field is to faithfully recreate the head avatar and precisely control expressions and postures. Existing methods, categorized into 2D-based warping, mesh-based, and neural rendering approaches, present challenges in maintaining multi-view consistency, incorporating non-facial information, and generalizing to new identities. In this paper, we propose a framework named GPAvatar that reconstructs 3D head avatars from one or several images in a single forward pass. The key idea of this work is to introduce a dynamic point-based expression field driven by a point cloud to precisely and effectively capture expressions. Furthermore, we use a Multi Tri-planes Attention (MTA) fusion module in the tri-planes canonical field to leverage information from multiple input images. The proposed method achieves faithful identity reconstruction, precise expression control, and multi-view consistency, demonstrating promising results for free-viewpoint rendering and novel view synthesis.
CharaConsist: Fine-Grained Consistent Character Generation
In text-to-image generation, producing a series of consistent contents that preserve the same identity is highly valuable for real-world applications. Although a few works have explored training-free methods to enhance the consistency of generated subjects, we observe that they suffer from the following problems. First, they fail to maintain consistent background details, which limits their applicability. Furthermore, when the foreground character undergoes large motion variations, inconsistencies in identity and clothing details become evident. To address these problems, we propose CharaConsist, which employs point-tracking attention and adaptive token merge along with decoupled control of the foreground and background. CharaConsist enables fine-grained consistency for both foreground and background, supporting the generation of one character in continuous shots within a fixed scene or in discrete shots across different scenes. Moreover, CharaConsist is the first consistent generation method tailored for text-to-image DiT model. Its ability to maintain fine-grained consistency, combined with the larger capacity of latest base model, enables it to produce high-quality visual outputs, broadening its applicability to a wider range of real-world scenarios. The source code has been released at https://github.com/Murray-Wang/CharaConsist
TPP-Gaze: Modelling Gaze Dynamics in Space and Time with Neural Temporal Point Processes
Attention guides our gaze to fixate the proper location of the scene and holds it in that location for the deserved amount of time given current processing demands, before shifting to the next one. As such, gaze deployment crucially is a temporal process. Existing computational models have made significant strides in predicting spatial aspects of observer's visual scanpaths (where to look), while often putting on the background the temporal facet of attention dynamics (when). In this paper we present TPP-Gaze, a novel and principled approach to model scanpath dynamics based on Neural Temporal Point Process (TPP), that jointly learns the temporal dynamics of fixations position and duration, integrating deep learning methodologies with point process theory. We conduct extensive experiments across five publicly available datasets. Our results show the overall superior performance of the proposed model compared to state-of-the-art approaches. Source code and trained models are publicly available at: https://github.com/phuselab/tppgaze.
Focus Directions Make Your Language Models Pay More Attention to Relevant Contexts
Long-context large language models (LLMs) are prone to be distracted by irrelevant contexts. The reason for distraction remains poorly understood. In this paper, we first identify the contextual heads, a special group of attention heads that control the overall attention of the LLM. Then, we demonstrate that distraction arises when contextual heads fail to allocate sufficient attention to relevant contexts and can be mitigated by increasing attention to these contexts. We further identify focus directions, located at the key and query activations of these heads, which enable them to allocate more attention to relevant contexts without explicitly specifying which context is relevant. We comprehensively evaluate the effect of focus direction on various long-context tasks and find out focus directions could help to mitigate the poor task alignment of the long-context LLMs. We believe our findings could promote further research on long-context LLM alignment.
An Attentive Survey of Attention Models
Attention Model has now become an important concept in neural networks that has been researched within diverse application domains. This survey provides a structured and comprehensive overview of the developments in modeling attention. In particular, we propose a taxonomy which groups existing techniques into coherent categories. We review salient neural architectures in which attention has been incorporated, and discuss applications in which modeling attention has shown a significant impact. We also describe how attention has been used to improve the interpretability of neural networks. Finally, we discuss some future research directions in attention. We hope this survey will provide a succinct introduction to attention models and guide practitioners while developing approaches for their applications.
Attention: Marginal Probability is All You Need?
Attention mechanisms are a central property of cognitive systems allowing them to selectively deploy cognitive resources in a flexible manner. Attention has been long studied in the neurosciences and there are numerous phenomenological models that try to capture its core properties. Recently attentional mechanisms have become a dominating architectural choice of machine learning and are the central innovation of Transformers. The dominant intuition and formalism underlying their development has drawn on ideas of keys and queries in database management systems. In this work, we propose an alternative Bayesian foundation for attentional mechanisms and show how this unifies different attentional architectures in machine learning. This formulation allows to to identify commonality across different attention ML architectures as well as suggest a bridge to those developed in neuroscience. We hope this work will guide more sophisticated intuitions into the key properties of attention architectures and suggest new ones.
Unveiling Simplicities of Attention: Adaptive Long-Context Head Identification
The ability to process long contexts is crucial for many natural language processing tasks, yet it remains a significant challenge. While substantial progress has been made in enhancing the efficiency of attention mechanisms, there is still a gap in understanding how attention heads function in long-context settings. In this paper, we observe that while certain heads consistently attend to local information only, others swing between attending to local and long-context information depending on the query. This raises the question: can we identify which heads require long-context information to predict the next token accurately? We demonstrate that it's possible to predict which heads are crucial for long-context processing using only local keys. The core idea here is to exploit a simple model for the long-context scores via second moment approximations. These findings unveil simple properties of attention in the context of long sequences, and open the door to potentially significant gains in efficiency.
Decoding Open-Ended Information Seeking Goals from Eye Movements in Reading
When reading, we often have specific information that interests us in a text. For example, you might be reading this paper because you are curious about LLMs for eye movements in reading, the experimental design, or perhaps you only care about the question ``but does it work?''. More broadly, in daily life, people approach texts with any number of text-specific goals that guide their reading behavior. In this work, we ask, for the first time, whether open-ended reading goals can be automatically decoded from eye movements in reading. To address this question, we introduce goal classification and goal reconstruction tasks and evaluation frameworks, and use large-scale eye tracking for reading data in English with hundreds of text-specific information seeking tasks. We develop and compare several discriminative and generative multimodal LLMs that combine eye movements and text for goal classification and goal reconstruction. Our experiments show considerable success on both tasks, suggesting that LLMs can extract valuable information about the readers' text-specific goals from eye movements.
Sparse Attention Decomposition Applied to Circuit Tracing
Many papers have shown that attention heads work in conjunction with each other to perform complex tasks. It's frequently assumed that communication between attention heads is via the addition of specific features to token residuals. In this work we seek to isolate and identify the features used to effect communication and coordination among attention heads in GPT-2 small. Our key leverage on the problem is to show that these features are very often sparsely coded in the singular vectors of attention head matrices. We characterize the dimensionality and occurrence of these signals across the attention heads in GPT-2 small when used for the Indirect Object Identification (IOI) task. The sparse encoding of signals, as provided by attention head singular vectors, allows for efficient separation of signals from the residual background and straightforward identification of communication paths between attention heads. We explore the effectiveness of this approach by tracing portions of the circuits used in the IOI task. Our traces reveal considerable detail not present in previous studies, shedding light on the nature of redundant paths present in GPT-2. And our traces go beyond previous work by identifying features used to communicate between attention heads when performing IOI.
Zero-Shot Vision-and-Language Navigation with Collision Mitigation in Continuous Environment
We propose the zero-shot Vision-and-Language Navigation with Collision Mitigation (VLN-CM), which takes these considerations. VLN-CM is composed of four modules and predicts the direction and distance of the next movement at each step. We utilize large foundation models for each modules. To select the direction, we use the Attention Spot Predictor (ASP), View Selector (VS), and Progress Monitor (PM). The ASP employs a Large Language Model (e.g. ChatGPT) to split navigation instructions into attention spots, which are objects or scenes at the location to move to (e.g. a yellow door). The VS selects from panorama images provided at 30-degree intervals the one that includes the attention spot, using CLIP similarity. We then choose the angle of the selected image as the direction to move in. The PM uses a rule-based approach to decide which attention spot to focus on next, among multiple spots derived from the instructions. If the similarity between the current attention spot and the visual observations decreases consecutively at each step, the PM determines that the agent has passed the current spot and moves on to the next one. For selecting the distance to move, we employed the Open Map Predictor (OMP). The OMP uses panorama depth information to predict an occupancy mask. We then selected a collision-free distance in the predicted direction based on the occupancy mask. We evaluated our method using the validation data of VLN-CE. Our approach showed better performance than several baseline methods, and the OPM was effective in mitigating collisions for the agent.
Short-Long Convolutions Help Hardware-Efficient Linear Attention to Focus on Long Sequences
To mitigate the computational complexity in the self-attention mechanism on long sequences, linear attention utilizes computation tricks to achieve linear complexity, while state space models (SSMs) popularize a favorable practice of using non-data-dependent memory pattern, i.e., emphasize the near and neglect the distant, to processing sequences. Recent studies have shown the priorities by combining them as one. However, the efficiency of linear attention remains only at the theoretical level in a causal setting, and SSMs require various designed constraints to operate effectively on specific data. Therefore, in order to unveil the true power of the hybrid design, the following two issues need to be addressed: (1) hardware-efficient implementation for linear attention and (2) stabilization of SSMs. To achieve this, we leverage the thought of tiling and hierarchy to propose CHELA (short-long Convolutions with Hardware-Efficient Linear Attention), which replaces SSMs with short-long convolutions and implements linear attention in a divide-and-conquer manner. This approach enjoys global abstraction and data-dependent selection from stable SSM and linear attention while maintaining real linear complexity. Our comprehensive experiments on the Long Range Arena benchmark and language modeling tasks demonstrate the effectiveness of the proposed method.
Trends, Applications, and Challenges in Human Attention Modelling
Human attention modelling has proven, in recent years, to be particularly useful not only for understanding the cognitive processes underlying visual exploration, but also for providing support to artificial intelligence models that aim to solve problems in various domains, including image and video processing, vision-and-language applications, and language modelling. This survey offers a reasoned overview of recent efforts to integrate human attention mechanisms into contemporary deep learning models and discusses future research directions and challenges. For a comprehensive overview on the ongoing research refer to our dedicated repository available at https://github.com/aimagelab/awesome-human-visual-attention.
Attention Illuminates LLM Reasoning: The Preplan-and-Anchor Rhythm Enables Fine-Grained Policy Optimization
The reasoning pattern of Large language models (LLMs) remains opaque, and Reinforcement learning (RL) typically applies uniform credit across an entire generation, blurring the distinction between pivotal and routine steps. This work positions attention as a privileged substrate that renders the internal logic of LLMs legible, not merely as a byproduct of computation, but as a mechanistic blueprint of reasoning itself. We first distinguish attention heads between locally and globally focused information processing and reveal that locally focused heads produce a sawtooth pattern near the diagonal indicating phrasal chunks, while globally focused heads expose tokens that exert broad downstream influence over future tokens. We formalize these with two metrics: 1) Windowed Average Attention Distance, which measures the extent of backward attention within a clipped window; 2) Future Attention Influence, which quantifies a token's global importance as the average attention it receives from subsequent tokens. Taken together, these signals reveal a recurring preplan-and-anchor mechanism, where the model first performs a long-range contextual reference to generate an introductory token, which is immediately followed by or coincides with a semantic anchor token that organizes subsequent reasoning. Leveraging these insights, we introduce three novel RL strategies that dynamically perform targeted credit assignment to critical nodes (preplan tokens, anchor tokens, and their temporal coupling) and show consistent performance gains across various reasoning tasks. By aligning optimization with the model's intrinsic reasoning rhythm, we aim to transform opaque optimization into an actionable structure-aware process, hoping to offer a potential step toward more transparent and effective optimization of LLM reasoning.
Fortify the Shortest Stave in Attention: Enhancing Context Awareness of Large Language Models for Effective Tool Use
In this paper, we demonstrate that an inherent waveform pattern in the attention allocation of large language models (LLMs) significantly affects their performance in tasks demanding a high degree of context awareness, such as utilizing LLMs for tool-use. Specifically, the crucial information in the context will be potentially overlooked by model when it is positioned in the trough zone of the attention waveform, leading to decreased performance. To address this issue, we propose a novel inference method named Attention Buckets. It allows LLMs to process their input through multiple parallel processes. Each process utilizes a distinct base angle for the rotary position embedding, thereby creating a unique attention waveform. By compensating an attention trough of a particular process with an attention peak of another process, our approach enhances LLM's awareness to various contextual positions, thus mitigating the risk of overlooking crucial information. In the largest tool-use benchmark, our method elevates a 7B model to achieve state-of-the-art performance, comparable to that of GPT-4. On other benchmarks and some RAG tasks, which also demand a thorough understanding of contextual content, Attention Buckets also exhibited notable enhancements in performance.
ConsistEdit: Highly Consistent and Precise Training-free Visual Editing
Recent advances in training-free attention control methods have enabled flexible and efficient text-guided editing capabilities for existing generation models. However, current approaches struggle to simultaneously deliver strong editing strength while preserving consistency with the source. This limitation becomes particularly critical in multi-round and video editing, where visual errors can accumulate over time. Moreover, most existing methods enforce global consistency, which limits their ability to modify individual attributes such as texture while preserving others, thereby hindering fine-grained editing. Recently, the architectural shift from U-Net to MM-DiT has brought significant improvements in generative performance and introduced a novel mechanism for integrating text and vision modalities. These advancements pave the way for overcoming challenges that previous methods failed to resolve. Through an in-depth analysis of MM-DiT, we identify three key insights into its attention mechanisms. Building on these, we propose ConsistEdit, a novel attention control method specifically tailored for MM-DiT. ConsistEdit incorporates vision-only attention control, mask-guided pre-attention fusion, and differentiated manipulation of the query, key, and value tokens to produce consistent, prompt-aligned edits. Extensive experiments demonstrate that ConsistEdit achieves state-of-the-art performance across a wide range of image and video editing tasks, including both structure-consistent and structure-inconsistent scenarios. Unlike prior methods, it is the first approach to perform editing across all inference steps and attention layers without handcraft, significantly enhancing reliability and consistency, which enables robust multi-round and multi-region editing. Furthermore, it supports progressive adjustment of structural consistency, enabling finer control.
Circuit Component Reuse Across Tasks in Transformer Language Models
Recent work in mechanistic interpretability has shown that behaviors in language models can be successfully reverse-engineered through circuit analysis. A common criticism, however, is that each circuit is task-specific, and thus such analysis cannot contribute to understanding the models at a higher level. In this work, we present evidence that insights (both low-level findings about specific heads and higher-level findings about general algorithms) can indeed generalize across tasks. Specifically, we study the circuit discovered in Wang et al. (2022) for the Indirect Object Identification (IOI) task and 1.) show that it reproduces on a larger GPT2 model, and 2.) that it is mostly reused to solve a seemingly different task: Colored Objects (Ippolito & Callison-Burch, 2023). We provide evidence that the process underlying both tasks is functionally very similar, and contains about a 78% overlap in in-circuit attention heads. We further present a proof-of-concept intervention experiment, in which we adjust four attention heads in middle layers in order to 'repair' the Colored Objects circuit and make it behave like the IOI circuit. In doing so, we boost accuracy from 49.6% to 93.7% on the Colored Objects task and explain most sources of error. The intervention affects downstream attention heads in specific ways predicted by their interactions in the IOI circuit, indicating that this subcircuit behavior is invariant to the different task inputs. Overall, our results provide evidence that it may yet be possible to explain large language models' behavior in terms of a relatively small number of interpretable task-general algorithmic building blocks and computational components.
Task Mode: Dynamic Filtering for Task-Specific Web Navigation using LLMs
Modern web interfaces are unnecessarily complex to use as they overwhelm users with excessive text and visuals unrelated to their current goals. This problem particularly impacts screen reader users (SRUs), who navigate content sequentially and may spend minutes traversing irrelevant elements before reaching desired information compared to vision users (VUs) who visually skim in seconds. We present Task Mode, a system that dynamically filters web content based on user-specified goals using large language models to identify and prioritize relevant elements while minimizing distractions. Our approach preserves page structure while offering multiple viewing modes tailored to different access needs. Our user study with 12 participants (6 VUs, 6 SRUs) demonstrates that our approach reduced task completion time for SRUs while maintaining performance for VUs, decreasing the completion time gap between groups from 2x to 1.2x. 11 of 12 participants wanted to use Task Mode in the future, reporting that Task Mode supported completing tasks with less effort and fewer distractions. This work demonstrates how designing new interactions simultaneously for visual and non-visual access can reduce rather than reinforce accessibility disparities in future technology created by human-computer interaction researchers and practitioners.
Learning to Deceive with Attention-Based Explanations
Attention mechanisms are ubiquitous components in neural architectures applied to natural language processing. In addition to yielding gains in predictive accuracy, attention weights are often claimed to confer interpretability, purportedly useful both for providing insights to practitioners and for explaining why a model makes its decisions to stakeholders. We call the latter use of attention mechanisms into question by demonstrating a simple method for training models to produce deceptive attention masks. Our method diminishes the total weight assigned to designated impermissible tokens, even when the models can be shown to nevertheless rely on these features to drive predictions. Across multiple models and tasks, our approach manipulates attention weights while paying surprisingly little cost in accuracy. Through a human study, we show that our manipulated attention-based explanations deceive people into thinking that predictions from a model biased against gender minorities do not rely on the gender. Consequently, our results cast doubt on attention's reliability as a tool for auditing algorithms in the context of fairness and accountability.
What are you sinking? A geometric approach on attention sink
Attention sink (AS) is a consistent pattern in transformer attention maps where certain tokens (often special tokens or positional anchors) disproportionately attract attention from other tokens. We show that in transformers, AS is not an architectural artifact, but it is the manifestation of a fundamental geometric principle: the establishment of reference frames that anchor representational spaces. We analyze several architectures and identify three distinct reference frame types, centralized, distributed, and bidirectional, that correlate with the attention sink phenomenon. We show that they emerge during the earliest stages of training as optimal solutions to the problem of establishing stable coordinate systems in high-dimensional spaces. We show the influence of architecture components, particularly position encoding implementations, on the specific type of reference frame. This perspective transforms our understanding of transformer attention mechanisms and provides insights for both architecture design and the relationship with AS.
Attention Heads of Large Language Models: A Survey
Since the advent of ChatGPT, Large Language Models (LLMs) have excelled in various tasks but remain largely as black-box systems. Consequently, their development relies heavily on data-driven approaches, limiting performance enhancement through changes in internal architecture and reasoning pathways. As a result, many researchers have begun exploring the potential internal mechanisms of LLMs, aiming to identify the essence of their reasoning bottlenecks, with most studies focusing on attention heads. Our survey aims to shed light on the internal reasoning processes of LLMs by concentrating on the interpretability and underlying mechanisms of attention heads. We first distill the human thought process into a four-stage framework: Knowledge Recalling, In-Context Identification, Latent Reasoning, and Expression Preparation. Using this framework, we systematically review existing research to identify and categorize the functions of specific attention heads. Furthermore, we summarize the experimental methodologies used to discover these special heads, dividing them into two categories: Modeling-Free methods and Modeling-Required methods. Also, we outline relevant evaluation methods and benchmarks. Finally, we discuss the limitations of current research and propose several potential future directions. Our reference list is open-sourced at https://github.com/IAAR-Shanghai/Awesome-Attention-Heads.
V2P: From Background Suppression to Center Peaking for Robust GUI Grounding Task
Precise localization of GUI elements is crucial for the development of GUI agents. Traditional methods rely on bounding box or center-point regression, neglecting spatial interaction uncertainty and visual-semantic hierarchies. Recent methods incorporate attention mechanisms but still face two key issues: (1) ignoring processing background regions causes attention drift from the desired area, and (2) uniform labeling fails to distinguish between center and edges of the target UI element, leading to click imprecision. Inspired by how humans visually process and interact with GUI elements, we propose the Valley-to-Peak (V2P) method to address these issues. To mitigate background distractions, V2P introduces a suppression attention mechanism that minimizes the model's focus on irrelevant regions to highlight the intended region. For the issue of center-edge distinction, V2P applies a Fitts' Law-inspired approach by modeling GUI interactions as 2D Gaussian heatmaps where the weight gradually decreases from the center towards the edges. The weight distribution follows a Gaussian function, with the variance determined by the target's size. Consequently, V2P effectively isolates the target area and teaches the model to concentrate on the most essential point of the UI element. The model trained by V2P achieves the performance with 92.3% and 50.5% on two benchmarks ScreenSpot-v2 and ScreenSpot-Pro. Ablations further confirm each component's contribution, highlighting V2P's generalizability for precise GUI grounding tasks.
Effective Approaches to Attention-based Neural Machine Translation
An attentional mechanism has lately been used to improve neural machine translation (NMT) by selectively focusing on parts of the source sentence during translation. However, there has been little work exploring useful architectures for attention-based NMT. This paper examines two simple and effective classes of attentional mechanism: a global approach which always attends to all source words and a local one that only looks at a subset of source words at a time. We demonstrate the effectiveness of both approaches over the WMT translation tasks between English and German in both directions. With local attention, we achieve a significant gain of 5.0 BLEU points over non-attentional systems which already incorporate known techniques such as dropout. Our ensemble model using different attention architectures has established a new state-of-the-art result in the WMT'15 English to German translation task with 25.9 BLEU points, an improvement of 1.0 BLEU points over the existing best system backed by NMT and an n-gram reranker.
Are Sixteen Heads Really Better than One?
Attention is a powerful and ubiquitous mechanism for allowing neural models to focus on particular salient pieces of information by taking their weighted average when making predictions. In particular, multi-headed attention is a driving force behind many recent state-of-the-art NLP models such as Transformer-based MT models and BERT. These models apply multiple attention mechanisms in parallel, with each attention "head" potentially focusing on different parts of the input, which makes it possible to express sophisticated functions beyond the simple weighted average. In this paper we make the surprising observation that even if models have been trained using multiple heads, in practice, a large percentage of attention heads can be removed at test time without significantly impacting performance. In fact, some layers can even be reduced to a single head. We further examine greedy algorithms for pruning down models, and the potential speed, memory efficiency, and accuracy improvements obtainable therefrom. Finally, we analyze the results with respect to which parts of the model are more reliant on having multiple heads, and provide precursory evidence that training dynamics play a role in the gains provided by multi-head attention.
On the Benefits of Rank in Attention Layers
Attention-based mechanisms are widely used in machine learning, most prominently in transformers. However, hyperparameters such as the rank of the attention matrices and the number of heads are scaled nearly the same way in all realizations of this architecture, without theoretical justification. In this work we show that there are dramatic trade-offs between the rank and number of heads of the attention mechanism. Specifically, we present a simple and natural target function that can be represented using a single full-rank attention head for any context length, but that cannot be approximated by low-rank attention unless the number of heads is exponential in the embedding dimension, even for short context lengths. Moreover, we prove that, for short context lengths, adding depth allows the target to be approximated by low-rank attention. For long contexts, we conjecture that full-rank attention is necessary. Finally, we present experiments with off-the-shelf transformers that validate our theoretical findings.
OAT: Object-Level Attention Transformer for Gaze Scanpath Prediction
Visual search is important in our daily life. The efficient allocation of visual attention is critical to effectively complete visual search tasks. Prior research has predominantly modelled the spatial allocation of visual attention in images at the pixel level, e.g. using a saliency map. However, emerging evidence shows that visual attention is guided by objects rather than pixel intensities. This paper introduces the Object-level Attention Transformer (OAT), which predicts human scanpaths as they search for a target object within a cluttered scene of distractors. OAT uses an encoder-decoder architecture. The encoder captures information about the position and appearance of the objects within an image and about the target. The decoder predicts the gaze scanpath as a sequence of object fixations, by integrating output features from both the encoder and decoder. We also propose a new positional encoding that better reflects spatial relationships between objects. We evaluated OAT on the Amazon book cover dataset and a new dataset for visual search that we collected. OAT's predicted gaze scanpaths align more closely with human gaze patterns, compared to predictions by algorithms based on spatial attention on both established metrics and a novel behavioural-based metric. Our results demonstrate the generalization ability of OAT, as it accurately predicts human scanpaths for unseen layouts and target objects.
Decoding Reading Goals from Eye Movements
Readers can have different goals with respect to the text they are reading. Can these goals be decoded from the pattern of their eye movements over the text? In this work, we examine for the first time whether it is possible to decode two types of reading goals that are common in daily life: information seeking and ordinary reading. Using large scale eye-tracking data, we apply to this task a wide range of state-of-the-art models for eye movements and text that cover different architectural and data representation strategies, and further introduce a new model ensemble. We systematically evaluate these models at three levels of generalization: new textual item, new participant, and the combination of both. We find that eye movements contain highly valuable signals for this task. We further perform an error analysis which builds on prior empirical findings on differences between ordinary reading and information seeking and leverages rich textual annotations. This analysis reveals key properties of textual items and participant eye movements that contribute to the difficulty of the task.
End-to-End Visual Autonomous Parking via Control-Aided Attention
Precise parking requires an end-to-end system where perception adaptively provides policy-relevant details-especially in critical areas where fine control decisions are essential. End-to-end learning offers a unified framework by directly mapping sensor inputs to control actions, but existing approaches lack effective synergy between perception and control. We find that transformer-based self-attention, when used alone, tends to produce unstable and temporally inconsistent spatial attention, which undermines the reliability of downstream policy decisions over time. Instead, we propose CAA-Policy, an end-to-end imitation learning system that allows control signal to guide the learning of visual attention via a novel Control-Aided Attention (CAA) mechanism. For the first time, we train such an attention module in a self-supervised manner, using backpropagated gradients from the control outputs instead of from the training loss. This strategy encourages the attention to focus on visual features that induce high variance in action outputs, rather than merely minimizing the training loss-a shift we demonstrate leads to a more robust and generalizable policy. To further enhance stability, CAA-Policy integrates short-horizon waypoint prediction as an auxiliary task, and introduces a separately trained motion prediction module to robustly track the target spot over time. Extensive experiments in the CARLA simulator show that \titlevariable~consistently surpasses both the end-to-end learning baseline and the modular BEV segmentation + hybrid A* pipeline, achieving superior accuracy, robustness, and interpretability. Code is released at https://github.com/Joechencc/CAAPolicy.
Scalable Reinforcement Learning Policies for Multi-Agent Control
We develop a Multi-Agent Reinforcement Learning (MARL) method to learn scalable control policies for target tracking. Our method can handle an arbitrary number of pursuers and targets; we show results for tasks consisting up to 1000 pursuers tracking 1000 targets. We use a decentralized, partially-observable Markov Decision Process framework to model pursuers as agents receiving partial observations (range and bearing) about targets which move using fixed, unknown policies. An attention mechanism is used to parameterize the value function of the agents; this mechanism allows us to handle an arbitrary number of targets. Entropy-regularized off-policy RL methods are used to train a stochastic policy, and we discuss how it enables a hedging behavior between pursuers that leads to a weak form of cooperation in spite of completely decentralized control execution. We further develop a masking heuristic that allows training on smaller problems with few pursuers-targets and execution on much larger problems. Thorough simulation experiments, ablation studies, and comparisons to state of the art algorithms are performed to study the scalability of the approach and robustness of performance to varying numbers of agents and targets.
Inferring Functionality of Attention Heads from their Parameters
Attention heads are one of the building blocks of large language models (LLMs). Prior work on investigating their operation mostly focused on analyzing their behavior during inference for specific circuits or tasks. In this work, we seek a comprehensive mapping of the operations they implement in a model. We propose MAPS (Mapping Attention head ParameterS), an efficient framework that infers the functionality of attention heads from their parameters, without any model training or inference. We showcase the utility of MAPS for answering two types of questions: (a) given a predefined operation, mapping how strongly heads across the model implement it, and (b) given an attention head, inferring its salient functionality. Evaluating MAPS on 20 operations across 6 popular LLMs shows its estimations correlate with the head's outputs during inference and are causally linked to the model's predictions. Moreover, its mappings reveal attention heads of certain operations that were overlooked in previous studies, and valuable insights on function universality and architecture biases in LLMs. Next, we present an automatic pipeline and analysis that leverage MAPS to characterize the salient operations of a given head. Our pipeline produces plausible operation descriptions for most heads, as assessed by human judgment, while revealing diverse operations.
On the token distance modeling ability of higher RoPE attention dimension
Length extrapolation algorithms based on Rotary position embedding (RoPE) have shown promising results in extending the context length of language models. However, understanding how position embedding can capture longer-range contextual information remains elusive. Based on the intuition that different dimensions correspond to different frequency of changes in RoPE encoding, we conducted a dimension-level analysis to investigate the correlation between a hidden dimension of an attention head and its contribution to capturing long-distance dependencies. Using our correlation metric, we identified a particular type of attention heads, which we named Positional Heads, from various length-extrapolated models. These heads exhibit a strong focus on long-range information interaction and play a pivotal role in long input processing, as evidence by our ablation. We further demonstrate the correlation between the efficiency of length extrapolation and the extension of the high-dimensional attention allocation of these heads. The identification of Positional Heads provides insights for future research in long-text comprehension.
Trajectory Attention for Fine-grained Video Motion Control
Recent advancements in video generation have been greatly driven by video diffusion models, with camera motion control emerging as a crucial challenge in creating view-customized visual content. This paper introduces trajectory attention, a novel approach that performs attention along available pixel trajectories for fine-grained camera motion control. Unlike existing methods that often yield imprecise outputs or neglect temporal correlations, our approach possesses a stronger inductive bias that seamlessly injects trajectory information into the video generation process. Importantly, our approach models trajectory attention as an auxiliary branch alongside traditional temporal attention. This design enables the original temporal attention and the trajectory attention to work in synergy, ensuring both precise motion control and new content generation capability, which is critical when the trajectory is only partially available. Experiments on camera motion control for images and videos demonstrate significant improvements in precision and long-range consistency while maintaining high-quality generation. Furthermore, we show that our approach can be extended to other video motion control tasks, such as first-frame-guided video editing, where it excels in maintaining content consistency over large spatial and temporal ranges.
LOCATEdit: Graph Laplacian Optimized Cross Attention for Localized Text-Guided Image Editing
Text-guided image editing aims to modify specific regions of an image according to natural language instructions while maintaining the general structure and the background fidelity. Existing methods utilize masks derived from cross-attention maps generated from diffusion models to identify the target regions for modification. However, since cross-attention mechanisms focus on semantic relevance, they struggle to maintain the image integrity. As a result, these methods often lack spatial consistency, leading to editing artifacts and distortions. In this work, we address these limitations and introduce LOCATEdit, which enhances cross-attention maps through a graph-based approach utilizing self-attention-derived patch relationships to maintain smooth, coherent attention across image regions, ensuring that alterations are limited to the designated items while retaining the surrounding structure. \method consistently and substantially outperforms existing baselines on PIE-Bench, demonstrating its state-of-the-art performance and effectiveness on various editing tasks. Code can be found on https://github.com/LOCATEdit/LOCATEdit/
Attention as an Adaptive Filter
We introduce Adaptive Filter Attention (AFA), a novel attention mechanism that incorporates a learnable dynamics model directly into the computation of attention weights. Rather than comparing queries and keys directly, we model the input sequence as discrete observations of a linear stochastic differential equation (SDE). By imposing a linear dynamics model with simultaneously diagonalizable state matrices and noise covariances, we can make use of a closed-form solution to the differential Lyapunov equation to efficiently propagate pairwise uncertainties through the dynamics. Attention naturally arises as the maximum likelihood solution for this linear SDE, with attention weights corresponding to robust residual-based reweightings of the propagated pairwise precisions. Imposing an additional constraint on the state matrix's eigenvalues leads to a simplified variant with the same computational and memory complexity as standard attention. In the limit of vanishing dynamics and process noise, and using a small-angle approximation, we recover ordinary dot-product attention.
What's the Magic Word? A Control Theory of LLM Prompting
Prompt engineering is crucial for deploying LLMs but is poorly understood mathematically. We formalize LLM systems as a class of discrete stochastic dynamical systems to explore prompt engineering through the lens of control theory. We investigate the reachable set of output token sequences R_y(mathbf x_0) for which there exists a control input sequence mathbf u for each mathbf y in R_y(mathbf x_0) that steers the LLM to output mathbf y from initial state sequence mathbf x_0. We offer analytic analysis on the limitations on the controllability of self-attention in terms of reachable set, where we prove an upper bound on the reachable set of outputs R_y(mathbf x_0) as a function of the singular values of the parameter matrices. We present complementary empirical analysis on the controllability of a panel of LLMs, including Falcon-7b, Llama-7b, and Falcon-40b. Our results demonstrate a lower bound on the reachable set of outputs R_y(mathbf x_0) w.r.t. initial state sequences mathbf x_0 sampled from the Wikitext dataset. We find that the correct next Wikitext token following sequence mathbf x_0 is reachable over 97% of the time with prompts of kleq 10 tokens. We also establish that the top 75 most likely next tokens, as estimated by the LLM itself, are reachable at least 85% of the time with prompts of kleq 10 tokens. Intriguingly, short prompt sequences can dramatically alter the likelihood of specific outputs, even making the least likely tokens become the most likely ones. This control-centric analysis of LLMs demonstrates the significant and poorly understood role of input sequences in steering output probabilities, offering a foundational perspective for enhancing language model system capabilities.
Tell Your Model Where to Attend: Post-hoc Attention Steering for LLMs
In human-written articles, we often leverage the subtleties of text style, such as bold and italics, to guide the attention of readers. These textual emphases are vital for the readers to grasp the conveyed information. When interacting with large language models (LLMs), we have a similar need - steering the model to pay closer attention to user-specified information, e.g., an instruction. Existing methods, however, are constrained to process plain text and do not support such a mechanism. This motivates us to introduce PASTA - Post-hoc Attention STeering Approach, a method that allows LLMs to read text with user-specified emphasis marks. To this end, PASTA identifies a small subset of attention heads and applies precise attention reweighting on them, directing the model attention to user-specified parts. Like prompting, PASTA is applied at inference time and does not require changing any model parameters. Experiments demonstrate that PASTA can substantially enhance an LLM's ability to follow user instructions or integrate new knowledge from user inputs, leading to a significant performance improvement on a variety of tasks, e.g., an average accuracy improvement of 22% for LLAMA-7B. Our code is publicly available at https://github.com/QingruZhang/PASTA .
MTP: A Dataset for Multi-Modal Turning Points in Casual Conversations
Detecting critical moments, such as emotional outbursts or changes in decisions during conversations, is crucial for understanding shifts in human behavior and their consequences. Our work introduces a novel problem setting focusing on these moments as turning points (TPs), accompanied by a meticulously curated, high-consensus, human-annotated multi-modal dataset. We provide precise timestamps, descriptions, and visual-textual evidence high-lighting changes in emotions, behaviors, perspectives, and decisions at these turning points. We also propose a framework, TPMaven, utilizing state-of-the-art vision-language models to construct a narrative from the videos and large language models to classify and detect turning points in our multi-modal dataset. Evaluation results show that TPMaven achieves an F1-score of 0.88 in classification and 0.61 in detection, with additional explanations aligning with human expectations.
Video-P2P: Video Editing with Cross-attention Control
This paper presents Video-P2P, a novel framework for real-world video editing with cross-attention control. While attention control has proven effective for image editing with pre-trained image generation models, there are currently no large-scale video generation models publicly available. Video-P2P addresses this limitation by adapting an image generation diffusion model to complete various video editing tasks. Specifically, we propose to first tune a Text-to-Set (T2S) model to complete an approximate inversion and then optimize a shared unconditional embedding to achieve accurate video inversion with a small memory cost. For attention control, we introduce a novel decoupled-guidance strategy, which uses different guidance strategies for the source and target prompts. The optimized unconditional embedding for the source prompt improves reconstruction ability, while an initialized unconditional embedding for the target prompt enhances editability. Incorporating the attention maps of these two branches enables detailed editing. These technical designs enable various text-driven editing applications, including word swap, prompt refinement, and attention re-weighting. Video-P2P works well on real-world videos for generating new characters while optimally preserving their original poses and scenes. It significantly outperforms previous approaches.
Head Pursuit: Probing Attention Specialization in Multimodal Transformers
Language and vision-language models have shown impressive performance across a wide range of tasks, but their internal mechanisms remain only partly understood. In this work, we study how individual attention heads in text-generative models specialize in specific semantic or visual attributes. Building on an established interpretability method, we reinterpret the practice of probing intermediate activations with the final decoding layer through the lens of signal processing. This lets us analyze multiple samples in a principled way and rank attention heads based on their relevance to target concepts. Our results show consistent patterns of specialization at the head level across both unimodal and multimodal transformers. Remarkably, we find that editing as few as 1% of the heads, selected using our method, can reliably suppress or enhance targeted concepts in the model output. We validate our approach on language tasks such as question answering and toxicity mitigation, as well as vision-language tasks including image classification and captioning. Our findings highlight an interpretable and controllable structure within attention layers, offering simple tools for understanding and editing large-scale generative models.
Sequential Attention for Feature Selection
Feature selection is the problem of selecting a subset of features for a machine learning model that maximizes model quality subject to a budget constraint. For neural networks, prior methods, including those based on ell_1 regularization, attention, and other techniques, typically select the entire feature subset in one evaluation round, ignoring the residual value of features during selection, i.e., the marginal contribution of a feature given that other features have already been selected. We propose a feature selection algorithm called Sequential Attention that achieves state-of-the-art empirical results for neural networks. This algorithm is based on an efficient one-pass implementation of greedy forward selection and uses attention weights at each step as a proxy for feature importance. We give theoretical insights into our algorithm for linear regression by showing that an adaptation to this setting is equivalent to the classical Orthogonal Matching Pursuit (OMP) algorithm, and thus inherits all of its provable guarantees. Our theoretical and empirical analyses offer new explanations towards the effectiveness of attention and its connections to overparameterization, which may be of independent interest.
Contextual Position Encoding: Learning to Count What's Important
The attention mechanism is a critical component of Large Language Models (LLMs) that allows tokens in a sequence to interact with each other, but is order-invariant. Incorporating position encoding (PE) makes it possible to address by position, such as attending to the i-th token. However, current PE methods use token counts to derive position, and thus cannot generalize to higher levels of abstraction, such as attending to the i-th sentence. In this paper, we propose a new position encoding method, Contextual Position Encoding (CoPE), that allows positions to be conditioned on context by incrementing position only on certain tokens determined by the model. This allows more general position addressing such as attending to the i-th particular word, noun, or sentence. We show that CoPE can solve the selective copy, counting and Flip-Flop tasks where popular position embeddings fail, and improves perplexity on language modeling and coding tasks.
GazeXplain: Learning to Predict Natural Language Explanations of Visual Scanpaths
While exploring visual scenes, humans' scanpaths are driven by their underlying attention processes. Understanding visual scanpaths is essential for various applications. Traditional scanpath models predict the where and when of gaze shifts without providing explanations, creating a gap in understanding the rationale behind fixations. To bridge this gap, we introduce GazeXplain, a novel study of visual scanpath prediction and explanation. This involves annotating natural-language explanations for fixations across eye-tracking datasets and proposing a general model with an attention-language decoder that jointly predicts scanpaths and generates explanations. It integrates a unique semantic alignment mechanism to enhance the consistency between fixations and explanations, alongside a cross-dataset co-training approach for generalization. These novelties present a comprehensive and adaptable solution for explainable human visual scanpath prediction. Extensive experiments on diverse eye-tracking datasets demonstrate the effectiveness of GazeXplain in both scanpath prediction and explanation, offering valuable insights into human visual attention and cognitive processes.
Massive Activations in Large Language Models
We observe an empirical phenomenon in Large Language Models (LLMs) -- very few activations exhibit significantly larger values than others (e.g., 100,000 times larger). We call them massive activations. First, we demonstrate the widespread existence of massive activations across various LLMs and characterize their locations. Second, we find their values largely stay constant regardless of the input, and they function as indispensable bias terms in LLMs. Third, these massive activations lead to the concentration of attention probabilities to their corresponding tokens, and further, implicit bias terms in the self-attention output. Last, we also study massive activations in Vision Transformers. Code is available at https://github.com/locuslab/massive-activations.
Contrastive Language-Image Pretrained Models are Zero-Shot Human Scanpath Predictors
Understanding the mechanisms underlying human attention is a fundamental challenge for both vision science and artificial intelligence. While numerous computational models of free-viewing have been proposed, less is known about the mechanisms underlying task-driven image exploration. To address this gap, we present CapMIT1003, a database of captions and click-contingent image explorations collected during captioning tasks. CapMIT1003 is based on the same stimuli from the well-known MIT1003 benchmark, for which eye-tracking data under free-viewing conditions is available, which offers a promising opportunity to concurrently study human attention under both tasks. We make this dataset publicly available to facilitate future research in this field. In addition, we introduce NevaClip, a novel zero-shot method for predicting visual scanpaths that combines contrastive language-image pretrained (CLIP) models with biologically-inspired neural visual attention (NeVA) algorithms. NevaClip simulates human scanpaths by aligning the representation of the foveated visual stimulus and the representation of the associated caption, employing gradient-driven visual exploration to generate scanpaths. Our experimental results demonstrate that NevaClip outperforms existing unsupervised computational models of human visual attention in terms of scanpath plausibility, for both captioning and free-viewing tasks. Furthermore, we show that conditioning NevaClip with incorrect or misleading captions leads to random behavior, highlighting the significant impact of caption guidance in the decision-making process. These findings contribute to a better understanding of mechanisms that guide human attention and pave the way for more sophisticated computational approaches to scanpath prediction that can integrate direct top-down guidance of downstream tasks.
Language Models Are Capable of Metacognitive Monitoring and Control of Their Internal Activations
Large language models (LLMs) can sometimes report the strategies they actually use to solve tasks, but they can also fail to do so. This suggests some degree of metacognition -- the capacity to monitor one's own cognitive processes for subsequent reporting and self-control. Metacognitive abilities enhance AI capabilities but raise safety concerns, as models might obscure their internal processes to evade neural-activation-based oversight mechanisms designed to detect harmful behaviors. Given society's increased reliance on these models, it is critical that we understand the limits of their metacognitive abilities, particularly their ability to monitor their internal activations. To address this, we introduce a neuroscience-inspired neurofeedback paradigm designed to quantify the ability of LLMs to explicitly report and control their activation patterns. By presenting models with sentence-label pairs where labels correspond to sentence-elicited internal activations along specific directions in the neural representation space, we demonstrate that LLMs can learn to report and control these activations. The performance varies with several factors: the number of example pairs provided, the semantic interpretability of the target neural direction, and the variance explained by that direction. These results reveal a "metacognitive space" with dimensionality much lower than the model's neural space, suggesting LLMs can monitor only a subset of their neural mechanisms. Our findings provide empirical evidence quantifying metacognitive capabilities in LLMs, with significant implications for AI safety.
Thinking in 360°: Humanoid Visual Search in the Wild
Humans rely on the synergistic control of head (cephalomotor) and eye (oculomotor) to efficiently search for visual information in 360°. However, prior approaches to visual search are limited to a static image, neglecting the physical embodiment and its interaction with the 3D world. How can we develop embodied visual search agents as efficient as humans while bypassing the constraints imposed by real-world hardware? To this end, we propose humanoid visual search where a humanoid agent actively rotates its head to search for objects or paths in an immersive world represented by a 360° panoramic image. To study visual search in visually-crowded real-world scenarios, we build H* Bench, a new benchmark that moves beyond household scenes to challenging in-the-wild scenes that necessitate advanced visual-spatial reasoning capabilities, such as transportation hubs, large-scale retail spaces, urban streets, and public institutions. Our experiments first reveal that even top-tier proprietary models falter, achieving only ~30% success in object and path search. We then use post-training techniques to enhance the open-source Qwen2.5-VL, increasing its success rate by over threefold for both object search (14.83% to 47.38%) and path search (6.44% to 24.94%). Notably, the lower ceiling of path search reveals its inherent difficulty, which we attribute to the demand for sophisticated spatial commonsense. Our results not only show a promising path forward but also quantify the immense challenge that remains in building MLLM agents that can be seamlessly integrated into everyday human life.
AIM 2024 Challenge on Video Saliency Prediction: Methods and Results
This paper reviews the Challenge on Video Saliency Prediction at AIM 2024. The goal of the participants was to develop a method for predicting accurate saliency maps for the provided set of video sequences. Saliency maps are widely exploited in various applications, including video compression, quality assessment, visual perception studies, the advertising industry, etc. For this competition, a previously unused large-scale audio-visual mouse saliency (AViMoS) dataset of 1500 videos with more than 70 observers per video was collected using crowdsourced mouse tracking. The dataset collection methodology has been validated using conventional eye-tracking data and has shown high consistency. Over 30 teams registered in the challenge, and there are 7 teams that submitted the results in the final phase. The final phase solutions were tested and ranked by commonly used quality metrics on a private test subset. The results of this evaluation and the descriptions of the solutions are presented in this report. All data, including the private test subset, is made publicly available on the challenge homepage - https://challenges.videoprocessing.ai/challenges/video-saliency-prediction.html.
Attention Overflow: Language Model Input Blur during Long-Context Missing Items Recommendation
Large language models (LLMs) can suggest missing elements from items listed in a prompt, which can be used for list completion or recommendations based on users' history. However, their performance degrades when presented with too many items, as they start to suggest items already included in the input list. This occurs at around 100 items for mid-2024 flagship LLMs. We evaluate this phenomenon on both synthetic problems (e.g., finding missing numbers in a given range of shuffled integers) and realistic movie recommendation scenarios. We refer to this issue as attention overflow, as preventing repetition requires attending to all items simultaneously. Although iterative loops can mitigate this problem, their costs increase with the repetition rate, affecting the language models' ability to derive novelty from lengthy inputs.
Eliminating Position Bias of Language Models: A Mechanistic Approach
Position bias has proven to be a prevalent issue of modern language models (LMs), where the models prioritize content based on its position within the given context. This bias often leads to unexpected model failures and hurts performance, robustness, and reliability across various applications. Our mechanistic analysis attributes the position bias to two components employed in nearly all state-of-the-art LMs: causal attention and relative positional encodings. Specifically, we find that causal attention generally causes models to favor distant content, while relative positional encodings like RoPE prefer nearby ones based on the analysis of retrieval-augmented question answering (QA). Further, our empirical study on object detection reveals that position bias is also present in vision-language models (VLMs). Based on the above analyses, we propose to ELIMINATE position bias caused by different input segment orders (e.g., options in LM-as-a-judge, retrieved documents in QA) in a TRAINING-FREE ZERO-SHOT manner. Our method changes the causal attention to bidirectional attention between segments and utilizes model attention values to decide the relative orders of segments instead of using the order provided in input prompts, therefore enabling Position-INvariant inferencE (PINE) at the segment level. By eliminating position bias, models achieve better performance and reliability in downstream tasks where position bias widely exists, such as LM-as-a-judge and retrieval-augmented QA. Notably, PINE is especially useful when adapting LMs for evaluating reasoning pairs: it consistently provides 8 to 10 percentage points performance gains in most cases, and makes Llama-3-70B-Instruct perform even better than GPT-4-0125-preview on the RewardBench reasoning subset.
Attention Lens: A Tool for Mechanistically Interpreting the Attention Head Information Retrieval Mechanism
Transformer-based Large Language Models (LLMs) are the state-of-the-art for natural language tasks. Recent work has attempted to decode, by reverse engineering the role of linear layers, the internal mechanisms by which LLMs arrive at their final predictions for text completion tasks. Yet little is known about the specific role of attention heads in producing the final token prediction. We propose Attention Lens, a tool that enables researchers to translate the outputs of attention heads into vocabulary tokens via learned attention-head-specific transformations called lenses. Preliminary findings from our trained lenses indicate that attention heads play highly specialized roles in language models. The code for Attention Lens is available at github.com/msakarvadia/AttentionLens.
Positional Encoding via Token-Aware Phase Attention
We prove under practical assumptions that Rotary Positional Embedding (RoPE) introduces an intrinsic distance-dependent bias in attention scores that limits RoPE's ability to model long-context. RoPE extension methods may alleviate this issue, but they typically require post-hoc adjustments after pretraining, such as rescaling or hyperparameters retuning. This paper introduces Token-Aware Phase Attention (TAPA), a new positional encoding method that incorporates a learnable phase function into the attention mechanism. TAPA preserves token interactions over long range, extends to longer contexts with direct and light fine-tuning, extrapolates to unseen lengths, and attains significantly lower perplexity on long-context than RoPE families.
Focused Prefix Tuning for Controllable Text Generation
In a controllable text generation dataset, there exist unannotated attributes that could provide irrelevant learning signals to models that use it for training and thus degrade their performance. We propose focused prefix tuning(FPT) to mitigate the problem and to enable the control to focus on the desired attribute. Experimental results show that FPT can achieve better control accuracy and text fluency than baseline models in single-attribute control tasks. In multi-attribute control tasks, FPT achieves comparable control accuracy with the state-of-the-art approach while keeping the flexibility to control new attributes without retraining existing models.
Limitations of Normalization in Attention Mechanism
This paper investigates the limitations of the normalization in attention mechanisms. We begin with a theoretical framework that enables the identification of the model's selective ability and the geometric separation involved in token selection. Our analysis includes explicit bounds on distances and separation criteria for token vectors under softmax scaling. Through experiments with pre-trained GPT-2 model, we empirically validate our theoretical results and analyze key behaviors of the attention mechanism. Notably, we demonstrate that as the number of selected tokens increases, the model's ability to distinguish informative tokens declines, often converging toward a uniform selection pattern. We also show that gradient sensitivity under softmax normalization presents challenges during training, especially at low temperature settings. These findings advance current understanding of softmax-based attention mechanism and motivate the need for more robust normalization and selection strategies in future attention architectures.
Conscious Gaze: Adaptive Attention Mechanisms for Hallucination Mitigation in Vision-Language Models
Large Vision-Language Models (VLMs) often exhibit text inertia, where attention drifts from visual evidence toward linguistic priors, resulting in object hallucinations. Existing decoding strategies intervene only at the output logits and thus cannot correct internal reasoning drift, while recent internal-control methods based on heuristic head suppression or global steering vectors lack principled grounding. We introduce Conscious Gaze (CG-VLM), a training-free, inference-time framework that converts game-theoretic interpretability into actionable decoding control. A Cognitive Demand Sensor built on Harsanyi interactions estimates instantaneous vision-text synergy and identifies moments when visual grounding is necessary. Conditioned on this signal, a Focused Consensus Induction module selectively reorients mid-layer attention toward visual tokens before collapse into text priors. CG-VLM achieves state-of-the-art results on POPE and CHAIR across InstructBLIP, LLaVA, Qwen-VL, and mPLUG, while preserving general capabilities, demonstrating that token-level sensing enables precise, context-aware intervention without compromising foundational knowledge.
Fixing Imbalanced Attention to Mitigate In-Context Hallucination of Large Vision-Language Model
Large Vision Language Models (LVLMs) have demonstrated remarkable capabilities in understanding and describing visual content, achieving state-of-the-art performance across various vision-language tasks. However, these models frequently exhibit hallucination behavior, where they generate descriptions containing objects or details absent in the input image. Our work investigates this phenomenon by analyzing attention patterns across transformer layers and heads, revealing that hallucinations often stem from progressive degradation of visual grounding in deeper layers. We propose a novel attention modification approach that combines selective token emphasis and head-specific modulation to maintain visual grounding throughout the generation process. Our method introduces two key components: (1) a dual-stream token selection mechanism that identifies and prioritizes both locally informative and spatially significant visual tokens, and (2) an attention head-specific modulation strategy that differentially amplifies visual information processing based on measured visual sensitivity of individual attention heads. Through extensive experimentation on the MSCOCO dataset, we demonstrate that our approach reduces hallucination rates by up to 62.3\% compared to baseline models while maintaining comparable task performance. Our analysis reveals that selectively modulating tokens across attention heads with varying levels of visual sensitivity can significantly improve visual grounding without requiring model retraining.
Inference-Time Intervention in Large Language Models for Reliable Requirement Verification
Steering the behavior of Large Language Models (LLMs) remains a challenge, particularly in engineering applications where precision and reliability are critical. While fine-tuning and prompting methods can modify model behavior, they lack the dynamic and exact control necessary for engineering applications. Inference-time intervention techniques provide a promising alternative, allowing targeted adjustments to LLM outputs. In this work, we demonstrate how interventions enable fine-grained control for automating the usually time-intensive requirement verification process in Model-Based Systems Engineering (MBSE). Using two early-stage Capella SysML models of space missions with associated requirements, we apply the intervened LLMs to reason over a graph representation of the model to determine whether a requirement is fulfilled. Our method achieves robust and reliable outputs, significantly improving over both a baseline model and a fine-tuning approach. By identifying and modifying as few as one to three specialised attention heads, we can significantly change the model's behavior. When combined with self-consistency, this allows us to achieve perfect precision on our holdout test set.
Attention Meets Post-hoc Interpretability: A Mathematical Perspective
Attention-based architectures, in particular transformers, are at the heart of a technological revolution. Interestingly, in addition to helping obtain state-of-the-art results on a wide range of applications, the attention mechanism intrinsically provides meaningful insights on the internal behavior of the model. Can these insights be used as explanations? Debate rages on. In this paper, we mathematically study a simple attention-based architecture and pinpoint the differences between post-hoc and attention-based explanations. We show that they provide quite different results, and that, despite their limitations, post-hoc methods are capable of capturing more useful insights than merely examining the attention weights.
A Study on Multimodal and Interactive Explanations for Visual Question Answering
Explainability and interpretability of AI models is an essential factor affecting the safety of AI. While various explainable AI (XAI) approaches aim at mitigating the lack of transparency in deep networks, the evidence of the effectiveness of these approaches in improving usability, trust, and understanding of AI systems are still missing. We evaluate multimodal explanations in the setting of a Visual Question Answering (VQA) task, by asking users to predict the response accuracy of a VQA agent with and without explanations. We use between-subjects and within-subjects experiments to probe explanation effectiveness in terms of improving user prediction accuracy, confidence, and reliance, among other factors. The results indicate that the explanations help improve human prediction accuracy, especially in trials when the VQA system's answer is inaccurate. Furthermore, we introduce active attention, a novel method for evaluating causal attentional effects through intervention by editing attention maps. User explanation ratings are strongly correlated with human prediction accuracy and suggest the efficacy of these explanations in human-machine AI collaboration tasks.
What Does BERT Look At? An Analysis of BERT's Attention
Large pre-trained neural networks such as BERT have had great recent success in NLP, motivating a growing body of research investigating what aspects of language they are able to learn from unlabeled data. Most recent analysis has focused on model outputs (e.g., language model surprisal) or internal vector representations (e.g., probing classifiers). Complementary to these works, we propose methods for analyzing the attention mechanisms of pre-trained models and apply them to BERT. BERT's attention heads exhibit patterns such as attending to delimiter tokens, specific positional offsets, or broadly attending over the whole sentence, with heads in the same layer often exhibiting similar behaviors. We further show that certain attention heads correspond well to linguistic notions of syntax and coreference. For example, we find heads that attend to the direct objects of verbs, determiners of nouns, objects of prepositions, and coreferent mentions with remarkably high accuracy. Lastly, we propose an attention-based probing classifier and use it to further demonstrate that substantial syntactic information is captured in BERT's attention.
Attention Tracker: Detecting Prompt Injection Attacks in LLMs
Large Language Models (LLMs) have revolutionized various domains but remain vulnerable to prompt injection attacks, where malicious inputs manipulate the model into ignoring original instructions and executing designated action. In this paper, we investigate the underlying mechanisms of these attacks by analyzing the attention patterns within LLMs. We introduce the concept of the distraction effect, where specific attention heads, termed important heads, shift focus from the original instruction to the injected instruction. Building on this discovery, we propose Attention Tracker, a training-free detection method that tracks attention patterns on instruction to detect prompt injection attacks without the need for additional LLM inference. Our method generalizes effectively across diverse models, datasets, and attack types, showing an AUROC improvement of up to 10.0% over existing methods, and performs well even on small LLMs. We demonstrate the robustness of our approach through extensive evaluations and provide insights into safeguarding LLM-integrated systems from prompt injection vulnerabilities.
Controlling Multimodal LLMs via Reward-guided Decoding
As Multimodal Large Language Models (MLLMs) gain widespread applicability, it is becoming increasingly desirable to adapt them for diverse user needs. In this paper, we study the adaptation of MLLMs through controlled decoding. To achieve this, we introduce the first method for reward-guided decoding of MLLMs and demonstrate its application in improving their visual grounding. Our method involves building reward models for visual grounding and using them to guide the MLLM's decoding process. Concretely, we build two separate reward models to independently control the degree of object precision and recall in the model's output. Our approach enables on-the-fly controllability of an MLLM's inference process in two ways: first, by giving control over the relative importance of each reward function during decoding, allowing a user to dynamically trade off object precision for recall in image captioning tasks; second, by giving control over the breadth of the search during decoding, allowing the user to control the trade-off between the amount of test-time compute and the degree of visual grounding. We evaluate our method on standard object hallucination benchmarks, showing that it provides significant controllability over MLLM inference, while consistently outperforming existing hallucination mitigation methods.
QKV Projections Require a Fraction of Their Memory
The Multi-Head Attention mechanism is central to LLM operation, and multiple works target its compute and memory efficiency during training. While most works focus on approximating the scaled dot product, the memory consumption of the linear projections that compute the Q, K, and V tensors from the input x is often overlooked. To address this, we propose Point-Approximate Matrix Multiplication (PAMM), a novel tensor compression technique that reduces memory consumption of the Q,K,V projections in attention layers by a factor of up to times 512, effectively erasing their memory footprint, while achieving similar or better final perplexity. PAMM is fully composable with efficient attention techniques such as FlashAttention, making it a practical and complementary method for memory-efficient LLM training.
Fine-Grained Perturbation Guidance via Attention Head Selection
Recent guidance methods in diffusion models steer reverse sampling by perturbing the model to construct an implicit weak model and guide generation away from it. Among these approaches, attention perturbation has demonstrated strong empirical performance in unconditional scenarios where classifier-free guidance is not applicable. However, existing attention perturbation methods lack principled approaches for determining where perturbations should be applied, particularly in Diffusion Transformer (DiT) architectures where quality-relevant computations are distributed across layers. In this paper, we investigate the granularity of attention perturbations, ranging from the layer level down to individual attention heads, and discover that specific heads govern distinct visual concepts such as structure, style, and texture quality. Building on this insight, we propose "HeadHunter", a systematic framework for iteratively selecting attention heads that align with user-centric objectives, enabling fine-grained control over generation quality and visual attributes. In addition, we introduce SoftPAG, which linearly interpolates each selected head's attention map toward an identity matrix, providing a continuous knob to tune perturbation strength and suppress artifacts. Our approach not only mitigates the oversmoothing issues of existing layer-level perturbation but also enables targeted manipulation of specific visual styles through compositional head selection. We validate our method on modern large-scale DiT-based text-to-image models including Stable Diffusion 3 and FLUX.1, demonstrating superior performance in both general quality enhancement and style-specific guidance. Our work provides the first head-level analysis of attention perturbation in diffusion models, uncovering interpretable specialization within attention layers and enabling practical design of effective perturbation strategies.
Mitigate Position Bias in Large Language Models via Scaling a Single Dimension
Large Language Models (LLMs) are increasingly applied in various real-world scenarios due to their excellent generalization capabilities and robust generative abilities. However, they exhibit position bias, also known as "lost in the middle", a phenomenon that is especially pronounced in long-context scenarios, which indicates the placement of the key information in different positions of a prompt can significantly affect accuracy. This paper first explores the micro-level manifestations of position bias, concluding that attention weights are a micro-level expression of position bias. It further identifies that, in addition to position embeddings, causal attention mask also contributes to position bias by creating position-specific hidden states. Based on these insights, we propose a method to mitigate position bias by scaling this positional hidden states. Experiments on the NaturalQuestions Multi-document QA, KV retrieval, LongBench and timeline reorder tasks, using various models including RoPE models, context windowextended models, and Alibi models, demonstrate the effectiveness and generalizability of our approach. Our method can improve performance by up to 15.2% by modifying just one dimension of hidden states. Our code is available at https://aka.ms/PositionalHidden.
Visual Search Asymmetry: Deep Nets and Humans Share Similar Inherent Biases
Visual search is a ubiquitous and often challenging daily task, exemplified by looking for the car keys at home or a friend in a crowd. An intriguing property of some classical search tasks is an asymmetry such that finding a target A among distractors B can be easier than finding B among A. To elucidate the mechanisms responsible for asymmetry in visual search, we propose a computational model that takes a target and a search image as inputs and produces a sequence of eye movements until the target is found. The model integrates eccentricity-dependent visual recognition with target-dependent top-down cues. We compared the model against human behavior in six paradigmatic search tasks that show asymmetry in humans. Without prior exposure to the stimuli or task-specific training, the model provides a plausible mechanism for search asymmetry. We hypothesized that the polarity of search asymmetry arises from experience with the natural environment. We tested this hypothesis by training the model on augmented versions of ImageNet where the biases of natural images were either removed or reversed. The polarity of search asymmetry disappeared or was altered depending on the training protocol. This study highlights how classical perceptual properties can emerge in neural network models, without the need for task-specific training, but rather as a consequence of the statistical properties of the developmental diet fed to the model. All source code and data are publicly available at https://github.com/kreimanlab/VisualSearchAsymmetry.
More Expressive Attention with Negative Weights
We propose a novel attention mechanism, named Cog Attention, that enables attention weights to be negative for enhanced expressiveness, which stems from two key factors: (1) Cog Attention can shift the token deletion and copying function from a static OV matrix to dynamic QK inner products, with the OV matrix now focusing more on refinement or modification. The attention head can simultaneously delete, copy, or retain tokens by assigning them negative, positive, or minimal attention weights, respectively. As a result, a single attention head becomes more flexible and expressive. (2) Cog Attention improves the model's robustness against representational collapse, which can occur when earlier tokens are over-squashed into later positions, leading to homogeneous representations. Negative weights reduce effective information paths from earlier to later tokens, helping to mitigate this issue. We develop Transformer-like models which use Cog Attention as attention modules, including decoder-only models for language modeling and U-ViT diffusion models for image generation. Experiments show that models using Cog Attention exhibit superior performance compared to those employing traditional softmax attention modules. Our approach suggests a promising research direction for rethinking and breaking the entrenched constraints of traditional softmax attention, such as the requirement for non-negative weights.
Bidirectional Attention Flow for Machine Comprehension
Machine comprehension (MC), answering a query about a given context paragraph, requires modeling complex interactions between the context and the query. Recently, attention mechanisms have been successfully extended to MC. Typically these methods use attention to focus on a small portion of the context and summarize it with a fixed-size vector, couple attentions temporally, and/or often form a uni-directional attention. In this paper we introduce the Bi-Directional Attention Flow (BIDAF) network, a multi-stage hierarchical process that represents the context at different levels of granularity and uses bi-directional attention flow mechanism to obtain a query-aware context representation without early summarization. Our experimental evaluations show that our model achieves the state-of-the-art results in Stanford Question Answering Dataset (SQuAD) and CNN/DailyMail cloze test.
MoBA: Mixture of Block Attention for Long-Context LLMs
Scaling the effective context length is essential for advancing large language models (LLMs) toward artificial general intelligence (AGI). However, the quadratic increase in computational complexity inherent in traditional attention mechanisms presents a prohibitive overhead. Existing approaches either impose strongly biased structures, such as sink or window attention which are task-specific, or radically modify the attention mechanism into linear approximations, whose performance in complex reasoning tasks remains inadequately explored. In this work, we propose a solution that adheres to the ``less structure'' principle, allowing the model to determine where to attend autonomously, rather than introducing predefined biases. We introduce Mixture of Block Attention (MoBA), an innovative approach that applies the principles of Mixture of Experts (MoE) to the attention mechanism. This novel architecture demonstrates superior performance on long-context tasks while offering a key advantage: the ability to seamlessly transition between full and sparse attention, enhancing efficiency without the risk of compromising performance. MoBA has already been deployed to support Kimi's long-context requests and demonstrates significant advancements in efficient attention computation for LLMs. Our code is available at https://github.com/MoonshotAI/MoBA.
Linking Theories and Methods in Cognitive Sciences via Joint Embedding of the Scientific Literature: The Example of Cognitive Control
Traditionally, theory and practice of Cognitive Control are linked via literature reviews by human domain experts. This approach, however, is inadequate to track the ever-growing literature. It may also be biased, and yield redundancies and confusion. Here we present an alternative approach. We performed automated text analyses on a large body of scientific texts to create a joint representation of tasks and constructs. More specifically, 385,705 scientific abstracts were first mapped into an embedding space using a transformers-based language model. Document embeddings were then used to identify a task-construct graph embedding that grounds constructs on tasks and supports nuanced meaning of the constructs by taking advantage of constrained random walks in the graph. This joint task-construct graph embedding, can be queried to generate task batteries targeting specific constructs, may reveal knowledge gaps in the literature, and inspire new tasks and novel hypotheses.
Multi-Token Attention
Soft attention is a critical mechanism powering LLMs to locate relevant parts within a given context. However, individual attention weights are determined by the similarity of only a single query and key token vector. This "single token attention" bottlenecks the amount of information used in distinguishing a relevant part from the rest of the context. To address this issue, we propose a new attention method, Multi-Token Attention (MTA), which allows LLMs to condition their attention weights on multiple query and key vectors simultaneously. This is achieved by applying convolution operations over queries, keys and heads, allowing nearby queries and keys to affect each other's attention weights for more precise attention. As a result, our method can locate relevant context using richer, more nuanced information that can exceed a single vector's capacity. Through extensive evaluations, we demonstrate that MTA achieves enhanced performance on a range of popular benchmarks. Notably, it outperforms Transformer baseline models on standard language modeling tasks, and on tasks that require searching for information within long contexts, where our method's ability to leverage richer information proves particularly beneficial.
UEyes: An Eye-Tracking Dataset across User Interface Types
Different types of user interfaces differ significantly in the number of elements and how they are displayed. To examine how such differences affect the way users look at UIs, we collected and analyzed a large eye-tracking-based dataset, UEyes (62 participants, 1,980 UI screenshots, near 20K eye movement sequences), covering four major UI types: webpage, desktop UI, mobile UI, and poster. Furthermore, we analyze and discuss the differences in important factors, such as color, location, and gaze direction across UI types, individual viewing strategies and potential future directions. This position paper is a derivative of our recent paper with a particular focus on the UEyes dataset.
You Need to Pay Better Attention
We introduce three new attention mechanisms that outperform standard multi-head attention in terms of efficiency and learning capabilities, thereby improving the performance and broader deployability of Transformer models. Our first contribution is Optimised Attention, which performs similarly to standard attention, but has 3/4 as many parameters and one matrix multiplication fewer per head. Next, we introduce Efficient Attention, which performs on par with standard attention with only 1/2 as many parameters as many parameters and two matrix multiplications fewer per head and is up to twice as fast as standard attention. Lastly, we introduce Super Attention, which surpasses standard attention by a significant margin in both vision and natural language processing tasks while having fewer parameters and matrix multiplications. In addition to providing rigorous mathematical comparisons, we evaluate the presented attention mechanisms on MNIST, CIFAR100, IMDB Movie Reviews, and Amazon Reviews datasets.
Cut-and-Paste: Subject-Driven Video Editing with Attention Control
This paper presents a novel framework termed Cut-and-Paste for real-word semantic video editing under the guidance of text prompt and additional reference image. While the text-driven video editing has demonstrated remarkable ability to generate highly diverse videos following given text prompts, the fine-grained semantic edits are hard to control by plain textual prompt only in terms of object details and edited region, and cumbersome long text descriptions are usually needed for the task. We therefore investigate subject-driven video editing for more precise control of both edited regions and background preservation, and fine-grained semantic generation. We achieve this goal by introducing an reference image as supplementary input to the text-driven video editing, which avoids racking your brain to come up with a cumbersome text prompt describing the detailed appearance of the object. To limit the editing area, we refer to a method of cross attention control in image editing and successfully extend it to video editing by fusing the attention map of adjacent frames, which strikes a balance between maintaining video background and spatio-temporal consistency. Compared with current methods, the whole process of our method is like ``cut" the source object to be edited and then ``paste" the target object provided by reference image. We demonstrate that our method performs favorably over prior arts for video editing under the guidance of text prompt and extra reference image, as measured by both quantitative and subjective evaluations.
Enhancing Instruction-Following Capability of Visual-Language Models by Reducing Image Redundancy
Large Language Models (LLMs) have strong instruction-following capability to interpret and execute tasks as directed by human commands. Multimodal Large Language Models (MLLMs) have inferior instruction-following ability compared to LLMs. However, there is a significant gap in the instruction-following capabilities between the MLLMs and LLMs. In this study, we conduct a pilot experiment, which demonstrates that spatially down-sampling visual tokens significantly enhances the instruction-following capability of MLLMs. This is attributed to the substantial redundancy in visual modality. However, this intuitive method severely impairs the MLLM's multimodal understanding capability. In this paper, we propose Visual-Modality Token Compression (VMTC) and Cross-Modality Attention Inhibition (CMAI) strategies to alleviate this gap between MLLMs and LLMs by inhibiting the influence of irrelevant visual tokens during content generation, increasing the instruction-following ability of the MLLMs while retaining their multimodal understanding capacity. In VMTC module, the primary tokens are retained and the redundant tokens are condensed by token clustering and merging. In CMAI process, we aggregate text-to-image attentions by text-to-text attentions to obtain a text-to-image focus score. Attention inhibition is performed on the text-image token pairs with low scores. Our comprehensive experiments over instruction-following capabilities and VQA-V2, GQA, TextVQA, MME and MMBench five benchmarks, demonstrate that proposed strategy significantly enhances the instruction following capability of MLLMs while preserving the ability to understand and process multimodal inputs.
Deconstructing Attention: Investigating Design Principles for Effective Language Modeling
The success of Transformer language models is widely credited to their dot-product attention mechanism, which interweaves a set of key design principles: mixing information across positions (enabling multi-token interactions), sequence-dependent activations (where attention weights adapt to each input), a specific mathematical form (dot-product similarities plus softmax weighting), and coupling of queries and keys to evolving hidden states (grounding attention in the current layer). However, the necessity of each of these principles remains largely untested. In this work, we systematically deconstruct attention by designing controlled variants that selectively relax these principles, applied both uniformly across all layers and in hybrid architectures where only some layers retain standard attention. Our empirical analysis reveals that mechanisms for mixing tokens are indispensable, as their absence collapses models to near-random behavior, while the exact mathematical form and sequence dependency can be substantially relaxed, especially when preserved in just a subset of layers. Surprisingly, even variants that fail in isolation can achieve robust performance when interleaved with standard attention, highlighting a cooperative effect. These findings deepen our understanding of what truly underpins attention's effectiveness and open new avenues for simplifying language models without sacrificing performance.
ControlMLLM: Training-Free Visual Prompt Learning for Multimodal Large Language Models
In this work, we propose a training-free method to inject visual prompts into Multimodal Large Language Models (MLLMs) through test-time optimization of a learnable latent variable. We observe that attention, as the core module of MLLMs, connects text prompt tokens and visual tokens, ultimately determining the final results. Our approach involves adjusting visual tokens from the MLP output at test time, controlling the attention response to ensure text prompt tokens attend to visual tokens in referring regions. We optimize a learnable latent variable based on an energy function, enhancing the strength of referring regions in the attention map. This enables detailed region description and reasoning without the need for substantial training costs or model retraining. Our method offers a promising direction for integrating referring abilities into MLLMs, and supports referring with box, mask, scribble and point. The results demonstrate that our method exhibits out-of-domain generalization and interpretability.
Steering Conversational Large Language Models for Long Emotional Support Conversations
In this study, we address the challenge of enabling large language models (LLMs) to consistently adhere to emotional support strategies in extended conversations. We focus on the steerability of the Llama-2 and Llama-3 suite of models, examining their ability to maintain these strategies throughout interactions. To assess this, we introduce the Strategy Relevant Attention (SRA) metric, which quantifies the model's adherence to the prompted strategy through attention maps. To facilitate our study, we create a strategy-conditioned synthetic conversational dataset derived from the ESConv dataset. We also propose various baselines informed by our proposed SRA metric to address the challenge and propose a fine-tuned model that significantly enhances the steerability of the base model in following the strategy throughout the conversation. The code and data are publicly available on our GitHub.
VideoGrain: Modulating Space-Time Attention for Multi-grained Video Editing
Recent advancements in diffusion models have significantly improved video generation and editing capabilities. However, multi-grained video editing, which encompasses class-level, instance-level, and part-level modifications, remains a formidable challenge. The major difficulties in multi-grained editing include semantic misalignment of text-to-region control and feature coupling within the diffusion model. To address these difficulties, we present VideoGrain, a zero-shot approach that modulates space-time (cross- and self-) attention mechanisms to achieve fine-grained control over video content. We enhance text-to-region control by amplifying each local prompt's attention to its corresponding spatial-disentangled region while minimizing interactions with irrelevant areas in cross-attention. Additionally, we improve feature separation by increasing intra-region awareness and reducing inter-region interference in self-attention. Extensive experiments demonstrate our method achieves state-of-the-art performance in real-world scenarios. Our code, data, and demos are available at https://knightyxp.github.io/VideoGrain_project_page/
Self-attention Does Not Need O(n^2) Memory
We present a very simple algorithm for attention that requires O(1) memory with respect to sequence length and an extension to self-attention that requires O(log n) memory. This is in contrast with the frequently stated belief that self-attention requires O(n^2) memory. While the time complexity is still O(n^2), device memory rather than compute capability is often the limiting factor on modern accelerators. Thus, reducing the memory requirements of attention allows processing of longer sequences than might otherwise be feasible. We provide a practical implementation for accelerators that requires O(n) memory, is numerically stable, and is within a few percent of the runtime of the standard implementation of attention. We also demonstrate how to differentiate the function while remaining memory-efficient. For sequence length 16384, the memory overhead of self-attention is reduced by 59X for inference and by 32X for differentiation.
Spotlight Your Instructions: Instruction-following with Dynamic Attention Steering
In many real-world applications, users rely on natural language instructions to guide large language models (LLMs) across a wide range of tasks. These instructions are often complex, diverse, and subject to frequent change. However, LLMs do not always attend to these instructions reliably, and users lack simple mechanisms to emphasize their importance beyond modifying prompt wording or structure. To address this, we present an inference-time method that enables users to emphasize specific parts of their prompt by steering the model's attention toward them, aligning the model's perceived importance of different prompt tokens with user intent. Unlike prior approaches that are limited to static instructions, require significant offline profiling, or rely on fixed biases, we dynamically update the proportion of model attention given to the user-specified parts--ensuring improved instruction following without performance degradation. We demonstrate that our approach improves instruction following across a variety of tasks involving multiple instructions and generalizes across models of varying scales.
Attention-driven GUI Grounding: Leveraging Pretrained Multimodal Large Language Models without Fine-Tuning
Recent advancements in Multimodal Large Language Models (MLLMs) have generated significant interest in their ability to autonomously interact with and interpret Graphical User Interfaces (GUIs). A major challenge in these systems is grounding-accurately identifying critical GUI components such as text or icons based on a GUI image and a corresponding text query. Traditionally, this task has relied on fine-tuning MLLMs with specialized training data to predict component locations directly. However, in this paper, we propose a novel Tuning-free Attention-driven Grounding (TAG) method that leverages the inherent attention patterns in pretrained MLLMs to accomplish this task without the need for additional fine-tuning. Our method involves identifying and aggregating attention maps from specific tokens within a carefully constructed query prompt. Applied to MiniCPM-Llama3-V 2.5, a state-of-the-art MLLM, our tuning-free approach achieves performance comparable to tuning-based methods, with notable success in text localization. Additionally, we demonstrate that our attention map-based grounding technique significantly outperforms direct localization predictions from MiniCPM-Llama3-V 2.5, highlighting the potential of using attention maps from pretrained MLLMs and paving the way for future innovations in this domain.
Monotonic Location Attention for Length Generalization
We explore different ways to utilize position-based cross-attention in seq2seq networks to enable length generalization in algorithmic tasks. We show that a simple approach of interpolating the original and reversed encoded representations combined with relative attention allows near-perfect length generalization for both forward and reverse lookup tasks or copy tasks that had been generally hard to tackle. We also devise harder diagnostic tasks where the relative distance of the ideal attention position varies with timestep. In such settings, the simple interpolation trick with relative attention is not sufficient. We introduce novel variants of location attention building on top of Dubois et al. (2020) to address the new diagnostic tasks. We also show the benefits of our approaches for length generalization in SCAN (Lake & Baroni, 2018) and CFQ (Keysers et al., 2020). Our code is available on GitHub.
On the Role of Attention Heads in Large Language Model Safety
Large language models (LLMs) achieve state-of-the-art performance on multiple language tasks, yet their safety guardrails can be circumvented, leading to harmful generations. In light of this, recent research on safety mechanisms has emerged, revealing that when safety representations or component are suppressed, the safety capability of LLMs are compromised. However, existing research tends to overlook the safety impact of multi-head attention mechanisms, despite their crucial role in various model functionalities. Hence, in this paper, we aim to explore the connection between standard attention mechanisms and safety capability to fill this gap in the safety-related mechanistic interpretability. We propose a novel metric which tailored for multi-head attention, the Safety Head ImPortant Score (Ships), to assess the individual heads' contributions to model safety. Based on this, we generalize Ships to the dataset level and further introduce the Safety Attention Head AttRibution Algorithm (Sahara) to attribute the critical safety attention heads inside the model. Our findings show that the special attention head has a significant impact on safety. Ablating a single safety head allows aligned model (e.g., Llama-2-7b-chat) to respond to 16 times more harmful queries, while only modifying 0.006% of the parameters, in contrast to the ~ 5% modification required in previous studies. More importantly, we demonstrate that attention heads primarily function as feature extractors for safety and models fine-tuned from the same base model exhibit overlapping safety heads through comprehensive experiments. Together, our attribution approach and findings provide a novel perspective for unpacking the black box of safety mechanisms within large models.
Inherently Faithful Attention Maps for Vision Transformers
We introduce an attention-based method that uses learned binary attention masks to ensure that only attended image regions influence the prediction. Context can strongly affect object perception, sometimes leading to biased representations, particularly when objects appear in out-of-distribution backgrounds. At the same time, many image-level object-centric tasks require identifying relevant regions, often requiring context. To address this conundrum, we propose a two-stage framework: stage 1 processes the full image to discover object parts and identify task-relevant regions, while stage 2 leverages input attention masking to restrict its receptive field to these regions, enabling a focused analysis while filtering out potentially spurious information. Both stages are trained jointly, allowing stage 2 to refine stage 1. Extensive experiments across diverse benchmarks demonstrate that our approach significantly improves robustness against spurious correlations and out-of-distribution backgrounds.
Creatively Upscaling Images with Global-Regional Priors
Contemporary diffusion models show remarkable capability in text-to-image generation, while still being limited to restricted resolutions (e.g., 1,024 X 1,024). Recent advances enable tuning-free higher-resolution image generation by recycling pre-trained diffusion models and extending them via regional denoising or dilated sampling/convolutions. However, these models struggle to simultaneously preserve global semantic structure and produce creative regional details in higher-resolution images. To address this, we present C-Upscale, a new recipe of tuning-free image upscaling that pivots on global-regional priors derived from given global prompt and estimated regional prompts via Multimodal LLM. Technically, the low-frequency component of low-resolution image is recognized as global structure prior to encourage global semantic consistency in high-resolution generation. Next, we perform regional attention control to screen cross-attention between global prompt and each region during regional denoising, leading to regional attention prior that alleviates object repetition issue. The estimated regional prompts containing rich descriptive details further act as regional semantic prior to fuel the creativity of regional detail generation. Both quantitative and qualitative evaluations demonstrate that our C-Upscale manages to generate ultra-high-resolution images (e.g., 4,096 X 4,096 and 8,192 X 8,192) with higher visual fidelity and more creative regional details.
Where is your place, Visual Place Recognition?
Visual Place Recognition (VPR) is often characterized as being able to recognize the same place despite significant changes in appearance and viewpoint. VPR is a key component of Spatial Artificial Intelligence, enabling robotic platforms and intelligent augmentation platforms such as augmented reality devices to perceive and understand the physical world. In this paper, we observe that there are three "drivers" that impose requirements on spatially intelligent agents and thus VPR systems: 1) the particular agent including its sensors and computational resources, 2) the operating environment of this agent, and 3) the specific task that the artificial agent carries out. In this paper, we characterize and survey key works in the VPR area considering those drivers, including their place representation and place matching choices. We also provide a new definition of VPR based on the visual overlap -- akin to spatial view cells in the brain -- that enables us to find similarities and differences to other research areas in the robotics and computer vision fields. We identify numerous open challenges and suggest areas that require more in-depth attention in future works.
Exploring the Zero-Shot Capabilities of Vision-Language Models for Improving Gaze Following
Contextual cues related to a person's pose and interactions with objects and other people in the scene can provide valuable information for gaze following. While existing methods have focused on dedicated cue extraction methods, in this work we investigate the zero-shot capabilities of Vision-Language Models (VLMs) for extracting a wide array of contextual cues to improve gaze following performance. We first evaluate various VLMs, prompting strategies, and in-context learning (ICL) techniques for zero-shot cue recognition performance. We then use these insights to extract contextual cues for gaze following, and investigate their impact when incorporated into a state of the art model for the task. Our analysis indicates that BLIP-2 is the overall top performing VLM and that ICL can improve performance. We also observe that VLMs are sensitive to the choice of the text prompt although ensembling over multiple text prompts can provide more robust performance. Additionally, we discover that using the entire image along with an ellipse drawn around the target person is the most effective strategy for visual prompting. For gaze following, incorporating the extracted cues results in better generalization performance, especially when considering a larger set of cues, highlighting the potential of this approach.
DreamVideo-2: Zero-Shot Subject-Driven Video Customization with Precise Motion Control
Recent advances in customized video generation have enabled users to create videos tailored to both specific subjects and motion trajectories. However, existing methods often require complicated test-time fine-tuning and struggle with balancing subject learning and motion control, limiting their real-world applications. In this paper, we present DreamVideo-2, a zero-shot video customization framework capable of generating videos with a specific subject and motion trajectory, guided by a single image and a bounding box sequence, respectively, and without the need for test-time fine-tuning. Specifically, we introduce reference attention, which leverages the model's inherent capabilities for subject learning, and devise a mask-guided motion module to achieve precise motion control by fully utilizing the robust motion signal of box masks derived from bounding boxes. While these two components achieve their intended functions, we empirically observe that motion control tends to dominate over subject learning. To address this, we propose two key designs: 1) the masked reference attention, which integrates a blended latent mask modeling scheme into reference attention to enhance subject representations at the desired positions, and 2) a reweighted diffusion loss, which differentiates the contributions of regions inside and outside the bounding boxes to ensure a balance between subject and motion control. Extensive experimental results on a newly curated dataset demonstrate that DreamVideo-2 outperforms state-of-the-art methods in both subject customization and motion control. The dataset, code, and models will be made publicly available.
Read Anywhere Pointed: Layout-aware GUI Screen Reading with Tree-of-Lens Grounding
Graphical User Interfaces (GUIs) are central to our interaction with digital devices. Recently, growing efforts have been made to build models for various GUI understanding tasks. However, these efforts largely overlook an important GUI-referring task: screen reading based on user-indicated points, which we name the Screen Point-and-Read (SPR) task. This task is predominantly handled by rigid accessible screen reading tools, in great need of new models driven by advancements in Multimodal Large Language Models (MLLMs). In this paper, we propose a Tree-of-Lens (ToL) agent, utilizing a novel ToL grounding mechanism, to address the SPR task. Based on the input point coordinate and the corresponding GUI screenshot, our ToL agent constructs a Hierarchical Layout Tree. Based on the tree, our ToL agent not only comprehends the content of the indicated area but also articulates the layout and spatial relationships between elements. Such layout information is crucial for accurately interpreting information on the screen, distinguishing our ToL agent from other screen reading tools. We also thoroughly evaluate the ToL agent against other baselines on a newly proposed SPR benchmark, which includes GUIs from mobile, web, and operating systems. Last but not least, we test the ToL agent on mobile GUI navigation tasks, demonstrating its utility in identifying incorrect actions along the path of agent execution trajectories. Code and data: screen-point-and-read.github.io
Boundary Attention Constrained Zero-Shot Layout-To-Image Generation
Recent text-to-image diffusion models excel at generating high-resolution images from text but struggle with precise control over spatial composition and object counting. To address these challenges, several studies developed layout-to-image (L2I) approaches that incorporate layout instructions into text-to-image models. However, existing L2I methods typically require either fine-tuning pretrained parameters or training additional control modules for the diffusion models. In this work, we propose a novel zero-shot L2I approach, BACON (Boundary Attention Constrained generation), which eliminates the need for additional modules or fine-tuning. Specifically, we use text-visual cross-attention feature maps to quantify inconsistencies between the layout of the generated images and the provided instructions, and then compute loss functions to optimize latent features during the diffusion reverse process. To enhance spatial controllability and mitigate semantic failures in complex layout instructions, we leverage pixel-to-pixel correlations in the self-attention feature maps to align cross-attention maps and combine three loss functions constrained by boundary attention to update latent features. Comprehensive experimental results on both L2I and non-L2I pretrained diffusion models demonstrate that our method outperforms existing zero-shot L2I techniuqes both quantitatively and qualitatively in terms of image composition on the DrawBench and HRS benchmarks.
Disentangling and Integrating Relational and Sensory Information in Transformer Architectures
The Transformer architecture processes sequences by implementing a form of neural message-passing that consists of iterative information retrieval (attention), followed by local processing (position-wise MLP). Two types of information are essential under this general computational paradigm: "sensory" information about individual objects, and "relational" information describing the relationships between objects. Standard attention naturally encodes the former, but does not explicitly encode the latter. In this paper, we present an extension of Transformers where multi-head attention is augmented with two distinct types of attention heads, each routing information of a different type. The first type is the standard attention mechanism of Transformers, which captures object-level features, while the second type is a novel attention mechanism we propose to explicitly capture relational information. The two types of attention heads each possess different inductive biases, giving the resulting architecture greater efficiency and versatility. The promise of this approach is demonstrated empirically across a range of tasks.
When Do Prompting and Prefix-Tuning Work? A Theory of Capabilities and Limitations
Context-based fine-tuning methods, including prompting, in-context learning, soft prompting (also known as prompt tuning), and prefix-tuning, have gained popularity due to their ability to often match the performance of full fine-tuning with a fraction of the parameters. Despite their empirical successes, there is little theoretical understanding of how these techniques influence the internal computation of the model and their expressiveness limitations. We show that despite the continuous embedding space being more expressive than the discrete token space, soft-prompting and prefix-tuning are strictly less expressive than full fine-tuning, even with the same number of learnable parameters. Concretely, context-based fine-tuning cannot change the relative attention pattern over the content and can only bias the outputs of an attention layer in a fixed direction. This suggests that while techniques like prompting, in-context learning, soft prompting, and prefix-tuning can effectively elicit skills present in the pretrained model, they cannot learn novel tasks that require new attention patterns.
Look-Back: Implicit Visual Re-focusing in MLLM Reasoning
Multimodal Large Language Models (MLLMs) have achieved remarkable progress in multimodal reasoning. However, they often excessively rely on textual information during the later stages of inference, neglecting the crucial integration of visual input. Current methods typically address this by explicitly injecting visual information to guide the reasoning process. In this work, through an analysis of MLLM attention patterns, we made an intriguing observation: with appropriate guidance, MLLMs can spontaneously re-focus their attention on visual inputs during the later stages of reasoning, even without explicit visual information injection. This spontaneous shift in focus suggests that MLLMs are intrinsically capable of performing visual fusion reasoning. Building on this insight, we introduce Look-Back, an implicit approach designed to guide MLLMs to ``look back" at visual information in a self-directed manner during reasoning. Look-Back empowers the model to autonomously determine when, where, and how to re-focus on visual inputs, eliminating the need for explicit model-structure constraints or additional input. We demonstrate that Look-Back significantly enhances the model's reasoning and perception capabilities, as evidenced by extensive empirical evaluations on multiple multimodal benchmarks.
Cracking the Code of Hallucination in LVLMs with Vision-aware Head Divergence
Large vision-language models (LVLMs) have made substantial progress in integrating large language models (LLMs) with visual inputs, enabling advanced multimodal reasoning. Despite their success, a persistent challenge is hallucination-where generated text fails to accurately reflect visual content-undermining both accuracy and reliability. Existing methods focus on alignment training or decoding refinements but primarily address symptoms at the generation stage without probing the underlying causes. In this work, we investigate the internal mechanisms driving hallucination in LVLMs, with an emphasis on the multi-head attention module. Specifically, we introduce Vision-aware Head Divergence (VHD), a metric that quantifies the sensitivity of attention head outputs to visual context. Based on this, our findings reveal the presence of vision-aware attention heads that are more attuned to visual information; however, the model's overreliance on its prior language patterns is closely related to hallucinations. Building on these insights, we propose Vision-aware Head Reinforcement (VHR), a training-free approach to mitigate hallucination by enhancing the role of vision-aware attention heads. Extensive experiments demonstrate that our method achieves superior performance compared to state-of-the-art approaches in mitigating hallucinations, while maintaining high efficiency with negligible additional time overhead.
Responsible Task Automation: Empowering Large Language Models as Responsible Task Automators
The recent success of Large Language Models (LLMs) signifies an impressive stride towards artificial general intelligence. They have shown a promising prospect in automatically completing tasks upon user instructions, functioning as brain-like coordinators. The associated risks will be revealed as we delegate an increasing number of tasks to machines for automated completion. A big question emerges: how can we make machines behave responsibly when helping humans automate tasks as personal copilots? In this paper, we explore this question in depth from the perspectives of feasibility, completeness and security. In specific, we present Responsible Task Automation (ResponsibleTA) as a fundamental framework to facilitate responsible collaboration between LLM-based coordinators and executors for task automation with three empowered capabilities: 1) predicting the feasibility of the commands for executors; 2) verifying the completeness of executors; 3) enhancing the security (e.g., the protection of users' privacy). We further propose and compare two paradigms for implementing the first two capabilities. One is to leverage the generic knowledge of LLMs themselves via prompt engineering while the other is to adopt domain-specific learnable models. Moreover, we introduce a local memory mechanism for achieving the third capability. We evaluate our proposed ResponsibleTA on UI task automation and hope it could bring more attentions to ensuring LLMs more responsible in diverse scenarios. The research project homepage is at https://task-automation-research.github.io/responsible_task_automation.
Linking In-context Learning in Transformers to Human Episodic Memory
Understanding the connections between artificial and biological intelligent systems can reveal fundamental principles underlying general intelligence. While many artificial intelligence (AI) models have a neuroscience counterpart, such connections are largely missing in Transformer models and the self-attention mechanism. Here, we examine the relationship between attention heads and human episodic memory. We focus on the induction heads, which contribute to the in-context learning capabilities of Transformer-based large language models (LLMs). We demonstrate that induction heads are behaviorally, functionally, and mechanistically similar to the contextual maintenance and retrieval (CMR) model of human episodic memory. Our analyses of LLMs pre-trained on extensive text data show that CMR-like heads often emerge in the intermediate model layers and that their behavior qualitatively mirrors the memory biases seen in humans. Our findings uncover a parallel between the computational mechanisms of LLMs and human memory, offering valuable insights into both research fields.
The Consciousness Prior
A new prior is proposed for learning representations of high-level concepts of the kind we manipulate with language. This prior can be combined with other priors in order to help disentangling abstract factors from each other. It is inspired by cognitive neuroscience theories of consciousness, seen as a bottleneck through which just a few elements, after having been selected by attention from a broader pool, are then broadcast and condition further processing, both in perception and decision-making. The set of recently selected elements one becomes aware of is seen as forming a low-dimensional conscious state. This conscious state is combining the few concepts constituting a conscious thought, i.e., what one is immediately conscious of at a particular moment. We claim that this architectural and information-processing constraint corresponds to assumptions about the joint distribution between high-level concepts. To the extent that these assumptions are generally true (and the form of natural language seems consistent with them), they can form a useful prior for representation learning. A low-dimensional thought or conscious state is analogous to a sentence: it involves only a few variables and yet can make a statement with very high probability of being true. This is consistent with a joint distribution (over high-level concepts) which has the form of a sparse factor graph, i.e., where the dependencies captured by each factor of the factor graph involve only very few variables while creating a strong dip in the overall energy function. The consciousness prior also makes it natural to map conscious states to natural language utterances or to express classical AI knowledge in a form similar to facts and rules, albeit capturing uncertainty as well as efficient search mechanisms implemented by attention mechanisms.
What Do VLMs NOTICE? A Mechanistic Interpretability Pipeline for Noise-free Text-Image Corruption and Evaluation
Vision-Language Models (VLMs) have gained community-spanning prominence due to their ability to integrate visual and textual inputs to perform complex tasks. Despite their success, the internal decision-making processes of these models remain opaque, posing challenges in high-stakes applications. To address this, we introduce NOTICE, the first Noise-free Text-Image Corruption and Evaluation pipeline for mechanistic interpretability in VLMs. NOTICE incorporates a Semantic Minimal Pairs (SMP) framework for image corruption and Symmetric Token Replacement (STR) for text. This approach enables semantically meaningful causal mediation analysis for both modalities, providing a robust method for analyzing multimodal integration within models like BLIP. Our experiments on the SVO-Probes, MIT-States, and Facial Expression Recognition datasets reveal crucial insights into VLM decision-making, identifying the significant role of middle-layer cross-attention heads. Further, we uncover a set of ``universal cross-attention heads'' that consistently contribute across tasks and modalities, each performing distinct functions such as implicit image segmentation, object inhibition, and outlier inhibition. This work paves the way for more transparent and interpretable multimodal systems.
Benchmarking Human and Automated Prompting in the Segment Anything Model
The remarkable capabilities of the Segment Anything Model (SAM) for tackling image segmentation tasks in an intuitive and interactive manner has sparked interest in the design of effective visual prompts. Such interest has led to the creation of automated point prompt selection strategies, typically motivated from a feature extraction perspective. However, there is still very little understanding of how appropriate these automated visual prompting strategies are, particularly when compared to humans, across diverse image domains. Additionally, the performance benefits of including such automated visual prompting strategies within the finetuning process of SAM also remains unexplored, as does the effect of interpretable factors like distance between the prompt points on segmentation performance. To bridge these gaps, we leverage a recently released visual prompting dataset, PointPrompt, and introduce a number of benchmarking tasks that provide an array of opportunities to improve the understanding of the way human prompts differ from automated ones and what underlying factors make for effective visual prompts. We demonstrate that the resulting segmentation scores obtained by humans are approximately 29% higher than those given by automated strategies and identify potential features that are indicative of prompting performance with R^2 scores over 0.5. Additionally, we demonstrate that performance when using automated methods can be improved by up to 68% via a finetuning approach. Overall, our experiments not only showcase the existing gap between human prompts and automated methods, but also highlight potential avenues through which this gap can be leveraged to improve effective visual prompt design. Further details along with the dataset links and codes are available at https://github.com/olivesgatech/PointPrompt
Pit One Against Many: Leveraging Attention-head Embeddings for Parameter-efficient Multi-head Attention
Scaling pre-trained language models has resulted in large performance gains in various natural language processing tasks but comes with a large cost in memory requirements. Inspired by the position embeddings in transformers, we aim to simplify and reduce the memory footprint of the multi-head attention (MHA) mechanism. We propose an alternative module that uses only a single shared projection matrix and multiple head embeddings (MHE), i.e. one per head. We empirically demonstrate that our MHE attention is substantially more memory efficient compared to alternative attention mechanisms while achieving high predictive performance retention ratio to vanilla MHA on several downstream tasks. MHE attention only requires a negligible fraction of additional parameters (3nd, where n is the number of attention heads and d the size of the head embeddings) compared to a single-head attention, while MHA requires (3n^2-3n)d^2-3nd additional parameters.
Eye, Robot: Learning to Look to Act with a BC-RL Perception-Action Loop
Humans do not passively observe the visual world -- we actively look in order to act. Motivated by this principle, we introduce EyeRobot, a robotic system with gaze behavior that emerges from the need to complete real-world tasks. We develop a mechanical eyeball that can freely rotate to observe its surroundings and train a gaze policy to control it using reinforcement learning. We accomplish this by first collecting teleoperated demonstrations paired with a 360 camera. This data is imported into a simulation environment that supports rendering arbitrary eyeball viewpoints, allowing episode rollouts of eye gaze on top of robot demonstrations. We then introduce a BC-RL loop to train the hand and eye jointly: the hand (BC) agent is trained from rendered eye observations, and the eye (RL) agent is rewarded when the hand produces correct action predictions. In this way, hand-eye coordination emerges as the eye looks towards regions which allow the hand to complete the task. EyeRobot implements a foveal-inspired policy architecture allowing high resolution with a small compute budget, which we find also leads to the emergence of more stable fixation as well as improved ability to track objects and ignore distractors. We evaluate EyeRobot on five panoramic workspace manipulation tasks requiring manipulation in an arc surrounding the robot arm. Our experiments suggest EyeRobot exhibits hand-eye coordination behaviors which effectively facilitate manipulation over large workspaces with a single camera. See project site for videos: https://www.eyerobot.net/
Attention as a Guide for Simultaneous Speech Translation
The study of the attention mechanism has sparked interest in many fields, such as language modeling and machine translation. Although its patterns have been exploited to perform different tasks, from neural network understanding to textual alignment, no previous work has analysed the encoder-decoder attention behavior in speech translation (ST) nor used it to improve ST on a specific task. In this paper, we fill this gap by proposing an attention-based policy (EDAtt) for simultaneous ST (SimulST) that is motivated by an analysis of the existing attention relations between audio input and textual output. Its goal is to leverage the encoder-decoder attention scores to guide inference in real time. Results on en->{de, es} show that the EDAtt policy achieves overall better results compared to the SimulST state of the art, especially in terms of computational-aware latency.
BAM-DETR: Boundary-Aligned Moment Detection Transformer for Temporal Sentence Grounding in Videos
Temporal sentence grounding aims to localize moments relevant to a language description. Recently, DETR-like approaches achieved notable progress by predicting the center and length of a target moment. However, they suffer from the issue of center misalignment raised by the inherent ambiguity of moment centers, leading to inaccurate predictions. To remedy this problem, we propose a novel boundary-oriented moment formulation. In our paradigm, the model no longer needs to find the precise center but instead suffices to predict any anchor point within the interval, from which the boundaries are directly estimated. Based on this idea, we design a boundary-aligned moment detection transformer, equipped with a dual-pathway decoding process. Specifically, it refines the anchor and boundaries within parallel pathways using global and boundary-focused attention, respectively. This separate design allows the model to focus on desirable regions, enabling precise refinement of moment predictions. Further, we propose a quality-based ranking method, ensuring that proposals with high localization qualities are prioritized over incomplete ones. Experiments on three benchmarks validate the effectiveness of the proposed methods. The code is available at https://github.com/Pilhyeon/BAM-DETR.
Don't Miss the Forest for the Trees: Attentional Vision Calibration for Large Vision Language Models
This study addresses the issue observed in Large Vision Language Models (LVLMs), where excessive attention on a few image tokens, referred to as blind tokens, leads to hallucinatory responses in tasks requiring fine-grained understanding of visual objects. We found that tokens receiving lower attention weights often hold essential information for identifying nuanced object details -- ranging from merely recognizing object existence to identifying their attributes (color, position, etc.) and understanding their relationships. To counteract the over-emphasis on blind tokens and to accurately respond to user queries, we introduce a technique called Attentional Vision Calibration (AVC). During the decoding phase, AVC identifies blind tokens by analyzing the image-related attention distribution. It then dynamically adjusts the logits for the next token prediction by contrasting the logits conditioned on the original visual tokens with those conditioned on the blind tokens. This effectively lowers the dependency on blind tokens and promotes a more balanced consideration of all tokens. We validate AVC on benchmarks such as POPE, MME, and AMBER, where it consistently outperforms existing decoding techniques in mitigating object hallucinations in LVLMs.
Harnessing the Spatial-Temporal Attention of Diffusion Models for High-Fidelity Text-to-Image Synthesis
Diffusion-based models have achieved state-of-the-art performance on text-to-image synthesis tasks. However, one critical limitation of these models is the low fidelity of generated images with respect to the text description, such as missing objects, mismatched attributes, and mislocated objects. One key reason for such inconsistencies is the inaccurate cross-attention to text in both the spatial dimension, which controls at what pixel region an object should appear, and the temporal dimension, which controls how different levels of details are added through the denoising steps. In this paper, we propose a new text-to-image algorithm that adds explicit control over spatial-temporal cross-attention in diffusion models. We first utilize a layout predictor to predict the pixel regions for objects mentioned in the text. We then impose spatial attention control by combining the attention over the entire text description and that over the local description of the particular object in the corresponding pixel region of that object. The temporal attention control is further added by allowing the combination weights to change at each denoising step, and the combination weights are optimized to ensure high fidelity between the image and the text. Experiments show that our method generates images with higher fidelity compared to diffusion-model-based baselines without fine-tuning the diffusion model. Our code is publicly available at https://github.com/UCSB-NLP-Chang/Diffusion-SpaceTime-Attn.
Attention Basin: Why Contextual Position Matters in Large Language Models
The performance of Large Language Models (LLMs) is significantly sensitive to the contextual position of information in the input. To investigate the mechanism behind this positional bias, our extensive experiments reveal a consistent phenomenon we term the attention basin: when presented with a sequence of structured items (e.g., retrieved documents or few-shot examples), models systematically assign higher attention to the items at the beginning and end of the sequence, while neglecting those in the middle. Crucially, our analysis further reveals that allocating higher attention to critical information is key to enhancing model performance. Based on these insights, we introduce Attention-Driven Reranking (AttnRank), a two-stage framework that (i) estimates a model's intrinsic positional attention preferences using a small calibration set, and (ii) reorders retrieved documents or few-shot examples to align the most salient content with these high-attention positions. AttnRank is a model-agnostic, training-free, and plug-and-play method with minimal computational overhead. Experiments on multi-hop QA and few-shot in-context learning tasks demonstrate that AttnRank achieves substantial improvements across 10 large language models of varying architectures and scales, without modifying model parameters or training procedures.
TrailBlazer: Trajectory Control for Diffusion-Based Video Generation
Within recent approaches to text-to-video (T2V) generation, achieving controllability in the synthesized video is often a challenge. Typically, this issue is addressed by providing low-level per-frame guidance in the form of edge maps, depth maps, or an existing video to be altered. However, the process of obtaining such guidance can be labor-intensive. This paper focuses on enhancing controllability in video synthesis by employing straightforward bounding boxes to guide the subject in various ways, all without the need for neural network training, finetuning, optimization at inference time, or the use of pre-existing videos. Our algorithm, TrailBlazer, is constructed upon a pre-trained (T2V) model, and easy to implement. The subject is directed by a bounding box through the proposed spatial and temporal attention map editing. Moreover, we introduce the concept of keyframing, allowing the subject trajectory and overall appearance to be guided by both a moving bounding box and corresponding prompts, without the need to provide a detailed mask. The method is efficient, with negligible additional computation relative to the underlying pre-trained model. Despite the simplicity of the bounding box guidance, the resulting motion is surprisingly natural, with emergent effects including perspective and movement toward the virtual camera as the box size increases.
Class Semantics-based Attention for Action Detection
Action localization networks are often structured as a feature encoder sub-network and a localization sub-network, where the feature encoder learns to transform an input video to features that are useful for the localization sub-network to generate reliable action proposals. While some of the encoded features may be more useful for generating action proposals, prior action localization approaches do not include any attention mechanism that enables the localization sub-network to attend more to the more important features. In this paper, we propose a novel attention mechanism, the Class Semantics-based Attention (CSA), that learns from the temporal distribution of semantics of action classes present in an input video to find the importance scores of the encoded features, which are used to provide attention to the more useful encoded features. We demonstrate on two popular action detection datasets that incorporating our novel attention mechanism provides considerable performance gains on competitive action detection models (e.g., around 6.2% improvement over BMN action detection baseline to obtain 47.5% mAP on the THUMOS-14 dataset), and a new state-of-the-art of 36.25% mAP on the ActivityNet v1.3 dataset. Further, the CSA localization model family which includes BMN-CSA, was part of the second-placed submission at the 2021 ActivityNet action localization challenge. Our attention mechanism outperforms prior self-attention modules such as the squeeze-and-excitation in action detection task. We also observe that our attention mechanism is complementary to such self-attention modules in that performance improvements are seen when both are used together.
Re-Attentional Controllable Video Diffusion Editing
Editing videos with textual guidance has garnered popularity due to its streamlined process which mandates users to solely edit the text prompt corresponding to the source video. Recent studies have explored and exploited large-scale text-to-image diffusion models for text-guided video editing, resulting in remarkable video editing capabilities. However, they may still suffer from some limitations such as mislocated objects, incorrect number of objects. Therefore, the controllability of video editing remains a formidable challenge. In this paper, we aim to challenge the above limitations by proposing a Re-Attentional Controllable Video Diffusion Editing (ReAtCo) method. Specially, to align the spatial placement of the target objects with the edited text prompt in a training-free manner, we propose a Re-Attentional Diffusion (RAD) to refocus the cross-attention activation responses between the edited text prompt and the target video during the denoising stage, resulting in a spatially location-aligned and semantically high-fidelity manipulated video. In particular, to faithfully preserve the invariant region content with less border artifacts, we propose an Invariant Region-guided Joint Sampling (IRJS) strategy to mitigate the intrinsic sampling errors w.r.t the invariant regions at each denoising timestep and constrain the generated content to be harmonized with the invariant region content. Experimental results verify that ReAtCo consistently improves the controllability of video diffusion editing and achieves superior video editing performance.
See What You Are Told: Visual Attention Sink in Large Multimodal Models
Large multimodal models (LMMs) "see" images by leveraging the attention mechanism between text and visual tokens in the transformer decoder. Ideally, these models should focus on key visual information relevant to the text token. However, recent findings indicate that LMMs have an extraordinary tendency to consistently allocate high attention weights to specific visual tokens, even when these tokens are irrelevant to the corresponding text. In this study, we investigate the property behind the appearance of these irrelevant visual tokens and examine their characteristics. Our findings show that this behavior arises due to the massive activation of certain hidden state dimensions, which resembles the attention sink found in language models. Hence, we refer to this phenomenon as the visual attention sink. In particular, our analysis reveals that removing the irrelevant visual sink tokens does not impact model performance, despite receiving high attention weights. Consequently, we recycle the attention to these tokens as surplus resources, redistributing the attention budget to enhance focus on the image. To achieve this, we introduce Visual Attention Redistribution (VAR), a method that redistributes attention in image-centric heads, which we identify as innately focusing on visual information. VAR can be seamlessly applied across different LMMs to improve performance on a wide range of tasks, including general vision-language tasks, visual hallucination tasks, and vision-centric tasks, all without the need for additional training, models, or inference steps. Experimental results demonstrate that VAR enables LMMs to process visual information more effectively by adjusting their internal attention mechanisms, offering a new direction to enhancing the multimodal capabilities of LMMs.
Attention IoU: Examining Biases in CelebA using Attention Maps
Computer vision models have been shown to exhibit and amplify biases across a wide array of datasets and tasks. Existing methods for quantifying bias in classification models primarily focus on dataset distribution and model performance on subgroups, overlooking the internal workings of a model. We introduce the Attention-IoU (Attention Intersection over Union) metric and related scores, which use attention maps to reveal biases within a model's internal representations and identify image features potentially causing the biases. First, we validate Attention-IoU on the synthetic Waterbirds dataset, showing that the metric accurately measures model bias. We then analyze the CelebA dataset, finding that Attention-IoU uncovers correlations beyond accuracy disparities. Through an investigation of individual attributes through the protected attribute of Male, we examine the distinct ways biases are represented in CelebA. Lastly, by subsampling the training set to change attribute correlations, we demonstrate that Attention-IoU reveals potential confounding variables not present in dataset labels.
Selective Attention Improves Transformer
Unneeded elements in the attention's context degrade performance. We introduce Selective Attention, a simple parameter-free change to the standard attention mechanism which reduces attention to unneeded elements. Selective attention improves language modeling performance in a variety of model sizes and context lengths. For example, a range of transformers trained with the language modeling objective on C4 with selective attention perform equivalently to standard transformers with ~2X more heads and parameters in their attention modules. Selective attention also allows decreasing the size of the attention's context buffer, leading to meaningful reductions in the memory and compute requirements during inference. For example, transformers with 100M parameters trained on C4 with context sizes of 512, 1,024, and 2,048 need 16X, 25X, and 47X less memory for their attention module, respectively, when equipped with selective attention, as those without selective attention, with the same validation perplexity.
Taming Knowledge Conflicts in Language Models
Language Models (LMs) often encounter knowledge conflicts when parametric memory contradicts contextual knowledge. Previous works attribute this conflict to the interplay between "memory heads" and "context heads", attention heads assumed to promote either memory or context exclusively. In this study, we go beyond this fundamental assumption by uncovering a critical phenomenon we term the "superposition of contextual information and parametric memory", where highly influential attention heads could simultaneously contribute to both memory and context. Building upon this insight, we propose Just Run Twice (JUICE), a test-time attention intervention method that steers LMs toward either parametric beliefs or contextual knowledge without requiring fine-tuning. JUICE identifies a set of reliable attention heads and leverages a dual-run approach to mitigate the superposition effects. Extensive experiments across 11 datasets and 6 model architectures demonstrate that JUICE sets the new state-of-the-art performance and robust generalization, achieving significant and consistent improvement across different domains under various conflict types. Finally, we theoretically analyze knowledge conflict and the superposition of contextual information and parametric memory in attention heads, which further elucidates the effectiveness of JUICE in these settings.
Set Transformer: A Framework for Attention-based Permutation-Invariant Neural Networks
Many machine learning tasks such as multiple instance learning, 3D shape recognition, and few-shot image classification are defined on sets of instances. Since solutions to such problems do not depend on the order of elements of the set, models used to address them should be permutation invariant. We present an attention-based neural network module, the Set Transformer, specifically designed to model interactions among elements in the input set. The model consists of an encoder and a decoder, both of which rely on attention mechanisms. In an effort to reduce computational complexity, we introduce an attention scheme inspired by inducing point methods from sparse Gaussian process literature. It reduces the computation time of self-attention from quadratic to linear in the number of elements in the set. We show that our model is theoretically attractive and we evaluate it on a range of tasks, demonstrating the state-of-the-art performance compared to recent methods for set-structured data.
How Does Attention Work in Vision Transformers? A Visual Analytics Attempt
Vision transformer (ViT) expands the success of transformer models from sequential data to images. The model decomposes an image into many smaller patches and arranges them into a sequence. Multi-head self-attentions are then applied to the sequence to learn the attention between patches. Despite many successful interpretations of transformers on sequential data, little effort has been devoted to the interpretation of ViTs, and many questions remain unanswered. For example, among the numerous attention heads, which one is more important? How strong are individual patches attending to their spatial neighbors in different heads? What attention patterns have individual heads learned? In this work, we answer these questions through a visual analytics approach. Specifically, we first identify what heads are more important in ViTs by introducing multiple pruning-based metrics. Then, we profile the spatial distribution of attention strengths between patches inside individual heads, as well as the trend of attention strengths across attention layers. Third, using an autoencoder-based learning solution, we summarize all possible attention patterns that individual heads could learn. Examining the attention strengths and patterns of the important heads, we answer why they are important. Through concrete case studies with experienced deep learning experts on multiple ViTs, we validate the effectiveness of our solution that deepens the understanding of ViTs from head importance, head attention strength, and head attention pattern.
Found in the Middle: Calibrating Positional Attention Bias Improves Long Context Utilization
Large language models (LLMs), even when specifically trained to process long input contexts, struggle to capture relevant information located in the middle of their input. This phenomenon has been known as the lost-in-the-middle problem. In this work, we make three contributions. First, we set out to understand the factors that cause this phenomenon. In doing so, we establish a connection between lost-in-the-middle to LLMs' intrinsic attention bias: LLMs exhibit a U-shaped attention bias where the tokens at the beginning and at the end of its input receive higher attention, regardless of their relevance. Second, we mitigate this positional bias through a calibration mechanism, found-in-the-middle, that allows the model to attend to contexts faithfully according to their relevance, even though when they are in the middle. Third, we show found-in-the-middle not only achieves better performance in locating relevant information within a long context, but also eventually leads to improved retrieval-augmented generation (RAG) performance across various tasks, outperforming existing methods by up to 15 percentage points. These findings open up future directions in understanding LLM attention bias and its potential consequences.
FAST: Factorizable Attention for Speeding up Transformers
Motivated by the factorization inherent in the original fast multipole method and the improved fast Gauss transform we introduce a factorable form of attention that operates efficiently in high dimensions. This approach reduces the computational and memory complexity of the attention mechanism in transformers from O(N^2) to O(N). In comparison to previous attempts, our work presents a linearly scaled attention mechanism that maintains the full representation of the attention matrix without compromising on sparsification and incorporates the all-to-all relationship between tokens. We explore the properties of our new attention metric and conduct tests in various standard settings. Results indicate that our attention mechanism has a robust performance and holds significant promise for diverse applications where self-attention is used.
PEEK: Guiding and Minimal Image Representations for Zero-Shot Generalization of Robot Manipulation Policies
Robotic manipulation policies often fail to generalize because they must simultaneously learn where to attend, what actions to take, and how to execute them. We argue that high-level reasoning about where and what can be offloaded to vision-language models (VLMs), leaving policies to specialize in how to act. We present PEEK (Policy-agnostic Extraction of Essential Keypoints), which fine-tunes VLMs to predict a unified point-based intermediate representation: 1. end-effector paths specifying what actions to take, and 2. task-relevant masks indicating where to focus. These annotations are directly overlaid onto robot observations, making the representation policy-agnostic and transferable across architectures. To enable scalable training, we introduce an automatic annotation pipeline, generating labeled data across 20+ robot datasets spanning 9 embodiments. In real-world evaluations, PEEK consistently boosts zero-shot generalization, including a 41.4x real-world improvement for a 3D policy trained only in simulation, and 2-3.5x gains for both large VLAs and small manipulation policies. By letting VLMs absorb semantic and visual complexity, PEEK equips manipulation policies with the minimal cues they need--where, what, and how. Website at https://peek-robot.github.io/.
